Player Matchup

Ash
Ash
Silver I
DaddyMeatus
Ash
Silver I
Level 142
Champion Stats
0W - 1L
1,314 SR
Queue Stats
8W - 7L
1,622 Elo+
Party 1
Willo
Willo
Diamond V
DoubleHitzPL
Willo
Diamond V
Level 866
Champion Stats
13W - 8L
1,774 SR
Queue Stats
553W - 532L
1,619 Elo+
Solo
Androxus
Androxus
Diamond V
Enry130
Androxus
Diamond V
Level 610
Champion Stats
10W - 15L
1,523 SR
Queue Stats
105W - 89L
1,650 Elo+
Solo
Seris
Seris
Platinum IV
KwispyMeatus
Seris
Platinum IV
Level 132
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,850 Elo+
Party 1
Grover
Grover
Diamond V
yacobi23
Grover
Diamond V
Level 339
Champion Stats
56W - 42L
1,685 SR
Queue Stats
278W - 245L
1,632 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 418
1,559 SR
1,675 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 400
1,574 SR
1,622 Elo+
Kasumi
Kasumi
Platinum I
DiamondDragon5
Kasumi
Platinum I
Level 999
Champion Stats
24W - 20L
1,571 SR
Queue Stats
163W - 129L
1,698 Elo+
Solo
Sha Lin
Sha Lin
Platinum III
Krackey
Sha Lin
Platinum III
Level 134
Champion Stats
43W - 24L
1,704 SR
Queue Stats
140W - 114L
1,594 Elo+
Party 2
Strix
Strix
Silver II
Quemdizequeme
Strix
Silver II
Level 41
Champion Stats
1W - 1L
1,271 SR
Queue Stats
12W - 9L
1,546 Elo+
Party 2
Inara
Inara
Platinum I
RibeirinhoPlay
Inara
Platinum I
Level 72
Champion Stats
60W - 36L
1,727 SR
Queue Stats
150W - 121L
1,617 Elo+
Party 2
Ying
Ying
Diamond III
misenique
Ying
Diamond III
Level 752
Champion Stats
13W - 15L
1,597 SR
Queue Stats
115W - 105L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
1 / 11 / 8
2,785
214
37,548
119,872
39,489
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
9 / 11 / 8
3,062
236
86,561
60,496
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Androxus
Enry130
Androxus
59
13 / 8 / 4
2,931
225
61,340
50,686
0
Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
2 / 8 / 7
2,340
180
16,737
51,352
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Grover
yacobi23
Grover
57
0 / 8 / 14
2,793
215
48,067
62,070
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
FernandoLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
19 / 4 / 9
3,555
273
90,369
38,992
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Sha Lin
Krackey
Sha Lin
57
12 / 9 / 9
3,357
258
84,309
59,263
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

24
4 / 6 / 6
2,760
212
72,668
43,309
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

44
5 / 3 / 20
3,508
270
68,349
82,844
8,038
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
54
6 / 3 / 19
3,552
273
28,781
25,845
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
8m 16s
66
Kill Participation
109
25
Kills
46
46
Deaths
25
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
11
8
0.45
W
19
4
9
5.88
L
9
11
8
1.18
L
Androxus
Enry130
Androxus
13
8
4
1.88
W
Sha Lin
Krackey
Sha Lin
12
9
9
1.83
L
2
8
7
0.69
W
4
6
6
1.17
W
5
3
20
5
W
Ying
6
3
19
5.17
L
Grover
yacobi23
Grover
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,253
Damage
344,476
344,476
Taken
250,253
39,489
Shielding
8,038
203,796
Healing
174,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,548
32,912
0
315
119,872
39,489
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
90,369
68,048
0
7,032
38,992
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
86,561
74,717
0
1,213
60,496
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
Enry130
Androxus
61,340
53,349
0
5,300
50,686
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
Krackey
Sha Lin
84,309
84,309
0
1,050
59,263
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
16,737
13,642
66,881
14,394
51,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
72,668
72,316
0
2,610
43,309
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
68,349
58,339
0
12,733
82,844
8,038

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
28,781
28,781
132,535
18,463
25,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Grover
yacobi23
Grover
48,067
41,274
85,563
30,130
62,070
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role