Player Matchup

Fernando
Fernando
Platinum II
AZADTHEONE
Fernando
Platinum II
Level 999
Champion Stats
113W - 93L
1,681 SR
Queue Stats
1,952W - 1,921L
1,610 Elo+
Solo
Seris
Seris
Platinum I
BlueBear7396108
Seris
Platinum I
Level 999
Champion Stats
19W - 21L
1,601 SR
Queue Stats
420W - 385L
1,610 Elo+
Solo
Androxus
Androxus
Masters
DokezenKero
Androxus
Masters
Level 999
Champion Stats
9W - 16L
1,641 SR
Queue Stats
588W - 554L
1,620 Elo+
Solo
Terminus
Terminus
Diamond V
Hamdini10
Terminus
Diamond V
Level 176
Champion Stats
1W - 5L
1,383 SR
Queue Stats
399W - 351L
1,628 Elo+
Solo
Sha Lin
Sha Lin
Diamond V
startingōver
Sha Lin
Diamond V
Level 86
Champion Stats
3W - 8L
1,465 SR
Queue Stats
264W - 242L
1,651 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 652
1,554 SR
1,624 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 501
1,660 SR
1,646 Elo+
Ash
Ash
Diamond IV
Arhyme
Ash
Diamond IV
Level 650
Champion Stats
12W - 14L
1,576 SR
Queue Stats
431W - 394L
1,709 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond I
CIummsy
Mal'Damba
Diamond I
Level 175
Champion Stats
19W - 16L
1,897 SR
Queue Stats
243W - 198L
1,691 Elo+
Party 1
Ying
Ying
Diamond I
Clummsy
Ying
Diamond I
Level 999
Champion Stats
87W - 90L
1,685 SR
Queue Stats
788W - 741L
1,702 Elo+
Party 1
Barik
Barik
Platinum III
DiegoDyablo
Barik
Platinum III
Level 312
Champion Stats
3W - 5L
1,418 SR
Queue Stats
101W - 81L
1,560 Elo+
Solo
Vora
Vora
Platinum V
akemi69
Vora
Platinum V
Level 367
Champion Stats
3W - 2L
1,723 SR
Queue Stats
220W - 197L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AZADTHEONE
Fernando
59
3 / 8 / 4
1,872
234
53,593
75,921
44,441
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
1 / 4 / 6
1,948
244
25,757
23,100
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Androxus
DokezenKero
Androxus
60
3 / 7 / 6
2,041
255
47,115
35,132
0
Featherweight

Featherweight

Armor

Heal for 100 every 1s while drifting.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Terminus
Hamdini10
Terminus
57
1 / 7 / 3
1,614
202
24,045
55,349
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Sha Lin
43
3 / 8 / 1
1,383
173
35,484
26,773
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
LianTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Arhyme
Ash
58
12 / 2 / 10
2,651
331
64,205
66,514
12,398
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Mal'Damba
CIummsy
Mal'Damba
55
14 / 2 / 15
2,857
357
55,433
36,405
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Ying
Clummsy
Ying
58
3 / 1 / 19
2,881
360
12,774
13,305
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
3 / 3 / 11
2,382
298
39,404
43,431
33,837
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
akemi69
Vora
60
3 / 3 / 10
2,025
253
44,459
26,339
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 26s
Objective Time
6m 19s
31
Kill Participation
100
11
Kills
35
34
Deaths
11
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fernando
AZADTHEONE
Fernando
3
8
4
0.63
W
Ash
Arhyme
Ash
12
2
10
8.5
L
1
4
6
1
W
Mal'Damba
CIummsy
Mal'Damba
14
2
15
10.75
W
Ying
Clummsy
Ying
3
1
19
12.5
W
3
3
11
2.83
L
Androxus
DokezenKero
Androxus
3
7
6
0.86
L
Terminus
Hamdini10
Terminus
1
7
3
0.36
W
Vora
akemi69
Vora
3
3
10
2.67
L
Sha Lin
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,994
Damage
216,275
216,275
Taken
185,994
44,441
Shielding
46,235
99,765
Healing
131,775
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AZADTHEONE
Fernando
53,593
25,813
0
13,423
75,921
44,441
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ash
Arhyme
Ash
64,205
57,700
0
567
66,514
12,398
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,757
21,580
69,835
9,339
23,100
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
CIummsy
Mal'Damba
55,433
23,718
28,217
7,257
36,405
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
Clummsy
Ying
12,774
12,774
78,052
9,268
13,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
39,404
39,404
0
3,182
43,431
33,837
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Androxus
DokezenKero
Androxus
47,115
41,999
0
2,583
35,132
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Terminus
Hamdini10
Terminus
24,045
18,770
0
4,440
55,349
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
akemi69
Vora
44,459
35,981
0
5,232
26,339
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Sha Lin
35,484
30,624
0
145
26,773
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role