Player Matchup

Octavia
Octavia
Adolescer
Octavia
Level 323
Champion Stats
17W - 9L
1,665 SR
Queue Stats
118W - 86L
1,729 Elo+
Party 1
Grohk
Grohk
Argwen
Grohk
Level 715
Champion Stats
18W - 16L
1,607 SR
Queue Stats
802W - 769L
1,645 Elo+
Solo
Rei
Rei
Kotîka
Rei
Level 999
Champion Stats
47W - 35L
1,859 SR
Queue Stats
496W - 345L
1,720 Elo+
Party 1
VII
VII
RaventricFan
VII
Level 310
Champion Stats
161W - 46L
1,851 SR
Queue Stats
1,065W - 333L
1,967 Elo+
Party 1
Atlas
Atlas
ÅrchangelGabriel
Atlas
Level 999
Champion Stats
23W - 16L
1,670 SR
Queue Stats
946W - 489L
1,986 Elo+
Party 1
Team Averages
Level 669
1,731 SR
1,809 Elo+

VS

Team Averages
Level 537
1,696 SR
1,705 Elo+
Terminus
Terminus
Hydrosopholist
Terminus
Level 999
Champion Stats
22W - 22L
1,635 SR
Queue Stats
755W - 593L
1,725 Elo+
Party 2
Torvald
Torvald
VaseTevas1215
Torvald
Level 106
Champion Stats
6W - 2L
1,821 SR
Queue Stats
137W - 122L
1,684 Elo+
Solo
VII
VII
Weidenfeller
VII
Level 412
Champion Stats
2W - 2L
1,729 SR
Queue Stats
585W - 588L
1,665 Elo+
Solo
Kasumi
Kasumi
bambik12
Kasumi
Level 167
Champion Stats
1W - 0L
1,500 SR
Queue Stats
92W - 63L
1,730 Elo+
Solo
Io
Io
drèamy
Io
Level 999
Champion Stats
321W - 223L
1,798 SR
Queue Stats
580W - 435L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Adolescer
Octavia
55
6 / 7 / 7
3,452
314
80,263
33,091
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grohk
Argwen
Grohk
58
1 / 12 / 7
2,205
200
28,183
46,877
1,650
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Rei
48
0 / 3 / 15
2,853
259
14,286
17,052
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
5 / 4 / 6
2,855
260
59,658
37,703
0
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 15 Ammo after activating Explosive Dodge.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
6 / 7 / 6
2,977
271
27,816
134,256
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
57
10 / 0 / 7
2,992
272
77,013
77,219
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Torvald
40
3 / 2 / 17
2,953
268
68,244
44,300
106,728
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

60
6 / 10 / 9
3,064
279
36,985
39,181
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Kasumi
bambik12
Kasumi
57
9 / 5 / 9
2,612
237
44,821
34,274
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

60
5 / 0 / 16
3,333
303
41,916
15,232
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 13s
Objective Time
5m 2s
59
Kill Participation
91
18
Kills
33
33
Deaths
17
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Octavia
Adolescer
Octavia
6
7
7
1.36
L
Grohk
Argwen
Grohk
1
12
7
0.38
W
Terminus
10
0
7
13.5
L
Rei
0
3
15
2.5
L
5
4
6
2
W
Torvald
3
2
17
5.75
W
6
10
9
1.05
W
Kasumi
bambik12
Kasumi
9
5
9
2.7
W
5
0
16
13
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,206
Damage
268,979
268,979
Taken
210,206
1,650
Shielding
106,728
137,670
Healing
161,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Adolescer
Octavia
80,263
77,607
65
2,696
33,091
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
Argwen
Grohk
28,183
14,368
17,397
10,515
46,877
1,650
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Terminus
77,013
66,056
0
9,372
77,219
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Rei
14,286
13,838
94,054
6,672
17,052
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
59,658
55,900
0
5,256
37,703
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Torvald
68,244
52,176
0
1,077
44,300
106,728
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
36,985
35,535
0
0
39,181
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Kasumi
bambik12
Kasumi
44,821
34,020
0
5,709
34,274
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
41,916
40,407
129,765
15,233
15,232
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,816
27,816
0
1,015
134,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role