Player Matchup

Barik
Barik
Qualifying
Gogleklotik
Barik
Qualifying
Level 101
Champion Stats
3W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Koga
Koga
Gold IV
RainyDeviI
Koga
Gold IV
Level 999
Champion Stats
6W - 8L
1,528 SR
Queue Stats
322W - 309L
1,472 Elo+
Solo
Dredge
Dredge
Silver II
atheist_factor
Dredge
Silver II
Level 999
Champion Stats
231W - 191L
1,633 SR
Queue Stats
763W - 779L
1,418 Elo+
Solo
Grover
Grover
Gold V
iZenberg72
Grover
Gold V
Level 326
Champion Stats
27W - 26L
1,564 SR
Queue Stats
241W - 250L
1,411 Elo+
Solo
Khan
Khan
Silver III
ripper1512
Khan
Silver III
Level 206
Champion Stats
2W - 1L
1,551 SR
Queue Stats
54W - 49L
1,355 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 526
1,555 SR
1,431 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,554 SR
1,464 Elo+
Rei
Rei
Silver IV
DOUDOU8914
Rei
Silver IV
Level 77
Champion Stats
1W - 6L
1,396 SR
Queue Stats
31W - 37L
1,404 Elo+
Party 1
Vora
Vora
Gold IV
Nessah ll
Vora
Gold IV
Level 161
Champion Stats
0W - 2L
1,418 SR
Queue Stats
262W - 249L
1,524 Elo+
Party 2
Terminus
Terminus
Silver II
TheDushT
Terminus
Silver II
Level 78
Champion Stats
1W - 1L
1,798 SR
Queue Stats
28W - 30L
1,437 Elo+
Party 1
Fernando
Fernando
Gold IV
WeekZer II
Fernando
Gold IV
Level 160
Champion Stats
18W - 21L
1,581 SR
Queue Stats
203W - 152L
1,576 Elo+
Party 2
Saati
Saati
Silver V
minguezjuanjosej
Saati
Silver V
Level 138
Champion Stats
0W - 3L
1,579 SR
Queue Stats
4W - 6L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
3 / 2 / 13
2,501
357
31,494
33,329
23,818
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
17 / 3 / 4
2,645
378
58,391
22,593
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

56
0 / 3 / 7
2,271
324
41,039
25,131
2,250
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Grover
iZenberg72
Grover
56
4 / 1 / 20
2,720
389
30,221
22,270
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
10 / 1 / 9
2,432
347
35,084
49,080
3,540
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
TorvaldYing
Team 1 Score

4

VS

Team 2 Score

0

Bans
InaraWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
1 / 6 / 9
1,725
246
22,703
26,078
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
55
1 / 5 / 2
1,310
187
37,360
29,413
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
TheDushT
Terminus
59
5 / 9 / 2
1,466
209
23,061
61,132
0
Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
WeekZer II
Fernando
54
1 / 5 / 2
1,572
225
30,416
48,143
66,691
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
2 / 8 / 2
1,414
202
38,863
31,463
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 15s
Objective Time
2m 32s
87
Kill Participation
27
34
Kills
10
10
Deaths
33
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
3
2
13
4.75
L
Vora
1
5
2
0.4
W
17
3
4
6.33
L
Terminus
TheDushT
Terminus
5
9
2
0.67
L
Fernando
WeekZer II
Fernando
1
5
2
0.4
W
0
3
7
1.17
W
Grover
iZenberg72
Grover
4
1
20
14
L
2
8
2
0.38
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,229
Damage
152,403
152,403
Taken
196,229
29,608
Shielding
66,691
118,968
Healing
89,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,703
21,579
56,693
12,578
26,078
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
31,494
31,494
0
7,806
33,329
23,818
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
37,360
26,730
0
9,210
29,413
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
58,391
51,594
0
1,799
22,593
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
TheDushT
Terminus
23,061
15,341
0
4,875
61,132
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Fernando
WeekZer II
Fernando
30,416
16,533
0
4,208
48,143
66,691
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
41,039
38,485
0
8,890
25,131
2,250

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
iZenberg72
Grover
30,221
24,542
67,728
17,619
22,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
38,863
33,701
195
2,113
31,463
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,084
30,532
2,800
12,326
49,080
3,540
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role