Player Matchup

Grover
Grover
Qualifying
IchHabNoAim
Grover
Qualifying
Level 68
Champion Stats
3W - 3L
1,676 SR
Queue Stats
32W - 31L
1,611 Elo+
Party 1
Viktor
Viktor
Gold V
Jayhost
Viktor
Gold V
Level 529
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,241 Elo+
Solo
Ash
Ash
Silver IV
MarkowOneLove
Ash
Silver IV
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo
Skye
Skye
Silver II
fenryr1001
Skye
Silver II
Level 659
Champion Stats
0W - 2L
1,507 SR
Queue Stats
15W - 19L
1,372 Elo+
Solo
Azaan
Azaan
Qualifying
smilip
Azaan
Qualifying
Level 64
Champion Stats
5W - 4L
1,773 SR
Queue Stats
51W - 35L
1,648 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 275
1,591 SR
1,425 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 361
1,570 SR
1,480 Elo+
Rei
Rei
Silver I
ArtemEA7
Rei
Silver I
Level 130
Champion Stats
5W - 4L
1,601 SR
Queue Stats
97W - 115L
1,351 Elo+
Solo
Zhin
Zhin
Gold II
GoatZZilla
Zhin
Gold II
Level 63
Champion Stats
6W - 11L
1,431 SR
Queue Stats
57W - 55L
1,518 Elo+
Party 2
Inara
Inara
Qualifying
JoeWhocare
Inara
Qualifying
Level 306
Champion Stats
46W - 24L
1,715 SR
Queue Stats
194W - 197L
1,531 Elo+
Party 3
Bomb King
Bomb King
Platinum II
hackasd
Bomb King
Platinum II
Level 820
Champion Stats
4W - 4L
1,471 SR
Queue Stats
338W - 336L
1,527 Elo+
Party 2
Fernando
Fernando
Gold II
jamajkan
Fernando
Gold II
Level 484
Champion Stats
37W - 41L
1,631 SR
Queue Stats
625W - 572L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
55
2 / 8 / 2
1,611
201
29,263
43,516
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Viktor
Jayhost
Viktor
55
0 / 8 / 1
1,169
146
35,469
28,043
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

44
0 / 8 / 1
1,417
177
21,584
52,814
37,447
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
2 / 8 / 3
1,403
175
31,774
29,560
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 16% for 2s after entering Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Azaan
smilip
Azaan
31
1 / 7 / 2
1,452
182
46,799
68,206
17,475
Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
Betty la BombaKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
TyraWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 1 / 22
3,019
377
16,736
16,168
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

26
17 / 1 / 9
2,744
343
66,167
39,321
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
53
1 / 1 / 14
2,290
286
29,645
43,070
11,460
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
hackasd
Bomb King
58
18 / 1 / 12
2,900
363
60,412
15,232
0
Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.1s.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
jamajkan
Fernando
59
1 / 1 / 18
2,479
310
49,179
51,098
34,574
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 46s
Objective Time
8m 48s
14
Kill Participation
114
5
Kills
39
39
Deaths
5
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
1
22
13
W
17
1
9
21.5
L
Grover
2
8
2
0.38
L
Viktor
Jayhost
Viktor
0
8
1
0.06
W
Inara
1
1
14
8
L
0
8
1
0.06
L
2
8
3
0.44
W
Bomb King
hackasd
Bomb King
18
1
12
24
W
Fernando
jamajkan
Fernando
1
1
18
10
L
Azaan
smilip
Azaan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,889
Damage
222,139
222,139
Taken
164,889
54,922
Shielding
46,034
81,925
Healing
135,839
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
16,736
16,500
108,199
13,374
16,168
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
66,167
59,536
0
3,169
39,321
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
29,263
25,609
38,865
23,920
43,516
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Viktor
Jayhost
Viktor
35,469
25,141
0
98
28,043
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
29,645
25,658
0
8,361
43,070
11,460
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,584
16,324
0
573
52,814
37,447
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
31,774
17,961
309
4,290
29,560
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
hackasd
Bomb King
60,412
55,729
0
921
15,232
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
jamajkan
Fernando
49,179
27,193
0
1,815
51,098
34,574
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Azaan
smilip
Azaan
46,799
36,926
0
13,870
68,206
17,475

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role