Player Matchup

Inara
Inara
HermitTheHunter
Inara
Level 682
Champion Stats
10W - 7L
1,553 SR
Queue Stats
445W - 412L
1,584 Elo+
Party 1
NoName4u2c
Unknown
Level 171
Champion Stats
235W - 301L
1,461 SR
Queue Stats
636W - 694L
1,469 Elo+
Solo
Grover
Grover
canelon23
Grover
Level 349
Champion Stats
17W - 21L
1,467 SR
Queue Stats
284W - 270L
1,500 Elo+
Party 1
Ash
Ash
xXsoletkaxX
Ash
Level 55
Champion Stats
4W - 0L
1,887 SR
Queue Stats
36W - 36L
1,390 Elo+
Solo
Maeve
Maeve
地方的法
Maeve
Level 45
Champion Stats
4W - 0L
1,777 SR
Queue Stats
55W - 48L
1,430 Elo+
Solo
Team Averages
Level 260
1,629 SR
1,475 Elo+

VS

Team Averages
Level 76
1,473 SR
1,450 Elo+
Moji
Moji
LoafBoyKemo
Moji
Level 62
Champion Stats
2W - 3L
1,234 SR
Queue Stats
158W - 159L
1,477 Elo+
Solo
Koga
Koga
Omarst1999
Koga
Level 134
Champion Stats
26W - 21L
1,551 SR
Queue Stats
109W - 113L
1,460 Elo+
Solo
Torvald
Torvald
Taandr
Torvald
Level 83
Champion Stats
13W - 8L
1,730 SR
Queue Stats
226W - 229L
1,492 Elo+
Solo
Willo
Willo
XxKate2000xX
Willo
Level 46
Champion Stats
3W - 5L
1,541 SR
Queue Stats
80W - 73L
1,507 Elo+
Solo
Grohk
Grohk
dustfire1
Grohk
Level 55
Champion Stats
1W - 4L
1,307 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 1 / 11
2,339
390
20,066
31,310
13,140
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

NoName4u2c
Unknown
23
4 / 2 / 9
2,074
346
22,667
14,504
0

Level 4

Level 3

Level 3

Level 3

Level 2

Level 1

Grover
canelon23
Grover
53
3 / 1 / 16
2,359
393
12,910
13,516
450
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

41
6 / 1 / 11
2,260
377
31,068
33,349
20,777
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

29
11 / 1 / 5
2,218
370
28,716
13,151
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
1 / 8 / 2
1,103
184
11,775
25,120
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 2s.

Level 5

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 2.5s.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

40
2 / 2 / 3
1,783
297
19,590
13,245
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Torvald
Taandr
Torvald
26
2 / 7 / 1
1,495
249
28,764
30,527
55,328
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

37
0 / 5 / 1
1,045
174
25,378
15,496
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Grohk
dustfire1
Grohk
49
1 / 7 / 4
1,233
206
20,323
31,039
3,450
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
1m 37s
81
Kill Participation
17
29
Kills
6
6
Deaths
29
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
1
8
2
0.25
W
NoName4u2c
Unknown
4
2
9
4.25
L
2
2
3
1.75
L
Torvald
Taandr
Torvald
2
7
1
0.36
L
0
5
1
0.1
W
Grover
canelon23
Grover
3
1
16
11
L
Grohk
dustfire1
Grohk
1
7
4
0.43
W
6
1
11
11.5
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,427
Damage
105,830
105,830
Taken
115,427
34,367
Shielding
58,778
75,259
Healing
42,144
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,066
19,252
0
816
31,310
13,140
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
11,775
11,775
0
2,346
25,120
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
NoName4u2c
Unknown
22,667
13,872
0
1,464
14,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
19,590
16,740
0
5,648
13,245
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
Taandr
Torvald
28,764
21,974
1,575
735
30,527
55,328
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,378
17,289
0
1,509
15,496
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
canelon23
Grover
12,910
11,635
55,484
11,200
13,516
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Grohk
dustfire1
Grohk
20,323
12,525
15,805
14,526
31,039
3,450

Level 1

W
31,068
26,547
0
1,562
33,349
20,777
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
28,716
26,766
0
4,733
13,151
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role