Player Matchup

Fernando
Fernando
Diamond V
AZADTHEONE
Fernando
Diamond V
Level 999
Champion Stats
113W - 93L
1,670 SR
Queue Stats
1,952W - 1,921L
1,633 Elo+
Party 1
Ying
Ying
Diamond V
HrxNostalgic
Ying
Diamond V
Level 999
Champion Stats
0W - 1L
1,612 SR
Queue Stats
92W - 83L
1,608 Elo+
Solo
Vora
Vora
Diamond IV
Sajad121499
Vora
Diamond IV
Level 999
Champion Stats
80W - 68L
1,725 SR
Queue Stats
1,342W - 1,329L
1,678 Elo+
Party 1
Drogoz
Drogoz
Platinum II
THEmochaAGAIN
Drogoz
Platinum II
Level 181
Champion Stats
22W - 26L
1,627 SR
Queue Stats
596W - 555L
1,574 Elo+
Solo
Atlas
Atlas
Platinum I
arusto
Atlas
Platinum I
Level 509
Champion Stats
8W - 14L
1,560 SR
Queue Stats
330W - 307L
1,620 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 737
1,639 SR
1,623 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 615
1,700 SR
1,614 Elo+
Imani
Imani
Diamond IV
Ferakitril
Imani
Diamond IV
Level 787
Champion Stats
152W - 91L
1,767 SR
Queue Stats
500W - 470L
1,613 Elo+
Solo
Koga
Koga
Platinum I
LaBaguettePerdu
Koga
Platinum I
Level 428
Champion Stats
23W - 16L
1,700 SR
Queue Stats
168W - 149L
1,599 Elo+
Solo
Yagorath
Yagorath
Platinum V
MrOnu
Yagorath
Platinum V
Level 725
Champion Stats
6W - 6L
1,566 SR
Queue Stats
512W - 485L
1,590 Elo+
Solo
Grover
Grover
Diamond V
kush19
Grover
Diamond V
Level 977
Champion Stats
11W - 15L
1,616 SR
Queue Stats
152W - 147L
1,584 Elo+
Solo
Barik
Barik
Diamond V
nwnknu
Barik
Diamond V
Level 159
Champion Stats
24W - 8L
1,851 SR
Queue Stats
381W - 342L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AZADTHEONE
Fernando
59
8 / 17 / 14
3,320
221
75,518
135,848
66,355
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
5 / 6 / 25
3,615
241
42,838
43,657
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
12 / 14 / 15
3,418
228
114,278
72,028
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
11 / 13 / 8
3,110
207
97,647
70,288
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 250 for each enemy hit with Fire Spit.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Atlas
arusto
Atlas
59
8 / 8 / 12
3,165
211
64,485
139,802
1,800
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
AndroxusKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
VatuLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
59
17 / 15 / 18
4,387
292
104,850
58,452
0
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 60%.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

60
14 / 11 / 19
4,267
284
100,317
74,976
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Yagorath
MrOnu
Yagorath
59
8 / 3 / 18
3,676
245
59,403
94,067
0
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.

Level 3

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.6s after swapping into Planted Form.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Grover
kush19
Grover
60
8 / 10 / 34
5,049
337
73,368
81,267
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Barik
nwnknu
Barik
49
11 / 5 / 18
4,902
327
123,685
81,166
69,590
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 27s
Objective Time
11m 51s
118
Kill Participation
165
44
Kills
58
58
Deaths
44
74
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Fernando
AZADTHEONE
Fernando
8
17
14
0.88
W
Imani
17
15
18
1.73
L
5
6
25
2.92
W
14
11
19
2.14
W
Yagorath
MrOnu
Yagorath
8
3
18
5.67
L
12
14
15
1.39
L
11
13
8
1.15
L
Atlas
arusto
Atlas
8
8
12
1.75
W
Grover
kush19
Grover
8
10
34
2.5
W
Barik
nwnknu
Barik
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394,766
Damage
461,623
461,623
Taken
389,928
68,155
Shielding
69,590
224,334
Healing
232,662
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AZADTHEONE
Fernando
75,518
39,573
0
14,982
135,848
66,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Imani
104,850
44,168
0
908
58,452
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
42,838
38,000
146,106
24,868
43,657
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
100,317
93,370
0
3,457
74,976
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Yagorath
MrOnu
Yagorath
59,403
39,049
0
29,806
94,067
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
114,278
75,684
0
12,327
72,028
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
97,647
56,531
0
5,848
70,288
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
arusto
Atlas
64,485
64,485
0
20,203
139,802
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
kush19
Grover
73,368
58,595
133,220
57,202
81,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
nwnknu
Barik
123,685
123,685
0
8,069
81,166
69,590
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role