Player Matchup

Ash
Ash
Qualifying
BelKko
Ash
Qualifying
Level 52
Champion Stats
7W - 4L
1,631 SR
Queue Stats
16W - 13L
1,404 Elo+
Solo
Viktor
Viktor
Qualifying
BoomPlay2283
Viktor
Qualifying
Level 51
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,206 Elo+
Solo
Barik
Barik
Silver V
MagicMagnet
Barik
Silver V
Level 62
Champion Stats
36W - 28L
1,486 SR
Queue Stats
47W - 47L
1,260 Elo+
Party 2
Ying
Ying
Silver V
TrollPickReport
Ying
Silver V
Level 29
Champion Stats
2W - 0L
1,911 SR
Queue Stats
16W - 16L
1,324 Elo+
Solo
Tiberius
Tiberius
Silver V
admiral2694
Tiberius
Silver V
Level 34
Champion Stats
8W - 8L
1,403 SR
Queue Stats
53W - 57L
1,255 Elo+
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 46
1,586 SR
1,290 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,598 SR
1,292 Elo+
Vivian
Vivian
Bronze IV
BRK-stormbreak
Vivian
Bronze IV
Level 62
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,105 Elo+
Solo
Vora
Vora
Qualifying
Thomaspierini07
Vora
Qualifying
Level 80
Champion Stats
0W - 1L
1,836 SR
Queue Stats
13W - 17L
1,279 Elo+
Solo
Seris
Seris
Bronze II
Valentin_PA
Seris
Bronze II
Level 57
Champion Stats
1W - 2L
1,591 SR
Queue Stats
20W - 15L
1,322 Elo+
Party 1
Nyx
Nyx
Bronze II
chiconerpio
Nyx
Bronze II
Level 75
Champion Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,336 Elo+
Party 1
Khan
Khan
Silver III
tupacpactu
Khan
Silver III
Level 47
Champion Stats
3W - 17L
1,562 SR
Queue Stats
38W - 51L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
BelKko
Ash
28
10 / 8 / 22
5,427
362
84,528
148,885
102,454
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Viktor
52
23 / 13 / 12
4,418
295
100,351
59,401
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

32
8 / 7 / 22
6,351
423
114,104
102,740
61,868
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

21
3 / 6 / 26
4,131
275
25,148
30,135
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
admiral2694
Tiberius
13
13 / 10 / 11
5,559
371
101,045
58,785
2,100
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Bans
GroverTyra
Team 1 Score

4

VS

Team 2 Score

2

Bans
InaraWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
11 / 13 / 13
3,695
246
92,102
43,746
9,637
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.24s for every enemy hit while Precision Sights is active.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

56
17 / 11 / 8
4,338
289
124,202
65,047
1,650
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

31
4 / 7 / 14
3,404
227
52,424
54,271
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

47
9 / 13 / 9
3,635
242
70,142
109,913
65,752
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

18
3 / 13 / 15
4,179
279
61,076
152,199
65,416
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 37s
Objective Time
12m 31s
150
Kill Participation
103
57
Kills
44
44
Deaths
57
93
Assists
59
Player
Kills
Deaths
Assists
KDA
L
11
13
13
1.35
W
Ash
BelKko
Ash
10
8
22
2.63
W
Viktor
23
13
12
2.23
W
8
7
22
2.71
L
17
11
8
1.91
W
3
6
26
2.67
L
4
7
14
1.57
W
Tiberius
admiral2694
Tiberius
13
10
11
1.85
L
9
13
9
1.04
L
3
13
15
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

425,176
Damage
399,946
399,946
Taken
425,176
166,422
Shielding
142,455
211,938
Healing
199,561
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
92,102
83,056
0
6,141
43,746
9,637
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Level 1

W
Ash
BelKko
Ash
84,528
66,648
0
1,630
148,885
102,454
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Viktor
100,351
85,162
195
11,092
59,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
114,104
113,384
0
29,855
102,740
61,868

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
124,202
96,334
0
19,720
65,047
1,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

Level 1

W
25,148
25,148
151,000
16,693
30,135
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
52,424
42,340
109,575
23,082
54,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Tiberius
admiral2694
Tiberius
101,045
67,254
0
1,473
58,785
2,100
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
70,142
38,082
402
3,345
109,913
65,752
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
61,076
53,876
11,185
26,111
152,199
65,416
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role