Player Matchup

Corvus
Corvus
Fightmare
Corvus
Level 38
Champion Stats
2W - 3L
1,344 SR
Queue Stats
12W - 8L
1,604 Elo+
Party 1
Fernando
Fernando
MarkavGotBanned
Fernando
Level 29
Champion Stats
16W - 9L
1,611 SR
Queue Stats
89W - 63L
1,680 Elo+
Party 2
Koga
Koga
Phrogr
Koga
Level 330
Champion Stats
63W - 51L
1,683 SR
Queue Stats
578W - 551L
1,614 Elo+
Party 2
Grohk
Grohk
Pjurple
Grohk
Level 199
Champion Stats
16W - 16L
1,528 SR
Queue Stats
257W - 250L
1,571 Elo+
Party 2
Strix
Strix
bigbooootyas24
Strix
Level 55
Champion Stats
0W - 2L
1,353 SR
Queue Stats
45W - 46L
1,563 Elo+
Party 1
Team Averages
Level 130
1,504 SR
1,606 Elo+

VS

Team Averages
Level 546
1,559 SR
1,592 Elo+
Strix
Strix
AlEyesOnME
Strix
Level 999
Champion Stats
15W - 13L
1,583 SR
Queue Stats
736W - 768L
1,595 Elo+
Solo
Khan
Khan
AriaXV
Khan
Level 11
Champion Stats
1W - 0L
1,628 SR
Queue Stats
2W - 1L
1,587 Elo+
Party 3
Vora
Vora
Double4im
Vora
Level 86
Champion Stats
6W - 3L
1,430 SR
Queue Stats
134W - 121L
1,538 Elo+
Solo
Jenos
Jenos
KirenZero
Jenos
Level 883
Champion Stats
9W - 12L
1,555 SR
Queue Stats
458W - 451L
1,591 Elo+
Party 3
Saati
Saati
Xpectme
Saati
Level 750
Champion Stats
267W - 248L
1,602 SR
Queue Stats
842W - 816L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Fightmare
Corvus
26
8 / 12 / 20
3,253
203
40,378
35,421
3,363
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Fernando
20
20 / 7 / 10
3,953
247
81,689
99,554
64,641
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
Phrogr
Koga
58
15 / 17 / 9
3,069
192
58,106
50,914
300
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Grohk
Pjurple
Grohk
59
6 / 15 / 22
3,151
197
75,303
84,707
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

47
2 / 10 / 14
2,603
163
68,031
31,148
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
60
9 / 12 / 12
3,071
192
57,178
44,957
0
Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Khan
AriaXV
Khan
9
3 / 10 / 6
3,540
221
37,757
126,925
84,474
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vora
51
18 / 14 / 8
3,693
231
60,692
48,887
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
KirenZero
Jenos
59
8 / 10 / 29
4,326
270
39,344
39,015
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Xpectme
Saati
60
21 / 5 / 11
4,251
266
106,773
63,723
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
7m 36s
126
Kill Participation
125
51
Kills
59
61
Deaths
51
75
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Strix
9
12
12
1.25
W
Khan
AriaXV
Khan
3
10
6
0.6
W
Vora
18
14
8
1.57
L
Corvus
Fightmare
Corvus
8
12
20
1.5
W
Jenos
KirenZero
Jenos
8
10
29
2.25
L
Fernando
20
7
10
3.57
L
Koga
Phrogr
Koga
15
17
9
1.15
L
Grohk
Pjurple
Grohk
6
15
22
1.13
W
Saati
Xpectme
Saati
21
5
11
5.3
L
2
10
14
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,507
Damage
301,744
301,744
Taken
323,507
68,304
Shielding
84,474
159,935
Healing
184,379
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
57,178
55,653
0
4,987
44,957
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
AriaXV
Khan
37,757
37,757
2,059
11,246
126,925
84,474
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

W
Vora
60,692
50,238
0
8,383
48,887
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Corvus
Fightmare
Corvus
40,378
24,882
79,722
8,073
35,421
3,363

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Jenos
KirenZero
Jenos
39,344
27,879
140,637
15,000
39,015
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Fernando
81,689
46,747
0
6,239
99,554
64,641
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Koga
Phrogr
Koga
58,106
33,710
0
8,883
50,914
300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Grohk
Pjurple
Grohk
75,303
49,807
17,484
35,155
84,707
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Xpectme
Saati
106,773
81,578
0
2,067
63,723
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
68,031
63,505
0
4,379
31,148
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role