Player Matchup

Barik
Barik
Gold III
Ajonahh
Barik
Gold III
Level 252
Champion Stats
1W - 1L
1,490 SR
Queue Stats
34W - 26L
1,555 Elo+
Solo
Imani
Imani
Platinum IV
AvailableName78
Imani
Platinum IV
Level 999
Champion Stats
24W - 17L
1,725 SR
Queue Stats
562W - 540L
1,575 Elo+
Solo
Jenos
Jenos
Platinum V
ChimpanzeeNuts
Jenos
Platinum V
Level 88
Champion Stats
27W - 29L
1,589 SR
Queue Stats
49W - 50L
1,523 Elo+
Party 2
Ying
Ying
Gold V
Cocolinchen
Ying
Gold V
Level 226
Champion Stats
46W - 48L
1,594 SR
Queue Stats
138W - 158L
1,502 Elo+
Party 2
Ash
Ash
Gold IV
b0n3m34t
Ash
Gold IV
Level 268
Champion Stats
502W - 506L
1,597 SR
Queue Stats
791W - 785L
1,527 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 367
1,599 SR
1,536 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 613
1,519 SR
1,535 Elo+
Vatu
Vatu
Diamond V
Floppigurgler
Vatu
Diamond V
Level 633
Champion Stats
27W - 22L
1,621 SR
Queue Stats
345W - 308L
1,658 Elo+
Solo
Fernando
Fernando
Platinum III
SAAHIL
Fernando
Platinum III
Level 999
Champion Stats
20W - 19L
1,621 SR
Queue Stats
718W - 684L
1,535 Elo+
Solo
Corvus
Corvus
Gold II
flyf1sher
Corvus
Gold II
Level 999
Champion Stats
133W - 113L
1,621 SR
Queue Stats
270W - 269L
1,552 Elo+
Party 1
Octavia
Octavia
Silver I
smooth719
Octavia
Silver I
Level 308
Champion Stats
1W - 0L
1,156 SR
Queue Stats
11W - 10L
1,497 Elo+
Solo
Inara
Inara
Gold III
xXGIRUXx66
Inara
Gold III
Level 128
Champion Stats
55W - 56L
1,578 SR
Queue Stats
221W - 224L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Ajonahh
Barik
49
1 / 7 / 3
1,667
238
38,224
44,481
78,225
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
2 / 7 / 0
1,317
188
47,249
36,915
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

18
0 / 10 / 1
1,164
166
27,472
43,075
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

49
1 / 6 / 2
1,409
201
8,952
25,303
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

31
2 / 7 / 0
1,787
255
32,078
65,745
29,372
Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Bans
KhanLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
16 / 1 / 15
2,727
390
69,356
32,637
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Level 1

Fernando
SAAHIL
Fernando
59
11 / 1 / 11
2,455
351
48,675
49,054
31,684
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
flyf1sher
Corvus
59
3 / 1 / 26
2,745
392
22,014
12,240
155
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Octavia
smooth719
Octavia
55
5 / 2 / 11
2,279
326
46,924
20,931
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Inara
28
2 / 1 / 15
2,394
342
28,550
39,113
1,760
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
6m 25s
12
Kill Participation
115
6
Kills
37
37
Deaths
6
6
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Barik
Ajonahh
Barik
1
7
3
0.36
L
2
7
0
0.29
L
0
10
1
0.05
L
1
6
2
0.33
W
16
1
15
23.5
W
Fernando
SAAHIL
Fernando
11
1
11
16.5
L
2
7
0
0.29
W
Corvus
flyf1sher
Corvus
3
1
26
16
W
Octavia
smooth719
Octavia
5
2
11
5.25
W
Inara
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,975
Damage
215,519
215,519
Taken
153,975
107,597
Shielding
33,599
86,493
Healing
117,215
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Ajonahh
Barik
38,224
38,224
0
3,133
44,481
78,225
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
47,249
23,193
0
833
36,915
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
27,472
25,459
12,974
6,676
43,075
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,952
8,952
48,282
9,894
25,303
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
69,356
56,206
0
8,529
32,637
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
SAAHIL
Fernando
48,675
26,388
0
3,766
49,054
31,684
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
32,078
23,668
0
4,701
65,745
29,372

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
flyf1sher
Corvus
22,014
16,848
89,800
4,729
12,240
155
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Octavia
smooth719
Octavia
46,924
41,199
0
860
20,931
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
28,550
22,130
0
9,531
39,113
1,760
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role