Player Matchup

Ruckus
Ruckus
Platinum I
Benihill23
Ruckus
Platinum I
Level 247
Champion Stats
0W - 2L
1,536 SR
Queue Stats
754W - 692L
1,545 Elo+
Party 1
VII
VII
Platinum I
Montotyupi
VII
Platinum I
Level 169
Champion Stats
101W - 91L
1,631 SR
Queue Stats
293W - 246L
1,611 Elo+
Solo
Nyx
Nyx
Platinum IV
Narthenon
Nyx
Platinum IV
Level 999
Champion Stats
16W - 20L
1,606 SR
Queue Stats
489W - 463L
1,542 Elo+
Party 1
Io
Io
Diamond II
QueenSteIIa
Io
Diamond II
Level 64
Champion Stats
10W - 4L
1,938 SR
Queue Stats
96W - 89L
1,607 Elo+
Solo
Dredge
Dredge
Platinum I
startingōver
Dredge
Platinum I
Level 89
Champion Stats
1W - 2L
1,552 SR
Queue Stats
274W - 245L
1,672 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 314
1,652 SR
1,596 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 412
1,572 SR
1,611 Elo+
Koga
Koga
Platinum IV
EstWaldeck
Koga
Platinum IV
Level 53
Champion Stats
5W - 7L
1,660 SR
Queue Stats
10W - 12L
1,606 Elo+
Solo
Androxus
Androxus
Diamond IV
Julx666
Androxus
Diamond IV
Level 999
Champion Stats
10W - 9L
1,593 SR
Queue Stats
427W - 382L
1,694 Elo+
Solo
Tyra
Tyra
Diamond V
The-Only-Gowther
Tyra
Diamond V
Level 582
Champion Stats
5W - 9L
1,438 SR
Queue Stats
160W - 136L
1,646 Elo+
Solo
Rei
Rei
Platinum II
lancethebest1
Rei
Platinum II
Level 361
Champion Stats
4W - 5L
1,605 SR
Queue Stats
515W - 490L
1,555 Elo+
Solo
Inara
Inara
Platinum III
ТутВсемПохуй
Inara
Platinum III
Level 66
Champion Stats
8W - 13L
1,565 SR
Queue Stats
138W - 131L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Benihill23
Ruckus
45
11 / 12 / 10
2,949
246
52,896
97,051
39,957
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

48
5 / 13 / 11
2,363
197
51,421
45,924
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
0 / 10 / 14
2,581
215
59,738
78,112
38,977
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

38
4 / 2 / 15
2,844
237
33,722
23,301
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

44
10 / 8 / 7
2,683
224
92,240
47,085
4,125
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
YingKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
12 / 9 / 10
3,783
315
78,743
55,785
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Androxus
Julx666
Androxus
59
14 / 5 / 11
3,527
294
63,145
46,539
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
12 / 8 / 13
3,602
300
79,086
42,652
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
2 / 3 / 31
4,464
372
27,125
39,389
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

35
4 / 5 / 20
4,051
338
43,374
105,652
21,869
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 11s
Objective Time
12m 1s
87
Kill Participation
129
30
Kills
44
45
Deaths
30
57
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Benihill23
Ruckus
11
12
10
1.33
W
12
9
10
1.89
W
Androxus
Julx666
Androxus
14
5
11
3.9
L
5
13
11
0.81
L
0
10
14
0.7
L
4
2
15
5.75
W
12
8
13
2.31
W
2
3
31
5.83
L
10
8
7
1.69
W
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,017
Damage
291,473
291,473
Taken
290,017
83,059
Shielding
21,869
170,438
Healing
190,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Benihill23
Ruckus
52,896
41,850
0
13,169
97,051
39,957
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
78,743
76,579
0
880
55,785
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Julx666
Androxus
63,145
54,055
0
7,563
46,539
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
51,421
46,001
0
1,387
45,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
59,738
30,798
0
433
78,112
38,977
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
33,722
32,326
125,861
17,271
23,301
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
79,086
51,558
0
358
42,652
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,125
27,075
148,607
31,928
39,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
92,240
24,620
0
12,317
47,085
4,125
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
43,374
35,992
0
1,352
105,652
21,869
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role