Player Matchup

Vora
Vora
Gold I
Arenos49
Vora
Gold I
Level 999
Champion Stats
1W - 5L
1,304 SR
Queue Stats
873W - 835L
1,525 Elo+
Solo
Terminus
Terminus
Diamond V
CCLostie
Terminus
Diamond V
Level 61
Champion Stats
38W - 17L
1,804 SR
Queue Stats
67W - 49L
1,633 Elo+
Party 1
Willo
Willo
Gold II
Depwesso
Willo
Gold II
Level 71
Champion Stats
1W - 2L
1,567 SR
Queue Stats
65W - 54L
1,555 Elo+
Party 1
Inara
Inara
Gold III
SkeletonGaming5
Inara
Gold III
Level 67
Champion Stats
18W - 8L
1,813 SR
Queue Stats
56W - 42L
1,609 Elo+
Party 1
Lillith
Lillith
Platinum III
zFrost04
Lillith
Platinum III
Level 225
Champion Stats
20W - 15L
1,682 SR
Queue Stats
110W - 100L
1,607 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 285
1,634 SR
1,586 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 857
1,661 SR
1,549 Elo+
Ying
Ying
Platinum III
Cathaleya
Ying
Platinum III
Level 999
Champion Stats
7W - 9L
1,605 SR
Queue Stats
460W - 431L
1,571 Elo+
Solo
Koga
Koga
Platinum II
ImToé
Koga
Platinum II
Level 383
Champion Stats
10W - 7L
1,736 SR
Queue Stats
246W - 236L
1,565 Elo+
Party 2
Imani
Imani
Platinum IV
SuperBicho
Imani
Platinum IV
Level 999
Champion Stats
24W - 30L
1,676 SR
Queue Stats
421W - 382L
1,558 Elo+
Solo
Fernando
Fernando
Gold IV
xColdKillerKSAx
Fernando
Gold IV
Level 999
Champion Stats
7W - 12L
1,507 SR
Queue Stats
90W - 102L
1,420 Elo+
Solo
Khan
Khan
Platinum IV
Ëisbär
Khan
Platinum IV
Level 907
Champion Stats
40W - 18L
1,783 SR
Queue Stats
240W - 204L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
0 / 14 / 5
1,143
114
23,551
43,184
2,810
What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
CCLostie
Terminus
38
2 / 11 / 7
2,284
228
40,334
89,540
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 50%.

Level 5

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Willo
Depwesso
Willo
50
5 / 12 / 7
2,506
251
46,065
39,497
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

31
5 / 10 / 4
2,532
253
52,161
95,848
25,753
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Lillith
zFrost04
Lillith
59
3 / 8 / 6
2,534
253
48,951
49,652
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
MojiAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
56
3 / 3 / 22
3,503
350
9,845
19,893
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
ImToé
Koga
59
18 / 4 / 23
3,843
384
118,901
39,447
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Imani
59
14 / 1 / 21
3,590
359
84,753
20,374
300
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
60
4 / 5 / 19
3,295
330
36,979
69,287
37,424
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Khan
60
18 / 3 / 17
3,520
352
67,243
62,061
14,937
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 35s
Objective Time
9m 22s
44
Kill Participation
159
15
Kills
57
55
Deaths
16
29
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Vora
0
14
5
0.18
L
Terminus
CCLostie
Terminus
2
11
7
0.5
W
Ying
3
3
22
4.67
L
Willo
Depwesso
Willo
5
12
7
0.71
W
Koga
ImToé
Koga
18
4
23
7.38
L
5
10
4
0.7
W
Imani
14
1
21
24.5
W
Fernando
4
5
19
2.7
L
Lillith
zFrost04
Lillith
3
8
6
0.75
W
Khan
18
3
17
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,062
Damage
317,721
317,721
Taken
211,062
28,563
Shielding
52,661
124,859
Healing
139,659
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
23,551
18,551
0
3,240
43,184
2,810
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
CCLostie
Terminus
40,334
27,334
0
9,523
89,540
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
9,845
9,845
98,955
13,243
19,893
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
Depwesso
Willo
46,065
34,783
1,200
5,809
39,497
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Koga
ImToé
Koga
118,901
110,719
0
138
39,447
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
52,161
44,310
0
6,545
95,848
25,753
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Imani
84,753
57,296
1,955
3,982
20,374
300

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Fernando
36,979
25,490
0
3,425
69,287
37,424
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lillith
zFrost04
Lillith
48,951
8,905
98,410
132
49,652
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Khan
67,243
61,612
4,862
13,099
62,061
14,937
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role