Player Matchup

Fernando
Fernando
GaiaSpace
Fernando
Level 176
Champion Stats
3W - 1L
1,675 SR
Queue Stats
46W - 31L
1,633 Elo+
Solo
Io
Io
Qxenaa
Io
Level 569
Champion Stats
122W - 102L
1,640 SR
Queue Stats
764W - 753L
1,589 Elo+
Party 1
Zhin
Zhin
Yatõ
Zhin
Level 357
Champion Stats
3W - 1L
1,739 SR
Queue Stats
50W - 39L
1,605 Elo+
Party 2
Ying
Ying
lChrisJM
Ying
Level 162
Champion Stats
2W - 1L
1,228 SR
Queue Stats
39W - 35L
1,577 Elo+
Party 2
Bomb King
Bomb King
ßkonly
Bomb King
Level 111
Champion Stats
25W - 10L
1,714 SR
Queue Stats
138W - 120L
1,713 Elo+
Party 1
Team Averages
Level 275
1,599 SR
1,623 Elo+

VS

Team Averages
Level 256
1,727 SR
1,650 Elo+
Maeve
Maeve
DarkDahlia
Maeve
Level 40
Champion Stats
5W - 1L
2,119 SR
Queue Stats
61W - 36L
1,710 Elo+
Party 3
Inara
Inara
FrightKnight12
Inara
Level 167
Champion Stats
25W - 20L
1,753 SR
Queue Stats
237W - 238L
1,637 Elo+
Solo
Saati
Saati
Nyarinako
Saati
Level 33
Champion Stats
14W - 12L
1,620 SR
Queue Stats
35W - 25L
1,680 Elo+
Party 3
Barik
Barik
Pabeto
Barik
Level 46
Champion Stats
5W - 4L
1,637 SR
Queue Stats
46W - 35L
1,646 Elo+
Solo
Lillith
Lillith
ToryToonSteller
Lillith
Level 996
Champion Stats
22W - 31L
1,506 SR
Queue Stats
1,709W - 1,763L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GaiaSpace
Fernando
49
5 / 4 / 8
3,392
339
28,172
78,560
49,906
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Io
60
2 / 4 / 18
2,970
297
29,815
18,022
100
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Zhin
Yatõ
Zhin
57
13 / 5 / 11
3,646
365
60,284
26,938
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ying
57
2 / 4 / 12
2,560
256
35,811
19,255
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
ßkonly
Bomb King
50
21 / 4 / 13
4,006
401
108,209
51,259
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
18
3 / 13 / 2
1,584
158
24,999
40,171
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

42
0 / 11 / 7
1,777
178
25,793
93,681
13,829
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
Nyarinako
Saati
6
3 / 8 / 8
1,894
189
42,637
27,075
0
Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Barik
Pabeto
Barik
44
11 / 6 / 6
2,722
272
61,148
67,586
37,899
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
4 / 5 / 8
2,405
241
39,457
33,778
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 4% of Max Health when hitting a marked enemy.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 57s
Objective Time
2m 59s
105
Kill Participation
52
43
Kills
21
21
Deaths
43
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Maeve
3
13
2
0.31
L
0
11
7
0.32
W
Fernando
GaiaSpace
Fernando
5
4
8
2.25
L
Saati
Nyarinako
Saati
3
8
8
0.88
L
Barik
Pabeto
Barik
11
6
6
2.33
W
Io
2
4
18
2.75
L
4
5
8
1.6
W
Zhin
Yatõ
Zhin
13
5
11
3.7
W
Ying
2
4
12
2
W
Bomb King
ßkonly
Bomb King
21
4
13
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,291
Damage
194,034
194,034
Taken
262,291
50,006
Shielding
51,728
122,077
Healing
100,310
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
24,999
21,428
300
5,574
40,171
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,793
14,883
0
1,411
93,681
13,829
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Fernando
GaiaSpace
Fernando
28,172
21,176
0
2,253
78,560
49,906
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
Nyarinako
Saati
42,637
13,921
0
2,376
27,075
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Pabeto
Barik
61,148
61,148
0
12,633
67,586
37,899
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Io
29,815
27,590
61,896
7,326
18,022
100
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
39,457
16,085
77,716
300
33,778
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Zhin
Yatõ
Zhin
60,284
48,528
1,334
7,913
26,938
0

Level 2

Level 1

Level 1

W
Ying
35,811
31,086
23,247
9,513
19,255
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Bomb King
ßkonly
Bomb King
108,209
91,543
0
8,595
51,259
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role