Player Matchup

Jenos
Jenos
DiluteAcorn5705
Jenos
Level 696
Champion Stats
22W - 14L
1,688 SR
Queue Stats
470W - 462L
1,531 Elo+
Solo
Koga
Koga
Psyco-Zikk20
Koga
Level 362
Champion Stats
333W - 234L
1,599 SR
Queue Stats
1,144W - 1,139L
1,584 Elo+
Solo
Fernando
Fernando
cryptoDidii
Fernando
Level 146
Champion Stats
7W - 5L
1,693 SR
Queue Stats
233W - 189L
1,626 Elo+
Solo
Sha Lin
Sha Lin
xMadrina_
Sha Lin
Level 234
Champion Stats
2W - 5L
1,447 SR
Queue Stats
80W - 72L
1,628 Elo+
Solo
Kinessa
Kinessa
ÄrìåñâGràñÐë
Kinessa
Level 102
Champion Stats
44W - 35L
1,615 SR
Queue Stats
121W - 116L
1,617 Elo+
Solo
Team Averages
Level 308
1,608 SR
1,597 Elo+

VS

Team Averages
Level 191
1,547 SR
1,564 Elo+
Saati
Saati
Amaru-Ka-Astro
Saati
Level 579
Champion Stats
36W - 31L
1,570 SR
Queue Stats
128W - 112L
1,515 Elo+
Solo
Androxus
Androxus
BanaNneRrose
Androxus
Level 157
Champion Stats
15W - 5L
1,835 SR
Queue Stats
48W - 26L
1,730 Elo+
Party 1
Octavia
Octavia
Chief_Codes
Octavia
Level 62
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,412 Elo+
Solo
Grover
Grover
LayMinaW
Grover
Level 106
Champion Stats
1W - 2L
1,295 SR
Queue Stats
91W - 67L
1,623 Elo+
Solo
Ruckus
Ruckus
Melina66250
Ruckus
Level 50
Champion Stats
60W - 52L
1,534 SR
Queue Stats
89W - 72L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 5 / 17
4,021
268
18,128
26,345
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

44
9 / 14 / 9
2,345
156
68,978
60,150
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
cryptoDidii
Fernando
50
6 / 5 / 12
3,207
214
67,135
138,267
144,435
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
xMadrina_
Sha Lin
52
6 / 13 / 10
2,379
159
71,927
60,235
0
Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

51
15 / 4 / 12
2,859
191
88,533
27,219
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 8 / 10
3,513
234
58,434
52,373
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Androxus
BanaNneRrose
Androxus
49
16 / 6 / 15
4,095
273
112,380
48,062
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
Chief_Codes
Octavia
54
4 / 11 / 8
3,249
217
48,948
48,432
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Grover
LayMinaW
Grover
48
6 / 8 / 19
4,157
277
45,885
66,341
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
29
9 / 7 / 3
3,747
250
46,569
99,493
46,663
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 24s
Objective Time
8m 45s
100
Kill Participation
96
40
Kills
41
41
Deaths
40
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
8
10
1.38
W
Androxus
BanaNneRrose
Androxus
16
6
15
3.92
W
Octavia
Chief_Codes
Octavia
4
11
8
0.73
L
4
5
17
2.5
W
Grover
LayMinaW
Grover
6
8
19
1.94
W
Ruckus
9
7
3
1.5
L
9
14
9
0.96
L
Fernando
cryptoDidii
Fernando
6
5
12
2.4
L
Sha Lin
xMadrina_
Sha Lin
6
13
10
0.85
L
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,701
Damage
312,216
312,216
Taken
314,701
144,435
Shielding
46,663
187,030
Healing
195,028
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
58,434
38,782
0
5,554
52,373
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
BanaNneRrose
Androxus
112,380
90,152
0
8,128
48,062
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
Chief_Codes
Octavia
48,948
46,048
0
7,300
48,432
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
18,128
9,730
139,250
13,995
26,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

W
Grover
LayMinaW
Grover
45,885
33,135
101,458
47,651
66,341
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
46,569
31,851
0
24,937
99,493
46,663
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
68,978
63,535
0
3,256
60,150
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
cryptoDidii
Fernando
67,135
49,766
0
20,408
138,267
144,435
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
xMadrina_
Sha Lin
71,927
65,051
0
1,487
60,235
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
88,533
78,366
0
8,634
27,219
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role