Player Matchup

Koga
Koga
AlmightyDuk
Koga
Level 86
Champion Stats
10W - 6L
1,688 SR
Queue Stats
90W - 53L
1,647 Elo+
Party 1
Tiberius
Tiberius
Fifa Dohan
Tiberius
Level 27
Champion Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,596 Elo+
Party 1
Rei
Rei
IssaDante8030
Rei
Level 103
Champion Stats
4W - 2L
1,563 SR
Queue Stats
115W - 81L
1,623 Elo+
Party 1
Ruckus
Ruckus
JankyJuked
Ruckus
Level 35
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,368 Elo+
Solo
Ying
Ying
Purple TD9000
Ying
Level 35
Champion Stats
10W - 7L
1,702 SR
Queue Stats
67W - 51L
1,616 Elo+
Party 1
Team Averages
Level 57
1,591 SR
1,570 Elo+

VS

Team Averages
Level 432
1,586 SR
1,544 Elo+
Inara
Inara
DrFULLFrontal
Inara
Level 700
Champion Stats
34W - 23L
1,649 SR
Queue Stats
200W - 201L
1,588 Elo+
Solo
Cassie
Cassie
Irishsniperz575
Cassie
Level 59
Champion Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,605 Elo+
Solo
Grohk
Grohk
diazholejr
Grohk
Level 999
Champion Stats
27W - 20L
1,666 SR
Queue Stats
1,039W - 1,062L
1,511 Elo+
Solo
Bomb King
Bomb King
proximus777
Bomb King
Level 296
Champion Stats
54W - 77L
1,534 SR
Queue Stats
464W - 447L
1,538 Elo+
Solo
Androxus
Androxus
wtmett16
Androxus
Level 104
Champion Stats
5W - 5L
1,579 SR
Queue Stats
96W - 98L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
25 / 3 / 17
4,612
384
130,212
65,245
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tiberius
Fifa Dohan
Tiberius
20
9 / 7 / 9
3,031
253
51,257
35,973
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

38
10 / 5 / 19
3,590
299
39,505
38,720
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Ruckus
JankyJuked
Ruckus
28
2 / 8 / 15
3,271
273
33,587
85,119
27,080
Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Level 1

21
8 / 3 / 26
5,414
451
57,279
34,505
1,950
Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
3 / 8 / 17
2,823
235
57,242
103,776
45,179
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

49
3 / 10 / 13
2,338
195
64,835
44,354
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Grohk
60
4 / 8 / 15
2,978
248
45,519
65,214
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Bomb King
proximus777
Bomb King
60
12 / 11 / 5
2,701
225
58,888
48,032
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Androxus
wtmett16
Androxus
52
4 / 17 / 3
1,851
154
33,078
50,464
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 11s
Objective Time
3m 0s
140
Kill Participation
79
54
Kills
26
26
Deaths
54
86
Assists
53
Player
Kills
Deaths
Assists
KDA
W
25
3
17
11.17
L
3
8
17
1.44
W
Tiberius
Fifa Dohan
Tiberius
9
7
9
1.93
L
3
10
13
0.95
W
10
5
19
3.9
W
Ruckus
JankyJuked
Ruckus
2
8
15
1.19
W
8
3
26
7
L
Grohk
4
8
15
1.44
L
Bomb King
proximus777
Bomb King
12
11
5
1.32
L
Androxus
wtmett16
Androxus
4
17
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,840
Damage
259,562
259,562
Taken
311,840
29,030
Shielding
45,179
153,372
Healing
165,940
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
130,212
129,012
0
11,017
65,245
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
57,242
41,674
0
6,706
103,776
45,179
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Tiberius
Fifa Dohan
Tiberius
51,257
43,138
0
4,380
35,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
64,835
55,027
0
5,581
44,354
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
39,505
31,748
43,242
14,141
38,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ruckus
JankyJuked
Ruckus
33,587
25,636
0
2,729
85,119
27,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
57,279
25,047
59,776
18,087
34,505
1,950

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Grohk
45,519
22,044
92,310
47,074
65,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Bomb King
proximus777
Bomb King
58,888
47,152
0
10,060
48,032
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
wtmett16
Androxus
33,078
19,823
82
4,127
50,464
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role