Player Matchup

Saati
Saati
Cepedeloblancoce
Saati
Level 630
Champion Stats
5W - 6L
1,578 SR
Queue Stats
448W - 450L
1,732 Elo+
Party 1
Ying
Ying
Leziah
Ying
Level 191
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,570 Elo+
Solo
Moji
Moji
T21 WinTer
Moji
Level 255
Champion Stats
1W - 2L
1,524 SR
Queue Stats
342W - 340L
1,576 Elo+
Solo
Grover
Grover
Zukó
Grover
Level 100
Champion Stats
4W - 6L
1,781 SR
Queue Stats
119W - 105L
1,686 Elo+
Party 1
Ash
Ash
zOutofcontrolz
Ash
Level 999
Champion Stats
165W - 159L
1,588 SR
Queue Stats
1,925W - 1,923L
1,650 Elo+
Solo
Team Averages
Level 435
1,594 SR
1,643 Elo+

VS

Team Averages
Level 544
1,676 SR
1,592 Elo+
Raum
Raum
FasoldGames
Raum
Level 46
Champion Stats
10W - 7L
1,865 SR
Queue Stats
42W - 41L
1,628 Elo+
Solo
Fernando
Fernando
KoMa La D
Fernando
Level 498
Champion Stats
7W - 4L
1,578 SR
Queue Stats
51W - 61L
1,471 Elo+
Party 2
Rei
Rei
Portos18
Rei
Level 652
Champion Stats
93W - 43L
1,753 SR
Queue Stats
518W - 495L
1,630 Elo+
Party 2
Corvus
Corvus
TPS TaxiSoul
Corvus
Level 999
Champion Stats
26W - 20L
1,667 SR
Queue Stats
968W - 941L
1,635 Elo+
Party 2
Vatu
Vatu
Zimbzon
Vatu
Level 526
Champion Stats
20W - 28L
1,516 SR
Queue Stats
125W - 108L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 2 / 6
2,367
215
95,749
45,351
0
Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Leziah
Ying
53
1 / 7 / 10
2,167
197
35,120
66,385
0
Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
1 / 13 / 4
1,549
141
60,431
63,001
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grover
Zukó
Grover
52
1 / 3 / 14
2,569
234
55,922
63,634
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
7 / 2 / 3
2,267
206
62,798
74,902
24,899
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
6 / 2 / 17
3,766
342
57,633
90,582
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
KoMa La D
Fernando
52
1 / 1 / 15
3,949
359
67,034
84,759
140,821
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
7 / 7 / 10
3,302
300
73,359
54,514
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Corvus
60
7 / 4 / 10
3,370
306
56,338
33,920
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vatu
Zimbzon
Vatu
54
6 / 4 / 7
2,918
265
58,909
46,245
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 20% for 2s after Dash ends.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
11m 55s
55
Kill Participation
86
18
Kills
27
27
Deaths
18
37
Assists
59
Player
Kills
Deaths
Assists
KDA
L
8
2
6
5.5
W
6
2
17
7.25
W
Fernando
KoMa La D
Fernando
1
1
15
8.5
L
Ying
Leziah
Ying
1
7
10
0.86
W
7
7
10
1.71
L
1
13
4
0.23
W
Corvus
7
4
10
3
W
Vatu
Zimbzon
Vatu
6
4
7
2.38
L
Grover
Zukó
Grover
1
3
14
2.67
L
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,020
Damage
313,273
313,273
Taken
310,020
24,899
Shielding
140,821
226,844
Healing
189,117
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
95,749
77,248
0
0
45,351
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
57,633
34,895
32,835
8,470
90,582
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
KoMa La D
Fernando
67,034
44,938
0
0
84,759
140,821
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

L
Ying
Leziah
Ying
35,120
35,120
54,559
17,481
66,385
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
73,359
55,801
30,719
24,359
54,514
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
60,431
52,044
0
1,600
63,001
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
56,338
46,500
73,422
11,243
33,920
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Vatu
Zimbzon
Vatu
58,909
43,652
0
8,069
46,245
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
Zukó
Grover
55,922
47,982
111,518
41,236
63,634
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
62,798
55,309
0
450
74,902
24,899
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role