Player Matchup

Lillith
Lillith
Gold II
BerryTM
Lillith
Gold II
Level 490
Champion Stats
37W - 13L
1,726 SR
Queue Stats
99W - 83L
1,551 Elo+
Party 1
Inara
Inara
Gold III
MUCTIHSSSIP
Inara
Gold III
Level 83
Champion Stats
2W - 1L
1,553 SR
Queue Stats
19W - 16L
1,498 Elo+
Party 1
Talus
Talus
Platinum III
PentaKilFrnando
Talus
Platinum III
Level 66
Champion Stats
20W - 10L
1,685 SR
Queue Stats
112W - 84L
1,605 Elo+
Party 1
Raum
Raum
Gold V
TortheSlayer
Raum
Gold V
Level 613
Champion Stats
71W - 48L
1,668 SR
Queue Stats
138W - 133L
1,539 Elo+
Party 1
Imani
Imani
Gold III
babyboomxoxo
Imani
Gold III
Level 530
Champion Stats
29W - 43L
1,477 SR
Queue Stats
793W - 802L
1,516 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 356
1,622 SR
1,541 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 79
1,649 SR
1,573 Elo+
Ying
Ying
Platinum IV
DeathAwaitsUAlI
Ying
Platinum IV
Level 187
Champion Stats
17W - 12L
1,695 SR
Queue Stats
853W - 762L
1,569 Elo+
Solo
Koga
Koga
Platinum V
FugoRxR
Koga
Platinum V
Level 46
Champion Stats
5W - 1L
1,970 SR
Queue Stats
71W - 75L
1,585 Elo+
Solo
Cassie
Cassie
Gold I
KurbyBoy
Cassie
Gold I
Level 37
Champion Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,594 Elo+
Party 2
Maeve
Maeve
Gold II
MateuszK64
Maeve
Gold II
Level 96
Champion Stats
4W - 7L
1,578 SR
Queue Stats
81W - 71L
1,521 Elo+
Solo
Tyra
Tyra
Gold III
TchoupiKalaviss
Tyra
Gold III
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BerryTM
Lillith
58
7 / 14 / 25
5,122
285
49,692
79,094
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

31
7 / 18 / 12
5,040
280
43,137
174,953
84,599
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

30
27 / 11 / 12
5,898
328
97,518
85,984
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

60
5 / 20 / 27
5,186
288
42,936
211,669
32,248
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
14 / 23 / 6
4,501
250
69,972
69,758
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
AzaanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
8 / 7 / 39
3,828
213
103,035
51,172
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Koga
FugoRxR
Koga
21
21 / 17 / 20
4,148
230
158,192
76,209
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Cassie
KurbyBoy
Cassie
31
18 / 12 / 25
4,576
254
145,588
63,802
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Maeve
56
26 / 9 / 20
4,487
249
91,662
55,312
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

18
12 / 15 / 23
3,735
208
122,981
56,760
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 37s
Objective Time
5m 30s
142
Kill Participation
212
60
Kills
85
86
Deaths
60
82
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Lillith
BerryTM
Lillith
7
14
25
1.39
L
8
7
39
3.93
L
Koga
FugoRxR
Koga
21
17
20
1.82
L
Cassie
KurbyBoy
Cassie
18
12
25
2.54
W
7
18
12
0.72
L
Maeve
26
9
20
4
W
27
11
12
3
L
12
15
23
1.57
W
5
20
27
0.93
W
14
23
6
0.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,255
Damage
621,458
621,458
Taken
303,255
116,847
Shielding
0
162,903
Healing
142,634
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
BerryTM
Lillith
49,692
29,346
101,055
240
79,094
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
103,035
103,035
69,443
32,569
51,172
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Koga
FugoRxR
Koga
158,192
146,226
0
3,966
76,209
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Cassie
KurbyBoy
Cassie
145,588
115,931
0
8,278
63,802
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
43,137
36,951
0
12,609
174,953
84,599

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

L
Maeve
91,662
83,036
1,979
18,898
55,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
97,518
94,246
0
18,673
85,984
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
122,981
63,797
0
7,501
56,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,936
38,339
19,382
6,565
211,669
32,248
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 2

W
69,972
30,229
0
4,379
69,758
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role