Player Matchup

Azaan
Azaan
Diamond V
Anglois
Azaan
Diamond V
Level 353
Champion Stats
11W - 16L
1,605 SR
Queue Stats
122W - 108L
1,623 Elo+
Party 1
Zhin
Zhin
Diamond I
YoungBeck
Zhin
Diamond I
Level 561
Champion Stats
24W - 32L
1,644 SR
Queue Stats
96W - 99L
1,649 Elo+
Solo
Ying
Ying
Platinum IV
Zoura13
Ying
Platinum IV
Level 178
Champion Stats
22W - 25L
1,506 SR
Queue Stats
287W - 253L
1,544 Elo+
Solo
Fernando
Fernando
Platinum IV
fghghv
Fernando
Platinum IV
Level 521
Champion Stats
6W - 1L
1,916 SR
Queue Stats
98W - 91L
1,539 Elo+
Solo
Pip
Pip
Diamond IV
zTails
Pip
Diamond IV
Level 431
Champion Stats
12W - 13L
1,626 SR
Queue Stats
159W - 133L
1,633 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 409
1,659 SR
1,597 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 440
1,623 SR
1,621 Elo+
Grover
Grover
Platinum I
ElShoroPipe
Grover
Platinum I
Level 687
Champion Stats
100W - 75L
1,670 SR
Queue Stats
241W - 224L
1,600 Elo+
Party 2
Tyra
Tyra
Platinum I
Farahhhhhhhhhh
Tyra
Platinum I
Level 188
Champion Stats
8W - 11L
1,564 SR
Queue Stats
351W - 337L
1,608 Elo+
Solo
Io
Io
Diamond V
jamilo
Io
Diamond V
Level 999
Champion Stats
26W - 29L
1,621 SR
Queue Stats
873W - 854L
1,640 Elo+
Solo
VII
VII
Platinum I
uglygöd
VII
Platinum I
Level 155
Champion Stats
10W - 8L
1,729 SR
Queue Stats
56W - 41L
1,666 Elo+
Party 2
Makoa
Makoa
Diamond V
zahrie
Makoa
Diamond V
Level 172
Champion Stats
1W - 4L
1,530 SR
Queue Stats
78W - 66L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Anglois
Azaan
52
11 / 6 / 14
3,549
273
92,213
108,386
25,791
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Zhin
55
12 / 6 / 12
3,413
263
93,784
48,795
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
Zoura13
Ying
60
1 / 7 / 21
4,824
371
9,456
35,005
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
fghghv
Fernando
55
4 / 6 / 15
3,603
277
64,403
87,880
124,340
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Pip
zTails
Pip
59
15 / 7 / 14
3,667
282
101,543
66,449
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
2 / 5 / 21
3,683
283
62,034
49,826
750
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

40
4 / 10 / 11
2,903
223
84,829
61,415
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Io
60
5 / 7 / 6
2,797
215
60,193
58,340
1,400
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 4 Ammo after using Lunar Leap.

Level 2

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

48
17 / 11 / 4
3,234
249
71,549
49,795
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Makoa
zahrie
Makoa
54
4 / 10 / 13
3,200
246
67,910
140,155
75,375
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
4m 12s
119
Kill Participation
87
43
Kills
32
32
Deaths
43
76
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Azaan
Anglois
Azaan
11
6
14
3
L
Grover
2
5
21
2.5
L
4
10
11
0.95
W
Zhin
12
6
12
3
W
Ying
Zoura13
Ying
1
7
21
1.64
W
Fernando
fghghv
Fernando
4
6
15
1.92
L
Io
5
7
6
1.14
L
17
11
4
1.73
W
Pip
zTails
Pip
15
7
14
3.14
L
Makoa
zahrie
Makoa
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,399
Damage
346,515
346,515
Taken
359,531
150,131
Shielding
77,525
219,715
Healing
223,146
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Anglois
Azaan
92,213
70,222
0
23,853
108,386
25,791
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grover
62,034
44,321
103,008
33,303
49,826
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
84,829
47,690
0
3,327
61,415
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
93,784
78,533
0
1,860
48,795
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Zoura13
Ying
9,456
9,456
135,654
18,117
35,005
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
fghghv
Fernando
64,403
36,323
0
7,150
87,880
124,340

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Io
60,193
54,394
56,964
16,516
58,340
1,400

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
71,549
55,798
0
2,886
49,795
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Pip
zTails
Pip
101,543
93,238
13,645
19,436
66,449
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Makoa
zahrie
Makoa
67,910
65,229
0
7,142
140,155
75,375
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role