Player Matchup

Grover
Grover
Amerek
Grover
Level 552
Champion Stats
22W - 19L
1,691 SR
Queue Stats
168W - 159L
1,652 Elo+
Solo
Viktor
Viktor
FifteenCorpse
Viktor
Level 146
Champion Stats
14W - 12L
1,578 SR
Queue Stats
89W - 97L
1,623 Elo+
Party 1
Khan
Khan
IIEden
Khan
Level 83
Champion Stats
1W - 2L
1,614 SR
Queue Stats
19W - 24L
1,579 Elo+
Party 1
Drogoz
Drogoz
MainTyraXd
Drogoz
Level 999
Champion Stats
40W - 41L
1,520 SR
Queue Stats
779W - 772L
1,595 Elo+
Solo
Io
Io
Élsa
Io
Level 429
Champion Stats
3W - 4L
1,501 SR
Queue Stats
344W - 344L
1,554 Elo+
Solo
Team Averages
Level 442
1,580 SR
1,601 Elo+

VS

Team Averages
Level 268
1,652 SR
1,584 Elo+
Kasumi
Kasumi
AtomicTybo
Kasumi
Level 96
Champion Stats
18W - 14L
1,672 SR
Queue Stats
160W - 160L
1,555 Elo+
Party 2
Rei
Rei
MahaliAudran
Rei
Level 999
Champion Stats
10W - 11L
1,530 SR
Queue Stats
285W - 260L
1,608 Elo+
Solo
Octavia
Octavia
Mindshaker
Octavia
Level 107
Champion Stats
6W - 0L
1,860 SR
Queue Stats
82W - 50L
1,675 Elo+
Party 2
Corvus
Corvus
Ner0simp
Corvus
Level 45
Champion Stats
24W - 27L
1,599 SR
Queue Stats
41W - 51L
1,509 Elo+
Party 2
Fernando
Fernando
Zeshua
Fernando
Level 93
Champion Stats
61W - 49L
1,601 SR
Queue Stats
108W - 102L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Amerek
Grover
52
6 / 8 / 36
3,646
228
70,774
65,318
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

54
17 / 14 / 16
3,615
226
89,180
63,464
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Khan
IIEden
Khan
42
11 / 10 / 19
4,036
252
65,238
142,801
101,462
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Drogoz
MainTyraXd
Drogoz
59
15 / 12 / 16
3,656
229
101,955
62,015
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 13% after getting an Elimination.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Io
60
4 / 4 / 24
3,352
210
36,631
49,687
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
AtomicTybo
Kasumi
59
11 / 14 / 13
4,853
303
80,817
70,178
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
1 / 7 / 21
5,048
316
37,237
54,614
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
Mindshaker
Octavia
52
26 / 8 / 10
6,229
389
149,184
51,892
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 25%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Corvus
Ner0simp
Corvus
33
5 / 13 / 16
4,527
283
64,451
62,731
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Fernando
Zeshua
Fernando
39
5 / 11 / 15
5,341
334
51,596
124,363
171,426
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
8m 47s
164
Kill Participation
123
53
Kills
48
48
Deaths
53
111
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Grover
Amerek
Grover
6
8
36
3
W
Kasumi
AtomicTybo
Kasumi
11
14
13
1.25
L
17
14
16
1.79
L
Khan
IIEden
Khan
11
10
19
2.05
W
1
7
21
1.64
L
Drogoz
MainTyraXd
Drogoz
15
12
16
1.92
W
Octavia
Mindshaker
Octavia
26
8
10
3.88
W
Corvus
Ner0simp
Corvus
5
13
16
1
W
Fernando
Zeshua
Fernando
5
11
15
1.14
L
Io
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,778
Damage
383,285
383,285
Taken
363,778
101,462
Shielding
171,426
241,153
Healing
197,252
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Amerek
Grover
70,774
60,649
69,948
34,871
65,318
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Kasumi
AtomicTybo
Kasumi
80,817
51,099
2,624
15,578
70,178
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 2

L
89,180
64,483
0
220
63,464
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
IIEden
Khan
65,238
52,317
4,719
15,052
142,801
101,462
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
37,237
34,533
96,965
33,423
54,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
MainTyraXd
Drogoz
101,955
45,258
0
1,435
62,015
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
Mindshaker
Octavia
149,184
144,637
0
10,970
51,892
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Corvus
Ner0simp
Corvus
64,451
40,192
29,516
3,128
62,731
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Zeshua
Fernando
51,596
34,196
0
5,048
124,363
171,426
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Io
36,631
35,791
95,975
18,933
49,687
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role