Player Matchup

Jenos
Jenos
Diamond II
LÏNN
Jenos
Diamond II
Level 246
Champion Stats
6W - 3L
1,653 SR
Queue Stats
697W - 690L
1,669 Elo+
Solo
Kinessa
Kinessa
Platinum I
QuandleDinglton
Kinessa
Platinum I
Level 50
Champion Stats
10W - 14L
1,535 SR
Queue Stats
80W - 75L
1,581 Elo+
Solo
Androxus
Androxus
Masters
fywr
Androxus
Masters
Level 999
Champion Stats
33W - 19L
1,839 SR
Queue Stats
757W - 323L
1,882 Elo+
Party 1
Ruckus
Ruckus
Masters
km  
Ruckus
Masters
Level 611
Champion Stats
24W - 12L
1,951 SR
Queue Stats
242W - 139L
1,830 Elo+
Party 1
Buck
Buck
Diamond II
lildookiestain32
Buck
Diamond II
Level 63
Champion Stats
7W - 10L
1,649 SR
Queue Stats
131W - 95L
1,654 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 394
1,725 SR
1,723 Elo+

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 651
1,723 SR
1,707 Elo+
VII
VII
Masters
Adqt
VII
Masters
Level 287
Champion Stats
2W - 1L
2,007 SR
Queue Stats
325W - 190L
1,800 Elo+
Solo
Atlas
Atlas
Masters
BarnyTheDrogo
Atlas
Masters
Level 920
Champion Stats
26W - 26L
1,672 SR
Queue Stats
493W - 417L
1,720 Elo+
Solo
Ying
Ying
Diamond I
Hufer閻魔
Ying
Diamond I
Level 999
Champion Stats
0W - 1L
1,651 SR
Queue Stats
313W - 222L
1,724 Elo+
Solo
Willo
Willo
Diamond III
Itáchi
Willo
Diamond III
Level 50
Champion Stats
0W - 1L
1,720 SR
Queue Stats
55W - 54L
1,621 Elo+
Solo
Fernando
Fernando
Diamond I
LeoZ971
Fernando
Diamond I
Level 999
Champion Stats
4W - 10L
1,568 SR
Queue Stats
404W - 389L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
LÏNN
Jenos
54
3 / 8 / 23
3,807
238
31,663
32,673
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

20
9 / 6 / 19
3,737
234
87,914
34,482
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Androxus
fywr
Androxus
59
20 / 9 / 13
4,088
256
87,230
46,431
0
Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ruckus
km  
Ruckus
55
18 / 5 / 18
5,020
314
71,161
61,326
18,595
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

37
13 / 6 / 24
3,692
231
83,784
47,544
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Bans
PipTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Adqt
VII
45
15 / 15 / 5
3,278
205
61,532
54,691
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
7 / 11 / 13
3,291
206
61,221
122,099
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
4 / 12 / 18
3,448
216
15,857
44,296
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
Itáchi
Willo
31
3 / 15 / 16
2,652
166
39,960
55,990
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
LeoZ971
Fernando
60
5 / 10 / 11
3,288
206
43,886
84,676
108,962
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
3m 16s
160
Kill Participation
97
63
Kills
34
34
Deaths
63
97
Assists
63
Player
Kills
Deaths
Assists
KDA
L
VII
Adqt
VII
15
15
5
1.17
L
7
11
13
1.23
L
4
12
18
1.08
L
Willo
Itáchi
Willo
3
15
16
0.73
L
Fernando
LeoZ971
Fernando
5
10
11
1.05
W
Jenos
LÏNN
Jenos
3
8
23
1.81
W
9
6
19
3.08
W
Androxus
fywr
Androxus
20
9
13
2.94
W
Ruckus
km  
Ruckus
18
5
18
5.4
W
13
6
24
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

361,752
Damage
222,456
222,456
Taken
361,752
18,595
Shielding
108,962
116,839
Healing
134,604
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
Adqt
VII
61,532
56,164
0
4,676
54,691
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
61,221
61,221
0
12,241
122,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
15,857
15,857
94,216
16,698
44,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Willo
Itáchi
Willo
39,960
35,670
0
536
55,990
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
LeoZ971
Fernando
43,886
29,924
0
6,237
84,676
108,962

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
LÏNN
Jenos
31,663
23,472
77,729
9,648
32,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
87,914
75,344
0
1,641
34,482
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Androxus
fywr
Androxus
87,230
71,592
0
5,899
46,431
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
km  
Ruckus
71,161
45,647
0
9,851
61,326
18,595
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
83,784
64,832
0
12,071
47,544
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role