Player Matchup

Kinessa
Kinessa
Atomicbell
Kinessa
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lex
Lex
Samoyedx
Lex
Level 807
Champion Stats
98W - 75L
1,658 SR
Queue Stats
537W - 348L
1,684 Elo+
Party 1
Inara
Inara
ctral
Inara
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Grover
Grover
mrloneli
Grover
Level 999
Champion Stats
11W - 15L
1,673 SR
Queue Stats
1,614W - 1,599L
1,714 Elo+
Party 1
Willo
Willo
steadybompiipii
Willo
Level 182
Champion Stats
20W - 16L
1,608 SR
Queue Stats
592W - 638L
1,590 Elo+
Solo
Team Averages
Level 407
1,588 SR
1,598 Elo+

VS

Team Averages
Level 502
1,529 SR
1,554 Elo+
Grover
Grover
Jetizko
Grover
Level 999
Champion Stats
52W - 37L
1,635 SR
Queue Stats
1,159W - 1,215L
1,545 Elo+
Solo
Maeve
Maeve
PhillySwift
Maeve
Level 21
Champion Stats
1W - 1L
1,292 SR
Queue Stats
32W - 49L
1,434 Elo+
Solo
Koga
Koga
SHARPLORD921
Koga
Level 42
Champion Stats
29W - 15L
1,500 SR
Queue Stats
107W - 73L
1,549 Elo+
Solo
Saati
Saati
Zephyrum00
Saati
Level 749
Champion Stats
84W - 57L
1,625 SR
Queue Stats
1,065W - 741L
1,674 Elo+
Solo
Inara
Inara
ゴーガンダンテス
Inara
Level 697
Champion Stats
72W - 74L
1,595 SR
Queue Stats
862W - 882L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Atomicbell
Kinessa
12
4 / 22 / 17
3,663
174
49,609
65,117
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

50
26 / 10 / 11
6,146
293
120,190
79,535
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Inara
ctral
Inara
21
2 / 16 / 9
4,336
206
62,543
160,001
25,807
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Grover
mrloneli
Grover
60
6 / 14 / 29
5,060
241
59,380
87,650
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
14 / 17 / 12
4,690
223
108,692
69,576
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Jetizko
Grover
55
4 / 8 / 51
5,022
239
36,314
80,024
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

16
10 / 17 / 8
3,378
161
64,216
49,897
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

27
10 / 17 / 20
1,930
92
64,068
66,290
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Saati
60
35 / 6 / 22
5,809
277
191,588
76,529
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
20 / 4 / 27
4,926
235
105,693
127,674
37,258
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 29s
Objective Time
7m 17s
130
Kill Participation
207
52
Kills
79
79
Deaths
52
78
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Kinessa
Atomicbell
Kinessa
4
22
17
0.57
W
Grover
Jetizko
Grover
4
8
51
3.69
W
10
17
8
0.82
W
10
17
20
1.18
L
26
10
11
3.15
W
Saati
35
6
22
7.67
L
Inara
ctral
Inara
2
16
9
0.41
L
Grover
mrloneli
Grover
6
14
29
1.46
L
14
17
12
1.18
W
20
4
27
8.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

400,414
Damage
461,879
461,879
Taken
400,414
25,807
Shielding
37,258
211,947
Healing
268,570
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
Atomicbell
Kinessa
49,609
40,243
0
1,240
65,117
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
Jetizko
Grover
36,314
25,575
171,472
61,515
80,024
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
64,216
55,947
0
7,519
49,897
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
64,068
56,593
0
479
66,290
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
120,190
114,859
0
5,790
79,535
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Saati
191,588
164,153
0
3,058
76,529
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Inara
ctral
Inara
62,543
56,087
0
13,246
160,001
25,807

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
mrloneli
Grover
59,380
44,981
138,830
51,659
87,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
108,692
81,665
0
1,182
69,576
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
105,693
93,573
0
24,527
127,674
37,258
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role