Player Matchup

Seris
Seris
BewareofChair
Seris
Level 97
Champion Stats
3W - 5L
1,584 SR
Queue Stats
385W - 243L
1,627 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Sigpiru
Betty la Bomba
Level 311
Champion Stats
13W - 13L
1,607 SR
Queue Stats
992W - 702L
1,589 Elo+
Party 1
Nyx
Nyx
grohkussy
Nyx
Level 103
Champion Stats
5W - 2L
1,817 SR
Queue Stats
313W - 237L
1,658 Elo+
Party 1
Pip
Pip
irdios
Pip
Level 281
Champion Stats
23W - 12L
1,758 SR
Queue Stats
820W - 442L
1,633 Elo+
Party 1
Androxus
Androxus
xRobl0xG0d42Ox
Androxus
Level 999
Champion Stats
184W - 122L
1,759 SR
Queue Stats
1,051W - 696L
1,697 Elo+
Party 1
Team Averages
Level 358
1,705 SR
1,641 Elo+

VS

Team Averages
Level 646
1,650 SR
1,690 Elo+
Saati
Saati
Kkoda
Saati
Level 999
Champion Stats
32W - 11L
1,843 SR
Queue Stats
2,834W - 1,126L
1,825 Elo+
Solo
Lillith
Lillith
Pheep
Lillith
Level 999
Champion Stats
1W - 1L
1,641 SR
Queue Stats
412W - 380L
1,669 Elo+
Solo
Khan
Khan
phobos890
Khan
Level 452
Champion Stats
275W - 203L
1,582 SR
Queue Stats
973W - 932L
1,686 Elo+
Solo
Fernando
Fernando
tostos6257
Fernando
Level 608
Champion Stats
12W - 6L
1,661 SR
Queue Stats
719W - 731L
1,630 Elo+
Solo
Moji
Moji
yudothis
Moji
Level 173
Champion Stats
9W - 11L
1,521 SR
Queue Stats
204W - 198L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
4 / 3 / 7
2,279
228
45,942
29,484
450
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Betty la Bomba
Sigpiru
Betty la Bomba
60
7 / 13 / 3
2,641
264
86,071
53,724
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Level 1

55
3 / 10 / 9
2,644
264
61,751
72,400
32,020
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 40%.

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Pip
irdios
Pip
60
0 / 4 / 12
2,344
234
35,603
33,634
13,505
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Androxus
60
7 / 11 / 3
2,380
238
69,985
43,254
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Kkoda
Saati
60
17 / 6 / 6
3,359
336
80,072
42,029
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Lillith
Pheep
Lillith
56
0 / 2 / 23
3,232
323
11,935
32,953
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Khan
46
12 / 2 / 16
3,117
312
50,200
90,713
15,941
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
tostos6257
Fernando
60
2 / 3 / 14
2,872
287
47,698
82,572
54,991
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
59
10 / 8 / 4
2,605
261
42,591
51,085
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 19s
Objective Time
5m 36s
55
Kill Participation
104
21
Kills
41
41
Deaths
21
34
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
3
7
2.5
W
Saati
Kkoda
Saati
17
6
6
3.33
W
Lillith
Pheep
Lillith
0
2
23
5.75
L
Betty la Bomba
Sigpiru
Betty la Bomba
7
13
3
0.65
L
3
10
9
0.75
L
Pip
irdios
Pip
0
4
12
1.5
W
Khan
12
2
16
10
W
Fernando
tostos6257
Fernando
2
3
14
3
L
Androxus
7
11
3
0.77
W
Moji
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,352
Damage
232,496
232,496
Taken
299,352
45,975
Shielding
70,932
131,092
Healing
200,154
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,942
38,499
45,197
9,351
29,484
450

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Kkoda
Saati
80,072
67,466
0
3,429
42,029
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Lillith
Pheep
Lillith
11,935
7,677
135,813
104
32,953
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Betty la Bomba
Sigpiru
Betty la Bomba
86,071
42,632
0
3,780
53,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
61,751
40,900
0
122
72,400
32,020

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Pip
irdios
Pip
35,603
33,578
58,656
13,790
33,634
13,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Khan
50,200
46,819
9,122
33,712
90,713
15,941
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
tostos6257
Fernando
47,698
20,995
0
1,111
82,572
54,991
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Androxus
69,985
59,466
0
196
43,254
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
42,591
42,591
6,308
10,555
51,085
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role