Player Matchup

Octavia
Octavia
DmonKitty
Octavia
Level 49
Champion Stats
31W - 27L
1,579 SR
Queue Stats
71W - 65L
1,496 Elo+
Party 1
Mal'Damba
Mal'Damba
Lord Vermire
Mal'Damba
Level 209
Champion Stats
4W - 9L
1,331 SR
Queue Stats
114W - 101L
1,504 Elo+
Party 1
Saati
Saati
Lumatyr
Saati
Level 29
Champion Stats
5W - 4L
1,639 SR
Queue Stats
16W - 17L
1,522 Elo+
Party 1
Jenos
Jenos
XxPredator698xX
Jenos
Level 69
Champion Stats
58W - 47L
1,531 SR
Queue Stats
68W - 55L
1,507 Elo+
Solo
Fernando
Fernando
xsilvanekox
Fernando
Level 50
Champion Stats
2W - 7L
1,302 SR
Queue Stats
72W - 65L
1,499 Elo+
Party 1
Team Averages
Level 81
1,476 SR
1,506 Elo+

VS

Team Averages
Level 352
1,480 SR
1,502 Elo+
Grohk
Grohk
GodofAllChairs
Grohk
Level 86
Champion Stats
4W - 9L
1,372 SR
Queue Stats
260W - 247L
1,532 Elo+
Solo
Seris
Seris
Juliio7
Seris
Level 97
Champion Stats
147W - 151L
1,503 SR
Queue Stats
166W - 166L
1,474 Elo+
Party 2
Viktor
Viktor
adhemir
Viktor
Level 38
Champion Stats
12W - 19L
1,446 SR
Queue Stats
43W - 53L
1,448 Elo+
Solo
Koga
Koga
juan151307
Koga
Level 999
Champion Stats
4W - 3L
1,604 SR
Queue Stats
777W - 769L
1,588 Elo+
Solo
Vatu
Vatu
kevinlopez86
Vatu
Level 541
Champion Stats
40W - 46L
1,473 SR
Queue Stats
403W - 388L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DmonKitty
Octavia
19
2 / 10 / 0
1,664
208
33,450
38,572
0
Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Mal'Damba
Lord Vermire
Mal'Damba
59
3 / 7 / 4
1,837
230
13,503
32,505
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
Lumatyr
Saati
7
4 / 9 / 1
1,930
241
29,437
34,026
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

28
2 / 7 / 5
1,894
237
24,223
28,868
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
xsilvanekox
Fernando
24
1 / 9 / 1
1,986
248
34,531
82,598
80,830
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
6 / 0 / 21
2,998
375
42,216
34,981
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Seris
Juliio7
Seris
24
5 / 1 / 20
2,726
341
25,849
28,454
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Viktor
adhemir
Viktor
34
7 / 3 / 16
2,626
328
63,754
28,106
0
Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
11 / 4 / 9
2,374
297
46,861
17,879
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
13 / 4 / 6
2,393
299
37,889
25,724
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 44s
Objective Time
7m 51s
23
Kill Participation
114
12
Kills
42
42
Deaths
12
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Octavia
DmonKitty
Octavia
2
10
0
0.2
W
6
0
21
16.5
W
Seris
Juliio7
Seris
5
1
20
15
L
Mal'Damba
Lord Vermire
Mal'Damba
3
7
4
0.71
L
Saati
Lumatyr
Saati
4
9
1
0.5
L
2
7
5
0.64
W
Viktor
adhemir
Viktor
7
3
16
5
W
11
4
9
3.88
W
13
4
6
4
L
Fernando
xsilvanekox
Fernando
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,144
Damage
216,569
216,569
Taken
135,144
80,830
Shielding
0
91,415
Healing
118,184
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
DmonKitty
Octavia
33,450
31,826
8
6,564
38,572
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
42,216
23,770
30,137
21,944
34,981
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
Juliio7
Seris
25,849
20,608
35,291
10,356
28,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
Lord Vermire
Mal'Damba
13,503
9,288
34,202
9,565
32,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Lumatyr
Saati
29,437
13,933
0
1,477
34,026
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
24,223
15,241
30,676
8,863
28,868
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
adhemir
Viktor
63,754
43,321
2,260
2,788
28,106
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
46,861
41,629
0
8,844
17,879
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
37,889
24,438
0
6,564
25,724
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
xsilvanekox
Fernando
34,531
17,602
0
60
82,598
80,830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role