Player Matchup

Ying
Ying
Platinum II
RatáLicius
Ying
Platinum II
Level 999
Champion Stats
14W - 28L
1,551 SR
Queue Stats
182W - 161L
1,518 Elo+
Solo
Fernando
Fernando
Diamond V
dKurob
Fernando
Diamond V
Level 496
Champion Stats
1W - 2L
1,597 SR
Queue Stats
42W - 30L
1,642 Elo+
Solo
Cassie
Cassie
Diamond V
ÐEÅTH
Cassie
Diamond V
Level 825
Champion Stats
4W - 4L
1,663 SR
Queue Stats
120W - 137L
1,639 Elo+
Solo
Atlas
Atlas
Platinum I
ĄţØMīĈ
Atlas
Platinum I
Level 489
Champion Stats
16W - 9L
1,693 SR
Queue Stats
140W - 126L
1,615 Elo+
Solo
Evie
Evie
Platinum I
φτουzεν
Evie
Platinum I
Level 999
Champion Stats
9W - 4L
1,843 SR
Queue Stats
55W - 45L
1,664 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 762
1,669 SR
1,615 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 546
1,665 SR
1,647 Elo+
Torvald
Torvald
Platinum II
Dereckd25
Torvald
Platinum II
Level 239
Champion Stats
44W - 33L
1,726 SR
Queue Stats
680W - 655L
1,589 Elo+
Party 1
Tiberius
Tiberius
Diamond V
JohanesEC
Tiberius
Diamond V
Level 735
Champion Stats
41W - 38L
1,622 SR
Queue Stats
390W - 360L
1,681 Elo+
Solo
Seris
Seris
Platinum III
daarvid672
Seris
Platinum III
Level 653
Champion Stats
75W - 106L
1,626 SR
Queue Stats
331W - 323L
1,615 Elo+
Party 1
Terminus
Terminus
Diamond II
hemorrhoidsmell
Terminus
Diamond II
Level 105
Champion Stats
10W - 6L
1,762 SR
Queue Stats
151W - 109L
1,658 Elo+
Solo
Vora
Vora
Platinum III
ÉterLuminis
Vora
Platinum III
Level 999
Champion Stats
3W - 1L
1,588 SR
Queue Stats
42W - 25L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 6 / 17
2,677
206
7,548
28,276
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
dKurob
Fernando
52
3 / 8 / 8
3,781
291
52,079
115,247
39,556
Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
ÐEÅTH
Cassie
56
12 / 6 / 8
2,895
223
98,458
56,030
0
Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 3s.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

59
4 / 9 / 8
2,165
167
40,596
104,578
3,600
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

53
11 / 12 / 7
2,586
199
66,644
45,858
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Bans
KhanWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
AndroxusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Dereckd25
Torvald
54
3 / 6 / 15
3,225
248
48,484
34,268
101,327
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Tiberius
JohanesEC
Tiberius
49
15 / 8 / 7
3,857
297
116,258
49,786
5,220
Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Seris
60
2 / 4 / 17
3,611
278
10,546
29,164
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Terminus
45
8 / 3 / 11
4,119
317
93,688
102,354
0
Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
13 / 9 / 8
3,923
302
81,013
49,753
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 34s
Objective Time
7m 31s
80
Kill Participation
99
32
Kills
41
41
Deaths
30
48
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Torvald
Dereckd25
Torvald
3
6
15
1.75
W
Tiberius
JohanesEC
Tiberius
15
8
7
2.31
L
2
6
17
1.75
L
Fernando
dKurob
Fernando
3
8
8
0.88
W
Seris
2
4
17
2.63
W
Terminus
8
3
11
4.5
W
13
9
8
1.89
L
Cassie
ÐEÅTH
Cassie
12
6
8
2.67
L
4
9
8
0.89
L
11
12
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,325
Damage
349,989
349,989
Taken
265,325
43,156
Shielding
106,547
178,979
Healing
185,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Dereckd25
Torvald
48,484
41,873
7,610
0
34,268
101,327
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Tiberius
JohanesEC
Tiberius
116,258
85,131
0
7,920
49,786
5,220
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
7,548
7,548
126,505
14,338
28,276
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
dKurob
Fernando
52,079
41,428
0
10,582
115,247
39,556

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Seris
10,546
8,816
134,703
18,100
29,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
93,688
85,109
0
9,084
102,354
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
81,013
55,487
0
7,772
49,753
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Cassie
ÐEÅTH
Cassie
98,458
85,785
0
9,102
56,030
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
40,596
40,596
0
9,820
104,578
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
66,644
65,684
90
8,542
45,858
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role