Player Matchup

Vatu
Vatu
Diamond II
Mazor
Vatu
Diamond II
Level 999
Champion Stats
10W - 2L
1,987 SR
Queue Stats
217W - 153L
1,816 Elo+
Party 3
Grohk
Grohk
Masters
Treblaa
Grohk
Masters
Level 999
Champion Stats
2W - 1L
1,729 SR
Queue Stats
179W - 128L
1,681 Elo+
Solo
Atlas
Atlas
Diamond III
flouste64
Atlas
Diamond III
Level 981
Champion Stats
8W - 16L
1,473 SR
Queue Stats
379W - 370L
1,632 Elo+
Solo
Rei
Rei
Diamond III
sobolisha
Rei
Diamond III
Level 413
Champion Stats
1W - 0L
1,923 SR
Queue Stats
69W - 40L
1,742 Elo+
Party 3
Terminus
Terminus
Masters
símo
Terminus
Masters
Level 460
Champion Stats
11W - 7L
1,695 SR
Queue Stats
829W - 745L
1,794 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 770
1,761 SR
1,733 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 615
1,701 SR
1,727 Elo+
Lillith
Lillith
Masters
Cartix77
Lillith
Masters
Level 211
Champion Stats
32W - 31L
1,653 SR
Queue Stats
314W - 268L
1,718 Elo+
Party 1
Kasumi
Kasumi
Masters
Mømorin
Kasumi
Masters
Level 999
Champion Stats
291W - 429L
1,654 SR
Queue Stats
2,105W - 2,044L
1,672 Elo+
Party 2
Inara
Inara
Diamond IV
Sushikáge
Inara
Diamond IV
Level 999
Champion Stats
3W - 5L
1,548 SR
Queue Stats
109W - 83L
1,678 Elo+
Solo
Pip
Pip
Masters
moji 
Pip
Masters
Level 255
Champion Stats
5W - 3L
1,924 SR
Queue Stats
307W - 205L
1,834 Elo+
Party 1
Khan
Khan
Diamond II
Ĝenix
Khan
Diamond II
Level 612
Champion Stats
14W - 10L
1,726 SR
Queue Stats
317W - 258L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Mazor
Vatu
60
14 / 2 / 7
3,555
356
99,381
63,522
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grohk
Treblaa
Grohk
58
2 / 2 / 21
3,856
386
65,040
58,171
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Atlas
flouste64
Atlas
58
4 / 4 / 11
2,858
286
51,888
100,901
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

50
2 / 2 / 13
3,484
348
29,584
22,433
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
símo
Terminus
54
5 / 2 / 11
3,220
322
73,979
137,948
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
SkyeWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Cartix77
Lillith
57
3 / 4 / 9
2,607
261
112,482
36,501
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Level 1

Kasumi
Mømorin
Kasumi
46
8 / 4 / 6
2,625
263
111,710
51,286
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Inara
59
1 / 7 / 3
1,947
195
44,767
109,383
13,584
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Pip
59
1 / 6 / 8
2,111
211
63,537
38,280
17,763
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Khan
Ĝenix
Khan
58
1 / 6 / 6
1,819
182
50,479
84,422
17,202
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 9s
Objective Time
2m 10s
90
Kill Participation
46
27
Kills
14
12
Deaths
27
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Lillith
Cartix77
Lillith
3
4
9
1.88
W
Vatu
Mazor
Vatu
14
2
7
8.75
L
Kasumi
Mømorin
Kasumi
8
4
6
2.75
L
Inara
1
7
3
0.36
W
Grohk
Treblaa
Grohk
2
2
21
6.25
W
Atlas
flouste64
Atlas
4
4
11
2.38
L
Pip
1
6
8
0.83
W
2
2
13
4.25
W
Terminus
símo
Terminus
5
2
11
5.25
L
Khan
Ĝenix
Khan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,872
Damage
382,975
382,975
Taken
319,872
0
Shielding
48,549
324,206
Healing
194,049
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Cartix77
Lillith
112,482
34,715
90,949
525
36,501
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vatu
Mazor
Vatu
99,381
73,245
0
14,053
63,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kasumi
Mømorin
Kasumi
111,710
81,096
0
10,364
51,286
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
44,767
37,886
0
3,525
109,383
13,584
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Grohk
Treblaa
Grohk
65,040
37,405
138,236
36,968
58,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
flouste64
Atlas
51,888
51,888
0
10,451
100,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Pip
63,537
56,785
55,709
15,022
38,280
17,763
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
29,584
29,029
107,799
10,085
22,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
símo
Terminus
73,979
61,358
0
6,614
137,948
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Khan
Ĝenix
Khan
50,479
47,372
7,873
10,082
84,422
17,202
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role