Player Matchup

Vora
Vora
KaroCaro
Vora
Level 162
Champion Stats
93W - 70L
1,623 SR
Queue Stats
358W - 332L
1,602 Elo+
Solo
Fernando
Fernando
Lemosor29
Fernando
Level 137
Champion Stats
5W - 3L
1,817 SR
Queue Stats
64W - 33L
1,729 Elo+
Party 1
Kinessa
Kinessa
Neolus95
Kinessa
Level 453
Champion Stats
507W - 510L
1,593 SR
Queue Stats
993W - 1,015L
1,599 Elo+
Solo
Jenos
Jenos
NikitaSm1ke
Jenos
Level 87
Champion Stats
2W - 7L
1,540 SR
Queue Stats
66W - 31L
1,732 Elo+
Party 1
Willo
Willo
bagett88
Willo
Level 464
Champion Stats
94W - 81L
1,613 SR
Queue Stats
186W - 194L
1,589 Elo+
Solo
Team Averages
Level 261
1,637 SR
1,650 Elo+

VS

Team Averages
Level 480
1,656 SR
1,624 Elo+
Bomb King
Bomb King
ChowDeSpazo
Bomb King
Level 127
Champion Stats
20W - 9L
1,744 SR
Queue Stats
79W - 49L
1,674 Elo+
Solo
Fernando
Fernando
EvilDaimy0
Fernando
Level 58
Champion Stats
2W - 1L
1,711 SR
Queue Stats
39W - 46L
1,568 Elo+
Solo
Grover
Grover
Ulaxa
Grover
Level 422
Champion Stats
88W - 93L
1,575 SR
Queue Stats
369W - 374L
1,613 Elo+
Solo
Vora
Vora
Withouthuston
Vora
Level 794
Champion Stats
28W - 25L
1,663 SR
Queue Stats
766W - 763L
1,641 Elo+
Solo
Strix
Strix
dimasik65
Strix
Level 999
Champion Stats
14W - 15L
1,585 SR
Queue Stats
454W - 462L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
36
2 / 16 / 6
1,961
131
16,275
44,000
1,200
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
Lemosor29
Fernando
44
6 / 9 / 12
3,049
203
67,481
105,586
95,627
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kinessa
Neolus95
Kinessa
56
3 / 12 / 16
2,617
174
87,117
44,367
0
Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

41
12 / 8 / 13
3,368
225
70,562
44,426
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
bagett88
Willo
53
14 / 14 / 7
2,947
196
66,513
45,672
0
Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
ChowDeSpazo
Bomb King
54
16 / 10 / 12
4,040
269
52,733
62,245
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 2.75% for 3s after hitting at least one enemy with Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
EvilDaimy0
Fernando
48
5 / 5 / 13
4,465
298
45,115
76,604
75,510
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
Ulaxa
Grover
55
5 / 8 / 37
4,626
308
35,294
68,225
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
20 / 9 / 11
4,475
298
83,220
57,853
6,150
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Strix
dimasik65
Strix
59
13 / 5 / 16
4,005
267
67,689
43,021
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 2s
Objective Time
9m 49s
91
Kill Participation
148
37
Kills
59
59
Deaths
37
54
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bomb King
ChowDeSpazo
Bomb King
16
10
12
2.2
W
Fernando
EvilDaimy0
Fernando
5
5
13
2.3
L
Vora
2
16
6
0.31
L
Fernando
Lemosor29
Fernando
6
9
12
1.33
L
Kinessa
Neolus95
Kinessa
3
12
16
0.92
L
12
8
13
2.31
W
Grover
Ulaxa
Grover
5
8
37
2.94
W
20
9
11
2.83
L
Willo
bagett88
Willo
14
14
7
1.25
W
Strix
dimasik65
Strix
13
5
16
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,948
Damage
284,051
284,051
Taken
307,948
96,827
Shielding
81,660
124,500
Healing
190,829
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
ChowDeSpazo
Bomb King
52,733
44,052
1,861
15,882
62,245
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
EvilDaimy0
Fernando
45,115
34,199
0
6,663
76,604
75,510

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
16,275
8,715
0
4,128
44,000
1,200
L
Fernando
Lemosor29
Fernando
67,481
31,767
0
10,263
105,586
95,627

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kinessa
Neolus95
Kinessa
87,117
52,617
0
5,114
44,367
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
70,562
45,126
77,302
26,073
44,426
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
Ulaxa
Grover
35,294
26,091
105,796
48,588
68,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
83,220
57,926
0
6,782
57,853
6,150
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

L
Willo
bagett88
Willo
66,513
52,895
0
1,620
45,672
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Strix
dimasik65
Strix
67,689
66,908
0
5,257
43,021
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role