Player Matchup

Vora
Vora
Qualifying
BaraoDaCerveja
Vora
Qualifying
Level 36
Champion Stats
0W - 5L
1,580 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Tyra
Tyra
Silver I
EstevaoStna
Tyra
Silver I
Level 259
Champion Stats
0W - 2L
1,612 SR
Queue Stats
62W - 37L
1,571 Elo+
Solo
Fernando
Fernando
Silver III
Ezeô
Fernando
Silver III
Level 41
Champion Stats
1W - 1L
1,475 SR
Queue Stats
6W - 9L
1,443 Elo+
Party 2
Ying
Ying
Qualifying
N0neko
Ying
Qualifying
Level 55
Champion Stats
0W - 1L
1,571 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
Bronze I
kevard22
Atlas
Bronze I
Level 344
Champion Stats
25W - 29L
1,500 SR
Queue Stats
134W - 134L
1,419 Elo+
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,548 SR
1,487 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 342
1,655 SR
1,505 Elo+
Dredge
Dredge
Silver II
NOKEHOMERO
Dredge
Silver II
Level 691
Champion Stats
4W - 2L
1,600 SR
Queue Stats
72W - 70L
1,502 Elo+
Solo
Ruckus
Ruckus
Silver V
PjntZ07
Ruckus
Silver V
Level 154
Champion Stats
4W - 3L
1,695 SR
Queue Stats
300W - 323L
1,497 Elo+
Solo
Inara
Inara
Gold IV
Robertyy018
Inara
Gold IV
Level 98
Champion Stats
4W - 10L
1,673 SR
Queue Stats
38W - 28L
1,593 Elo+
Solo
Seris
Seris
Silver I
Steybor
Seris
Silver I
Level 319
Champion Stats
4W - 1L
1,761 SR
Queue Stats
64W - 54L
1,517 Elo+
Solo
Maeve
Maeve
Silver IV
iRooy
Maeve
Silver IV
Level 449
Champion Stats
12W - 7L
1,545 SR
Queue Stats
30W - 37L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
7 / 18 / 4
2,880
206
63,790
55,286
0
Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
3 / 15 / 7
2,827
202
84,653
52,068
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
Ezeô
Fernando
42
3 / 15 / 4
3,324
237
20,991
99,023
137,764
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
N0neko
Ying
34
1 / 15 / 7
2,658
190
21,611
52,897
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
kevard22
Atlas
58
2 / 12 / 7
2,807
201
34,646
117,437
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
SkyeLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
NOKEHOMERO
Dredge
58
20 / 5 / 13
3,745
268
109,888
36,689
2,256
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 50% for 2s after exiting a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ruckus
PjntZ07
Ruckus
41
8 / 4 / 18
2,714
194
34,270
34,908
15,411
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

38
13 / 5 / 28
4,084
292
85,310
88,977
16,982
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Seris
Steybor
Seris
60
3 / 2 / 35
3,612
258
38,355
34,907
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
iRooy
Maeve
48
31 / 0 / 23
4,262
304
108,888
30,210
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
10m 26s
45
Kill Participation
192
16
Kills
75
75
Deaths
16
29
Assists
117
Player
Kills
Deaths
Assists
KDA
L
7
18
4
0.5
L
3
15
7
0.43
L
Fernando
Ezeô
Fernando
3
15
4
0.33
L
Ying
N0neko
Ying
1
15
7
0.3
W
Dredge
NOKEHOMERO
Dredge
20
5
13
5.3
W
Ruckus
PjntZ07
Ruckus
8
4
18
4.25
W
13
5
28
5.4
W
Seris
Steybor
Seris
3
2
35
10.25
W
Maeve
iRooy
Maeve
31
0
23
42.5
L
Atlas
kevard22
Atlas
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,691
Damage
376,711
376,711
Taken
225,691
137,764
Shielding
34,649
102,253
Healing
164,141
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
63,790
34,976
796
7,590
55,286
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
84,653
41,820
0
3,062
52,068
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Fernando
Ezeô
Fernando
20,991
15,671
0
7,954
99,023
137,764

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ying
N0neko
Ying
21,611
21,611
55,835
18,025
52,897
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
NOKEHOMERO
Dredge
109,888
98,403
0
4,378
36,689
2,256
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
PjntZ07
Ruckus
34,270
22,856
0
5,545
34,908
15,411
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
85,310
73,481
0
9,979
88,977
16,982
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Steybor
Seris
38,355
32,303
101,721
31,628
34,907
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
iRooy
Maeve
108,888
108,067
0
10,890
30,210
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
kevard22
Atlas
34,646
34,646
0
8,991
117,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role