Player Matchup

Grover
Grover
Diamond V
AbJad
Grover
Diamond V
Level 385
Champion Stats
201W - 170L
1,691 SR
Queue Stats
798W - 769L
1,597 Elo+
Solo
Ruckus
Ruckus
Qualifying
MeisterAzorp
Ruckus
Qualifying
Level 59
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 1
Zhin
Zhin
Platinum III
MonBon108
Zhin
Platinum III
Level 107
Champion Stats
19W - 3L
1,689 SR
Queue Stats
26W - 5L
1,718 Elo+
Solo
Inara
Inara
Qualifying
Tomsten
Inara
Qualifying
Level 127
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,780 Elo+
Party 1
Willo
Willo
Platinum I
Wh1te001
Willo
Platinum I
Level 251
Champion Stats
5W - 1L
1,567 SR
Queue Stats
128W - 120L
1,640 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 186
1,589 SR
1,703 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 730
1,649 SR
1,574 Elo+
Atlas
Atlas
Diamond III
Gyurí
Atlas
Diamond III
Level 999
Champion Stats
42W - 37L
1,756 SR
Queue Stats
851W - 813L
1,644 Elo+
Solo
Raum
Raum
Platinum IV
KagamineO2
Raum
Platinum IV
Level 506
Champion Stats
19W - 19L
1,595 SR
Queue Stats
213W - 202L
1,530 Elo+
Solo
Koga
Koga
Platinum III
ZeroToIerance__
Koga
Platinum III
Level 148
Champion Stats
23W - 7L
1,684 SR
Queue Stats
58W - 47L
1,614 Elo+
Solo
Sha Lin
Sha Lin
Diamond IV
shanewondertwo
Sha Lin
Diamond IV
Level 999
Champion Stats
16W - 16L
1,661 SR
Queue Stats
465W - 464L
1,583 Elo+
Solo
Ying
Ying
Platinum III
Зкщвшпн
Ying
Platinum III
Level 999
Champion Stats
55W - 52L
1,550 SR
Queue Stats
748W - 723L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AbJad
Grover
51
3 / 7 / 26
4,516
301
73,274
59,331
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
24
1 / 10 / 15
3,454
230
34,665
76,150
30,354
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Zhin
25
18 / 9 / 10
4,321
288
121,523
57,876
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
Tomsten
Inara
49
5 / 8 / 15
4,023
268
63,546
101,784
1,217
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Willo
Wh1te001
Willo
46
9 / 6 / 23
4,553
304
122,876
37,978
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Gyurí
Atlas
56
11 / 7 / 16
5,153
344
71,032
124,580
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
10 / 7 / 23
3,734
249
81,579
173,037
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

45
8 / 12 / 11
2,724
182
75,041
63,631
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
9 / 7 / 18
3,366
224
95,680
30,306
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.4s.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

57
2 / 3 / 21
3,062
204
9,787
24,330
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 33s
Objective Time
4m 13s
125
Kill Participation
129
36
Kills
40
40
Deaths
36
89
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Grover
AbJad
Grover
3
7
26
2.29
L
Atlas
Gyurí
Atlas
11
7
16
2.71
L
10
7
23
3.07
W
Ruckus
1
10
15
0.85
W
Zhin
18
9
10
2.56
W
Inara
Tomsten
Inara
5
8
15
1.56
W
Willo
Wh1te001
Willo
9
6
23
3.42
L
8
12
11
1.13
L
9
7
18
2.57
L
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

415,884
Damage
333,119
333,119
Taken
415,884
31,571
Shielding
0
179,687
Healing
185,805
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
AbJad
Grover
73,274
54,757
126,100
40,730
59,331
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Gyurí
Atlas
71,032
71,032
0
0
124,580
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
81,579
65,017
26,734
35,728
173,037
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ruckus
34,665
24,834
0
5,432
76,150
30,354
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
121,523
101,084
0
249
57,876
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Tomsten
Inara
63,546
60,151
0
7,176
101,784
1,217
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Willo
Wh1te001
Willo
122,876
111,838
0
0
37,978
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
75,041
74,341
0
120
63,631
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
95,680
84,955
0
252
30,306
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
9,787
9,787
109,257
13,714
24,330
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role