Player Matchup

Androxus
Androxus
Bramma
Androxus
Level 398
Champion Stats
43W - 13L
1,792 SR
Queue Stats
321W - 191L
1,600 Elo+
Party 2
Jenos
Jenos
Mr Muscle v0
Jenos
Level 393
Champion Stats
1,385W - 835L
1,784 SR
Queue Stats
1,701W - 1,056L
1,725 Elo+
Party 2
Pip
Pip
Soldabag11
Pip
Level 999
Champion Stats
178W - 160L
1,669 SR
Queue Stats
1,937W - 1,873L
1,627 Elo+
Party 2
Barik
Barik
SyLo Shadow
Barik
Level 177
Champion Stats
5W - 4L
1,671 SR
Queue Stats
405W - 383L
1,526 Elo+
Party 2
Sha Lin
Sha Lin
Szhqi
Sha Lin
Level 819
Champion Stats
84W - 24L
1,768 SR
Queue Stats
1,549W - 947L
1,747 Elo+
Party 2
Team Averages
Level 557
1,737 SR
1,645 Elo+

VS

Team Averages
Level 300
1,551 SR
1,648 Elo+
Corvus
Corvus
Ethaneye2
Corvus
Level 88
Champion Stats
3W - 3L
1,572 SR
Queue Stats
77W - 68L
1,574 Elo+
Solo
Lian
Lian
Luggyiscool
Lian
Level 374
Champion Stats
3W - 7L
1,438 SR
Queue Stats
325W - 292L
1,660 Elo+
Solo
Octavia
Octavia
LuisBlossom
Octavia
Level 629
Champion Stats
0W - 2L
1,330 SR
Queue Stats
156W - 140L
1,649 Elo+
Solo
Barik
Barik
cheatingalil
Barik
Level 276
Champion Stats
23W - 17L
1,640 SR
Queue Stats
488W - 454L
1,651 Elo+
Party 1
Koga
Koga
cheatingalot
Koga
Level 133
Champion Stats
12W - 10L
1,777 SR
Queue Stats
202W - 181L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Bramma
Androxus
60
14 / 12 / 11
5,213
348
56,921
62,396
0
Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

51
7 / 0 / 33
5,764
384
25,670
14,491
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
13 / 8 / 12
3,328
222
56,778
54,072
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

39
4 / 6 / 12
4,042
269
43,639
94,724
127,972
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Sha Lin
Szhqi
Sha Lin
60
20 / 8 / 10
4,148
277
101,384
57,384
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Ethaneye2
Corvus
57
1 / 11 / 17
2,681
179
10,366
39,337
5,750
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 200-Health Shield to an ally for 2s when you Mark them.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

60
7 / 12 / 15
2,900
193
68,696
43,142
0
Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Octavia
LuisBlossom
Octavia
53
5 / 12 / 10
2,632
175
48,227
51,695
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

55
7 / 11 / 7
3,300
220
79,487
91,342
81,458
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

55
14 / 12 / 5
4,869
325
76,291
58,876
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 35s
Objective Time
4m 6s
136
Kill Participation
88
58
Kills
34
34
Deaths
58
78
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Androxus
Bramma
Androxus
14
12
11
1.63
L
Corvus
Ethaneye2
Corvus
1
11
17
0.86
L
7
12
15
1.21
L
Octavia
LuisBlossom
Octavia
5
12
10
0.83
W
7
0
33
23.5
W
13
8
12
2.38
W
4
6
12
1.67
W
Sha Lin
Szhqi
Sha Lin
20
8
10
3.13
L
7
11
7
0.95
L
14
12
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,392
Damage
283,067
283,067
Taken
284,392
127,972
Shielding
87,208
196,195
Healing
120,993
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Bramma
Androxus
56,921
44,077
0
11,018
62,396
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Corvus
Ethaneye2
Corvus
10,366
9,154
74,970
9,955
39,337
5,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
68,696
64,590
1,114
4,668
43,142
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Octavia
LuisBlossom
Octavia
48,227
40,586
0
6,099
51,695
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
25,670
9,981
145,144
14,089
14,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Level 1

W
56,778
50,320
8,192
14,032
54,072
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
43,639
43,639
0
3,427
94,724
127,972
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Sha Lin
Szhqi
Sha Lin
101,384
89,020
0
293
57,384
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
79,487
79,487
0
16,868
91,342
81,458

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
76,291
73,511
0
7,319
58,876
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role