Player Matchup

Corvus
Corvus
JxckDizzy101
Corvus
Level 126
Champion Stats
2W - 0L
1,463 SR
Queue Stats
192W - 186L
1,492 Elo+
Solo
Tyra
Tyra
Whynotgaminghd
Tyra
Level 249
Champion Stats
10W - 3L
1,763 SR
Queue Stats
139W - 120L
1,575 Elo+
Party 1
Fernando
Fernando
Whynotgaminghds
Fernando
Level 27
Champion Stats
4W - 2L
1,540 SR
Queue Stats
4W - 8L
1,443 Elo+
Party 1
Koga
Koga
yKrayrr
Koga
Level 169
Champion Stats
5W - 0L
1,769 SR
Queue Stats
69W - 55L
1,635 Elo+
Solo
Zhin
Zhin
ÆndrÆ
Zhin
Level 999
Champion Stats
10W - 21L
1,411 SR
Queue Stats
312W - 305L
1,564 Elo+
Solo
Team Averages
Level 314
1,589 SR
1,542 Elo+

VS

Team Averages
Level 86
1,553 SR
1,543 Elo+
Grover
Grover
AkioTanjiro
Grover
Level 114
Champion Stats
5W - 2L
1,898 SR
Queue Stats
24W - 22L
1,534 Elo+
Solo
Kinessa
Kinessa
HardiduckLP
Kinessa
Level 57
Champion Stats
3W - 6L
1,494 SR
Queue Stats
110W - 116L
1,519 Elo+
Solo
Vora
Vora
KaCsKi11
Vora
Level 67
Champion Stats
8W - 7L
1,637 SR
Queue Stats
46W - 43L
1,567 Elo+
Solo
Ash
Ash
Koweraz7
Ash
Level 48
Champion Stats
0W - 2L
1,500 SR
Queue Stats
49W - 42L
1,585 Elo+
Solo
Seris
Seris
khawaja1
Seris
Level 143
Champion Stats
0W - 3L
1,234 SR
Queue Stats
6W - 7L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
55
2 / 2 / 20
2,165
271
10,843
11,344
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
15 / 1 / 11
2,541
318
44,781
28,146
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
10
1 / 1 / 8
2,161
270
19,131
19,770
9,771
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
yKrayrr
Koga
59
7 / 3 / 14
2,239
280
45,296
17,542
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Zhin
ÆndrÆ
Zhin
59
8 / 1 / 10
2,089
261
25,620
13,970
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
51
0 / 7 / 4
1,129
141
18,443
34,787
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kinessa
HardiduckLP
Kinessa
48
5 / 6 / 1
1,322
165
18,086
17,429
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Vora
35
0 / 9 / 2
976
122
10,871
23,130
0
32
2 / 5 / 3
1,460
183
30,469
49,640
43,718
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Seris
khawaja1
Seris
49
1 / 6 / 3
748
94
12,903
20,685
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 55s
Objective Time
41s
96
Kill Participation
21
33
Kills
8
8
Deaths
33
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Grover
0
7
4
0.29
L
Kinessa
HardiduckLP
Kinessa
5
6
1
0.92
W
Corvus
2
2
20
6
L
Vora
0
9
2
0.11
L
2
5
3
0.7
W
15
1
11
20.5
W
Fernando
1
1
8
5
L
Seris
khawaja1
Seris
1
6
3
0.42
W
Koga
yKrayrr
Koga
7
3
14
4.67
W
Zhin
ÆndrÆ
Zhin
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,671
Damage
90,772
90,772
Taken
145,671
9,771
Shielding
43,718
56,424
Healing
44,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
18,443
15,893
11,372
10,784
34,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
HardiduckLP
Kinessa
18,086
15,742
0
1,412
17,429
0

Level 1

W
Corvus
10,843
9,943
39,395
3,742
11,344
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
10,871
6,155
0
1,266
23,130
0
L
30,469
28,933
0
432
49,640
43,718

Level 1

W
44,781
28,224
0
4,680
28,146
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
19,131
6,542
0
4,619
19,770
9,771
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Seris
khawaja1
Seris
12,903
10,182
12,437
6,492
20,685
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
yKrayrr
Koga
45,296
42,746
0
1,282
17,542
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Zhin
ÆndrÆ
Zhin
25,620
22,003
279
2,427
13,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role