Player Matchup

Fernando
Fernando
BlackSouza80
Fernando
Level 999
Champion Stats
30W - 7L
1,847 SR
Queue Stats
284W - 266L
1,643 Elo+
Solo
Ying
Ying
L0TTUS
Ying
Level 467
Champion Stats
177W - 175L
1,586 SR
Queue Stats
515W - 504L
1,582 Elo+
Solo
Vora
Vora
Majooj
Vora
Level 485
Champion Stats
2W - 0L
1,721 SR
Queue Stats
36W - 14L
1,768 Elo+
Party 2
Ruckus
Ruckus
Thomatinho13
Ruckus
Level 999
Champion Stats
2W - 0L
1,678 SR
Queue Stats
183W - 139L
1,689 Elo+
Party 2
Viktor
Viktor
sofiarodfer
Viktor
Level 999
Champion Stats
3W - 2L
1,532 SR
Queue Stats
74W - 43L
1,710 Elo+
Party 2
Team Averages
Level 790
1,673 SR
1,678 Elo+

VS

Team Averages
Level 289
1,597 SR
1,591 Elo+
Ruckus
Ruckus
Dakazuer
Ruckus
Level 337
Champion Stats
49W - 53L
1,519 SR
Queue Stats
1,041W - 1,063L
1,497 Elo+
Solo
Jenos
Jenos
NaaaandoO
Jenos
Level 536
Champion Stats
73W - 65L
1,552 SR
Queue Stats
806W - 818L
1,599 Elo+
Solo
Viktor
Viktor
Setrolareukito
Viktor
Level 428
Champion Stats
355W - 328L
1,639 SR
Queue Stats
1,466W - 1,497L
1,620 Elo+
Solo
Fernando
Fernando
TryfeeL
Fernando
Level 68
Champion Stats
11W - 11L
1,553 SR
Queue Stats
37W - 26L
1,620 Elo+
Party 1
Rei
Rei
rrtr2
Rei
Level 76
Champion Stats
7W - 3L
1,723 SR
Queue Stats
91W - 73L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BlackSouza80
Fernando
60
3 / 6 / 8
2,541
254
39,807
53,214
58,107
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
L0TTUS
Ying
36
1 / 2 / 18
2,791
279
14,608
22,388
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
Majooj
Vora
48
13 / 2 / 9
3,577
358
72,936
37,858
4,813
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ruckus
59
11 / 1 / 7
2,926
293
66,767
50,807
23,506
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Viktor
59
8 / 4 / 15
3,220
322
85,218
34,797
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Dakazuer
Ruckus
59
3 / 10 / 5
2,154
215
46,876
75,256
30,498
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Jenos
NaaaandoO
Jenos
60
3 / 6 / 9
2,199
220
28,664
29,032
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

43
4 / 8 / 3
2,134
213
58,400
40,682
0
Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
TryfeeL
Fernando
23
4 / 5 / 4
2,308
231
46,784
94,332
19,744
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Rei
rrtr2
Rei
46
1 / 7 / 6
2,115
212
18,340
40,034
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
2m 14s
93
Kill Participation
42
36
Kills
15
15
Deaths
36
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fernando
BlackSouza80
Fernando
3
6
8
1.17
L
Ruckus
Dakazuer
Ruckus
3
10
5
0.55
W
Ying
L0TTUS
Ying
1
2
18
5
W
Vora
Majooj
Vora
13
2
9
8.75
L
Jenos
NaaaandoO
Jenos
3
6
9
1.25
L
4
8
3
0.69
W
Ruckus
11
1
7
14.5
L
Fernando
TryfeeL
Fernando
4
5
4
1.2
L
Rei
rrtr2
Rei
1
7
6
0.57
W
Viktor
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,336
Damage
199,064
199,064
Taken
279,336
86,426
Shielding
50,242
139,470
Healing
156,473
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BlackSouza80
Fernando
39,807
19,827
0
4,244
53,214
58,107
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ruckus
Dakazuer
Ruckus
46,876
33,223
0
4,145
75,256
30,498
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
L0TTUS
Ying
14,608
14,608
94,995
17,472
22,388
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vora
Majooj
Vora
72,936
65,004
0
6,589
37,858
4,813
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
NaaaandoO
Jenos
28,664
8,342
47,596
11,947
29,032
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
58,400
30,663
75
249
40,682
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
Ruckus
66,767
42,951
0
15,334
50,807
23,506

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
TryfeeL
Fernando
46,784
21,378
0
2,420
94,332
19,744
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Rei
rrtr2
Rei
18,340
18,190
70,168
19,873
40,034
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Viktor
85,218
64,341
0
836
34,797
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role