Player Matchup

Androxus
Androxus
Diamond IV
Liverpool2019
Androxus
Diamond IV
Level 51
Champion Stats
5W - 11L
1,596 SR
Queue Stats
72W - 72L
1,583 Elo+
Solo
Khan
Khan
Platinum IV
PinguimTriste
Khan
Platinum IV
Level 66
Champion Stats
7W - 0L
1,817 SR
Queue Stats
99W - 75L
1,589 Elo+
Solo
Viktor
Viktor
Qualifying
TheMisterCH
Viktor
Qualifying
Level 20
Champion Stats
1W - 0L
2,000 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Ash
Ash
Gold III
Tobias1320
Ash
Gold III
Level 19
Champion Stats
5W - 0L
1,790 SR
Queue Stats
20W - 13L
1,689 Elo+
Party 1
Corvus
Corvus
Gold II
monkeman08
Corvus
Gold II
Level 113
Champion Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,582 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 54
1,741 SR
1,589 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 60
1,724 SR
1,541 Elo+
Terminus
Terminus
Gold III
Gnhs75
Terminus
Gold III
Level 37
Champion Stats
6W - 4L
1,849 SR
Queue Stats
25W - 21L
1,474 Elo+
Party 2
Tiberius
Tiberius
Platinum III
GracjanGalareta
Tiberius
Platinum III
Level 112
Champion Stats
5W - 5L
1,644 SR
Queue Stats
396W - 387L
1,541 Elo+
Solo
Inara
Inara
Platinum III
Hakuna09
Inara
Platinum III
Level 69
Champion Stats
8W - 5L
1,601 SR
Queue Stats
92W - 85L
1,576 Elo+
Solo
Ying
Ying
Platinum I
Help707
Ying
Platinum I
Level 48
Champion Stats
13W - 10L
1,825 SR
Queue Stats
102W - 87L
1,637 Elo+
Solo
Zhin
Zhin
Platinum IV
Jaaor
Zhin
Platinum IV
Level 36
Champion Stats
9W - 4L
1,700 SR
Queue Stats
26W - 22L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Liverpool2019
Androxus
34
16 / 4 / 9
2,941
267
79,967
29,292
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

53
10 / 2 / 16
2,937
267
49,355
75,895
23,660
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Viktor
16
14 / 2 / 18
3,410
310
126,736
26,888
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

16
3 / 5 / 16
2,852
259
40,494
76,000
28,911
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Corvus
monkeman08
Corvus
59
1 / 4 / 19
2,926
266
13,477
22,412
1,395
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
WilloVatu
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Gnhs75
Terminus
25
3 / 9 / 4
2,226
202
36,557
78,661
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Tiberius
39
5 / 13 / 5
2,496
227
59,415
50,090
1,874
Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Inara
Hakuna09
Inara
30
1 / 6 / 6
2,449
223
70,107
105,551
17,766
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
Help707
Ying
20
0 / 4 / 4
1,351
123
5,915
33,114
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
Jaaor
Zhin
26
8 / 10 / 4
2,607
237
58,493
42,613
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 16s
Objective Time
4m 2s
122
Kill Participation
40
44
Kills
17
17
Deaths
42
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terminus
Gnhs75
Terminus
3
9
4
0.56
L
Tiberius
5
13
5
0.58
L
Inara
Hakuna09
Inara
1
6
6
0.67
L
Ying
Help707
Ying
0
4
4
0.5
L
Zhin
Jaaor
Zhin
8
10
4
1
W
Androxus
Liverpool2019
Androxus
16
4
9
5.13
W
10
2
16
9
W
Viktor
14
2
18
11.5
W
3
5
16
2.2
W
Corvus
monkeman08
Corvus
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,029
Damage
230,487
230,487
Taken
310,029
53,966
Shielding
19,640
143,624
Healing
158,329
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
Gnhs75
Terminus
36,557
14,899
0
18,043
78,661
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
59,415
41,115
0
4,712
50,090
1,874
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Inara
Hakuna09
Inara
70,107
54,352
0
7,727
105,551
17,766
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ying
Help707
Ying
5,915
5,915
106,325
18,251
33,114
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
Jaaor
Zhin
58,493
49,548
0
3,271
42,613
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
Liverpool2019
Androxus
79,967
60,807
0
1,188
29,292
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,355
43,965
8,831
21,013
75,895
23,660

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
126,736
87,932
0
151
26,888
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,494
36,294
0
1,342
76,000
28,911
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Corvus
monkeman08
Corvus
13,477
10,143
99,967
11,132
22,412
1,395
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role