Player Matchup

Inara
Inara
Platinum V
Chaps Kush
Inara
Platinum V
Level 127
Champion Stats
8W - 5L
1,615 SR
Queue Stats
152W - 160L
1,493 Elo+
Party 2
Drogoz
Drogoz
Platinum V
DesmondGAME
Drogoz
Platinum V
Level 176
Champion Stats
29W - 17L
1,708 SR
Queue Stats
206W - 177L
1,516 Elo+
Party 3
Koga
Koga
Gold II
JoystickChannel
Koga
Gold II
Level 255
Champion Stats
2W - 1L
1,577 SR
Queue Stats
141W - 129L
1,510 Elo+
Party 3
Grover
Grover
Gold IV
NEGAARMAX
Grover
Gold IV
Level 999
Champion Stats
5W - 1L
1,769 SR
Queue Stats
83W - 89L
1,455 Elo+
Solo
Ruckus
Ruckus
Gold III
sean vallee
Ruckus
Gold III
Level 999
Champion Stats
159W - 134L
1,629 SR
Queue Stats
419W - 402L
1,441 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 511
1,660 SR
1,483 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 540
1,611 SR
1,510 Elo+
Ash
Ash
Gold IV
Faluso
Ash
Gold IV
Level 390
Champion Stats
8W - 4L
1,850 SR
Queue Stats
159W - 157L
1,484 Elo+
Solo
Moji
Moji
Gold V
Gruwpy
Moji
Gold V
Level 180
Champion Stats
4W - 4L
1,638 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 1
Grohk
Grohk
Silver II
Holodak
Grohk
Silver II
Level 131
Champion Stats
2W - 1L
1,523 SR
Queue Stats
6W - 5L
1,535 Elo+
Party 1
Khan
Khan
Gold V
elVERDUGOx3
Khan
Gold V
Level 999
Champion Stats
0W - 1L
1,353 SR
Queue Stats
118W - 152L
1,411 Elo+
Solo
Dredge
Dredge
Platinum II
sarlunooo
Dredge
Platinum II
Level 999
Champion Stats
19W - 15L
1,694 SR
Queue Stats
86W - 75L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
43
3 / 5 / 27
4,264
355
68,674
57,390
10,269
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
49
19 / 6 / 19
3,955
330
103,233
30,544
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

53
14 / 8 / 16
3,898
325
58,949
43,419
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Grover
NEGAARMAX
Grover
60
3 / 6 / 25
2,526
211
16,419
42,116
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
59
15 / 5 / 12
3,458
288
73,735
49,574
20,278
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
TorvaldFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
Betty la BombaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
Faluso
Ash
59
2 / 11 / 5
2,384
199
29,086
95,322
55,879
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Moji
Gruwpy
Moji
37
8 / 13 / 6
2,850
238
51,495
60,211
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Grohk
Holodak
Grohk
41
6 / 10 / 14
2,851
238
32,226
50,439
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

59
3 / 12 / 9
2,557
213
29,348
77,816
36,839
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Dredge
sarlunooo
Dredge
60
11 / 8 / 8
2,753
229
80,888
37,222
7,848
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 44s
Objective Time
6m 7s
153
Kill Participation
72
54
Kills
30
30
Deaths
54
99
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Inara
3
5
27
3.3
W
Drogoz
19
6
19
4.75
L
Ash
Faluso
Ash
2
11
5
0.41
L
Moji
Gruwpy
Moji
8
13
6
0.85
L
Grohk
Holodak
Grohk
6
10
14
1.3
W
14
8
16
2.75
W
Grover
NEGAARMAX
Grover
3
6
25
2.58
L
3
12
9
0.63
L
Dredge
sarlunooo
Dredge
11
8
8
1.88
W
Ruckus
15
5
12
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,010
Damage
223,043
223,043
Taken
321,010
30,547
Shielding
100,566
129,390
Healing
135,975
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
68,674
52,094
0
4,806
57,390
10,269

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
103,233
84,852
780
5,996
30,544
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Ash
Faluso
Ash
29,086
26,318
0
11,633
95,322
55,879
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Moji
Gruwpy
Moji
51,495
47,802
150
8,125
60,211
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Grohk
Holodak
Grohk
32,226
19,190
51,641
24,583
50,439
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
58,949
51,710
0
8,472
43,419
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grover
NEGAARMAX
Grover
16,419
13,444
68,122
27,743
42,116
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
29,348
23,545
14,675
17,546
77,816
36,839
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Dredge
sarlunooo
Dredge
80,888
44,945
0
7,622
37,222
7,848
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Ruckus
73,735
50,738
0
13,471
49,574
20,278
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role