Player Matchup

Lian
Lian
Platinum III
HeinKael
Lian
Platinum III
Level 585
Champion Stats
11W - 26L
1,364 SR
Queue Stats
1,113W - 1,041L
1,540 Elo+
Solo
Seris
Seris
Qualifying
KillerJP-
Seris
Qualifying
Level 162
Champion Stats
0W - 2L
1,474 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Barik
Barik
Silver III
NaPostur4
Barik
Silver III
Level 297
Champion Stats
0W - 3L
1,304 SR
Queue Stats
16W - 30L
1,371 Elo+
Solo
VII
VII
Platinum V
PollitoConPap4s
VII
Platinum V
Level 999
Champion Stats
99W - 89L
1,533 SR
Queue Stats
792W - 775L
1,520 Elo+
Solo
Khan
Khan
Platinum IV
celtaTURBO2
Khan
Platinum IV
Level 234
Champion Stats
176W - 134L
1,655 SR
Queue Stats
983W - 934L
1,566 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 455
1,466 SR
1,453 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 695
1,592 SR
1,536 Elo+
Pip
Pip
Platinum III
Aboult
Pip
Platinum III
Level 999
Champion Stats
425W - 354L
1,645 SR
Queue Stats
613W - 565L
1,574 Elo+
Solo
Rei
Rei
Silver II
Cianetto
Rei
Silver II
Level 93
Champion Stats
11W - 6L
1,690 SR
Queue Stats
61W - 56L
1,498 Elo+
Solo
Terminus
Terminus
Silver II
EXTREMERRR
Terminus
Silver II
Level 906
Champion Stats
18W - 5L
1,693 SR
Queue Stats
72W - 73L
1,485 Elo+
Solo
Fernando
Fernando
Platinum IV
JUAN2799
Fernando
Platinum IV
Level 999
Champion Stats
11W - 11L
1,690 SR
Queue Stats
78W - 65L
1,570 Elo+
Solo
Dredge
Dredge
Gold I
calibre123mas
Dredge
Gold I
Level 476
Champion Stats
1W - 0L
1,242 SR
Queue Stats
52W - 52L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
57
6 / 6 / 4
1,823
182
44,399
21,119
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Seris
KillerJP-
Seris
49
1 / 6 / 5
1,638
164
18,686
27,334
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Barik
NaPostur4
Barik
49
1 / 9 / 10
1,867
187
36,391
58,365
22,788
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
7 / 4 / 5
1,962
196
70,130
30,980
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

36
3 / 4 / 7
1,674
167
31,357
58,872
20,652
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
WilloDrogoz
Team 1 Score

1

VS

Team 2 Score

4

Bans
EvieBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Aboult
Pip
55
6 / 2 / 10
2,863
286
55,999
33,683
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

28
2 / 2 / 15
3,092
309
15,533
20,499
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Terminus
EXTREMERRR
Terminus
56
6 / 4 / 7
3,146
315
25,091
53,742
0
It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
JUAN2799
Fernando
60
9 / 4 / 7
3,015
302
65,188
60,120
29,706
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
6 / 5 / 4
2,543
254
34,859
32,919
3,150
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
7m 31s
49
Kill Participation
72
18
Kills
29
29
Deaths
17
31
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Pip
Aboult
Pip
6
2
10
5.5
W
2
2
15
4.75
W
Terminus
EXTREMERRR
Terminus
6
4
7
2.38
L
Lian
6
6
4
1.33
W
Fernando
JUAN2799
Fernando
9
4
7
3.13
L
Seris
KillerJP-
Seris
1
6
5
0.58
L
Barik
NaPostur4
Barik
1
9
10
0.67
L
7
4
5
2.38
W
6
5
4
1.6
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,963
Damage
196,670
196,670
Taken
200,963
43,440
Shielding
32,856
99,092
Healing
135,097
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
Aboult
Pip
55,999
52,166
14,299
12,364
33,683
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
15,533
11,483
80,496
11,384
20,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Terminus
EXTREMERRR
Terminus
25,091
16,721
0
11,583
53,742
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lian
44,399
43,184
0
1,440
21,119
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
JUAN2799
Fernando
65,188
30,950
0
1,680
60,120
29,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
KillerJP-
Seris
18,686
15,807
55,936
11,778
27,334
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
NaPostur4
Barik
36,391
36,151
0
6,703
58,365
22,788
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
70,130
65,022
0
942
30,980
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,859
18,609
0
3,291
32,919
3,150
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,357
30,161
5,117
17,176
58,872
20,652
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role