Player Matchup

Tyra
Tyra
Platinum V
AdagakiArato
Tyra
Platinum V
Level 390
Champion Stats
139W - 128L
1,664 SR
Queue Stats
1,305W - 1,289L
1,560 Elo+
Solo
Talus
Talus
Gold III
TailsDoll2000
Talus
Gold III
Level 386
Champion Stats
4W - 8L
1,571 SR
Queue Stats
114W - 135L
1,494 Elo+
Party 3
Fernando
Fernando
Gold I
milton cx
Fernando
Gold I
Level 313
Champion Stats
6W - 6L
1,655 SR
Queue Stats
121W - 134L
1,523 Elo+
Party 3
Azaan
Azaan
Platinum I
ÐEÅTH
Azaan
Platinum I
Level 818
Champion Stats
5W - 5L
1,697 SR
Queue Stats
120W - 137L
1,566 Elo+
Party 1
Ying
Ying
Platinum III
ÐÆEUX
Ying
Platinum III
Level 267
Champion Stats
15W - 17L
1,617 SR
Queue Stats
187W - 158L
1,627 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 435
1,641 SR
1,554 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 811
1,630 SR
1,582 Elo+
Seris
Seris
Gold I
Kîlgärë
Seris
Gold I
Level 414
Champion Stats
5W - 10L
1,467 SR
Queue Stats
18W - 20L
1,561 Elo+
Party 2
Vatu
Vatu
Qualifying
PhDinFiring
Vatu
Qualifying
Level 999
Champion Stats
17W - 16L
1,674 SR
Queue Stats
82W - 70L
1,609 Elo+
Solo
Sha Lin
Sha Lin
Platinum IV
ŠimpÐeMîkû
Sha Lin
Platinum IV
Level 766
Champion Stats
2W - 0L
1,664 SR
Queue Stats
58W - 51L
1,586 Elo+
Party 2
Inara
Inara
Gold IV
ŠîmpÐeNinø
Inara
Gold IV
Level 877
Champion Stats
2W - 1L
1,761 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2
Ash
Ash
Silver I
ŠîmpÐeÝotsûbâ
Ash
Silver I
Level 999
Champion Stats
3W - 2L
1,584 SR
Queue Stats
25W - 16L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
2 / 16 / 6
2,412
172
80,360
65,031
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
4 / 15 / 4
2,235
160
51,145
51,554
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
milton cx
Fernando
60
2 / 12 / 6
3,161
226
39,508
92,251
122,927
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
ÐEÅTH
Azaan
56
3 / 9 / 5
2,799
200
102,463
126,286
33,332
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Ying
ÐÆEUX
Ying
50
2 / 11 / 9
2,857
204
20,372
39,206
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
KhanWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
51
0 / 0 / 26
4,088
292
13,230
18,176
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
26 / 3 / 14
4,446
318
117,983
59,432
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 20% Health.

Level 2

Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

59
18 / 3 / 14
4,029
288
104,735
41,493
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

56
4 / 4 / 16
4,418
316
54,202
86,357
19,577
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
15 / 3 / 19
3,905
279
84,178
88,390
38,717
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 45s
Objective Time
14m 24s
43
Kill Participation
152
13
Kills
63
63
Deaths
13
30
Assists
89
Player
Kills
Deaths
Assists
KDA
L
2
16
6
0.31
W
Seris
0
0
26
13
W
26
3
14
11
L
4
15
4
0.4
L
Fernando
milton cx
Fernando
2
12
6
0.42
L
Azaan
ÐEÅTH
Azaan
3
9
5
0.61
L
Ying
ÐÆEUX
Ying
2
11
9
0.59
W
18
3
14
8.33
W
4
4
16
3
W
15
3
19
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,848
Damage
374,328
374,328
Taken
293,848
156,259
Shielding
58,294
158,404
Healing
214,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
80,360
45,250
0
672
65,031
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Seris
13,230
11,372
167,890
16,782
18,176
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
117,983
96,117
3,288
22,914
59,432
0

Level 1

Level 2

L
51,145
47,777
0
8,446
51,554
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
milton cx
Fernando
39,508
27,189
0
4,057
92,251
122,927
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Azaan
ÐEÅTH
Azaan
102,463
86,177
0
17,878
126,286
33,332

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
ÐÆEUX
Ying
20,372
20,372
114,275
13,076
39,206
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
104,735
104,735
0
234
41,493
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,202
38,612
0
1,855
86,357
19,577
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
84,178
78,906
0
1,612
88,390
38,717

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role