Player Matchup

Koga
Koga
Diamond IV
Astôlfo
Koga
Diamond IV
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,761 Elo+
Party 1
Nyx
Nyx
Platinum V
DemmieDey
Nyx
Platinum V
Level 383
Champion Stats
7W - 5L
1,597 SR
Queue Stats
373W - 375L
1,558 Elo+
Solo
Lian
Lian
Platinum I
Luukklikspaan
Lian
Platinum I
Level 110
Champion Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,629 Elo+
Party 3
Lillith
Lillith
Platinum II
Promizcuity
Lillith
Platinum II
Level 999
Champion Stats
1W - 0L
1,604 SR
Queue Stats
23W - 13L
1,689 Elo+
Party 1
Khan
Khan
Platinum IV
SmileymanBE
Khan
Platinum IV
Level 115
Champion Stats
9W - 7L
1,623 SR
Queue Stats
62W - 54L
1,603 Elo+
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 327
1,565 SR
1,648 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 408
1,512 SR
1,621 Elo+
Grover
Grover
Platinum I
BearYagami
Grover
Platinum I
Level 658
Champion Stats
4W - 5L
1,667 SR
Queue Stats
317W - 284L
1,661 Elo+
Party 2
Saati
Saati
Diamond V
kitanekubane
Saati
Diamond V
Level 999
Champion Stats
1W - 5L
1,376 SR
Queue Stats
1,019W - 984L
1,654 Elo+
Solo
Barik
Barik
Platinum IV
mihabiba037
Barik
Platinum IV
Level 258
Champion Stats
5W - 5L
1,655 SR
Queue Stats
83W - 70L
1,607 Elo+
Party 2
Lex
Lex
Gold III
КотикДаетВРотик
Lex
Gold III
Level 52
Champion Stats
0W - 3L
1,290 SR
Queue Stats
66W - 56L
1,607 Elo+
Party 2
Atlas
Atlas
Platinum II
иDиПоЦеЛуЮ
Atlas
Platinum II
Level 71
Champion Stats
3W - 7L
1,573 SR
Queue Stats
116W - 101L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
26
13 / 6 / 11
3,111
311
112,002
55,151
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
7 / 5 / 14
2,812
281
39,491
50,020
15,088
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 25%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

36
12 / 1 / 11
3,041
304
74,938
25,628
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Lillith
Promizcuity
Lillith
58
2 / 1 / 25
3,072
307
32,778
14,788
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

56
5 / 3 / 18
2,774
277
45,896
70,455
19,224
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
EvieFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BearYagami
Grover
59
0 / 7 / 15
2,837
284
33,977
57,783
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
5 / 5 / 7
2,275
228
62,723
34,865
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

57
0 / 12 / 3
1,959
196
27,549
68,161
24,501
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

37
5 / 7 / 3
2,157
216
40,854
37,068
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

44
6 / 8 / 8
2,539
254
50,939
107,228
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
5m 19s
118
Kill Participation
52
39
Kills
16
16
Deaths
39
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Koga
13
6
11
3.08
L
Grover
BearYagami
Grover
0
7
15
1.07
W
7
5
14
2.8
W
12
1
11
17.5
W
Lillith
Promizcuity
Lillith
2
1
25
14.5
W
5
3
18
4.67
L
5
5
7
1.7
L
0
12
3
0.13
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,105
Damage
216,042
216,042
Taken
305,105
34,312
Shielding
24,501
141,931
Healing
162,606
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
112,002
95,003
0
6,878
55,151
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
BearYagami
Grover
33,977
28,027
104,772
40,605
57,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,491
16,379
0
632
50,020
15,088
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
74,938
72,088
0
6,642
25,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
Promizcuity
Lillith
32,778
8,778
98,107
921
14,788
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
45,896
40,892
8,567
20,184
70,455
19,224

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
62,723
49,849
0
3,538
34,865
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
27,549
27,549
0
3,305
68,161
24,501
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
40,854
39,046
0
0
37,068
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
50,939
50,939
0
10,386
107,228
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role