Player Matchup

Vora
Vora
Azazel632
Vora
Level 999
Champion Stats
51W - 36L
1,672 SR
Queue Stats
447W - 316L
1,653 Elo+
Party 1
Jenos
Jenos
Duxifer
Jenos
Level 999
Champion Stats
226W - 132L
1,709 SR
Queue Stats
446W - 316L
1,653 Elo+
Party 1
Rei
Rei
PastelxPixie320
Rei
Level 50
Champion Stats
22W - 24L
1,469 SR
Queue Stats
52W - 65L
1,474 Elo+
Solo
Inara
Inara
TheSingleOne80
Inara
Level 773
Champion Stats
28W - 21L
1,536 SR
Queue Stats
255W - 281L
1,458 Elo+
Solo
Strix
Strix
toneepj
Strix
Level 94
Champion Stats
2W - 0L
1,346 SR
Queue Stats
18W - 9L
1,662 Elo+
Solo
Team Averages
Level 583
1,546 SR
1,580 Elo+

VS

Team Averages
Level 185
1,556 SR
1,477 Elo+
Kinessa
Kinessa
Candyflash
Kinessa
Level 82
Champion Stats
0W - 2L
1,482 SR
Queue Stats
24W - 26L
1,458 Elo+
Solo
Grohk
Grohk
KIEKOX
Grohk
Level 256
Champion Stats
1W - 1L
1,840 SR
Queue Stats
13W - 14L
1,576 Elo+
Solo
Khan
Khan
Nebuliptica84
Khan
Level 418
Champion Stats
0W - 2L
1,557 SR
Queue Stats
11W - 15L
1,406 Elo+
Solo
Ying
Ying
bussy poot
Ying
Level 106
Champion Stats
1W - 3L
1,421 SR
Queue Stats
17W - 22L
1,392 Elo+
Solo
Saati
Saati
kalibervt
Saati
Level 62
Champion Stats
1W - 2L
1,480 SR
Queue Stats
31W - 29L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
12 / 10 / 11
5,403
491
82,216
66,949
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Duxifer
Jenos
58
15 / 2 / 23
5,927
539
78,035
33,619
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

12
1 / 10 / 18
5,796
527
21,819
76,928
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

58
7 / 9 / 9
6,895
627
34,924
118,667
77,634
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Strix
toneepj
Strix
52
10 / 11 / 9
5,125
466
71,396
62,493
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Candyflash
Kinessa
49
12 / 10 / 11
5,352
487
103,223
39,576
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Grohk
KIEKOX
Grohk
57
3 / 10 / 24
5,790
526
41,912
68,161
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
9 / 10 / 12
5,743
522
48,592
95,308
9,360
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
6 / 6 / 22
5,980
544
70,576
46,094
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
kalibervt
Saati
50
12 / 9 / 11
5,750
523
94,353
39,251
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 36s
Objective Time
15m 15s
115
Kill Participation
122
45
Kills
42
42
Deaths
45
70
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Vora
12
10
11
1.75
L
Kinessa
Candyflash
Kinessa
12
10
11
1.75
W
Jenos
Duxifer
Jenos
15
2
23
13.25
L
Grohk
KIEKOX
Grohk
3
10
24
1.5
L
9
10
12
1.5
W
1
10
18
1
W
7
9
9
1.28
L
6
6
22
2.83
L
Saati
kalibervt
Saati
12
9
11
1.94
W
Strix
toneepj
Strix
10
11
9
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,390
Damage
358,656
358,656
Taken
288,390
77,634
Shielding
9,360
237,969
Healing
164,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
82,216
56,257
1,394
11,642
66,949
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Kinessa
Candyflash
Kinessa
103,223
56,001
0
6,973
39,576
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Jenos
Duxifer
Jenos
78,035
57,272
73,350
22,437
33,619
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Grohk
KIEKOX
Grohk
41,912
26,423
39,573
34,774
68,161
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
48,592
41,822
6,240
14,896
95,308
9,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
21,819
20,479
69,284
37,383
76,928
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,924
29,494
840
12,733
118,667
77,634
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
70,576
55,307
38,040
17,667
46,094
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
Saati
kalibervt
Saati
94,353
67,092
290
5,871
39,251
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Strix
toneepj
Strix
71,396
61,874
0
8,906
62,493
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role