Player Matchup

Grohk
Grohk
Gold IV
SlapYoMomma
Grohk
Gold IV
Level 165
Champion Stats
13W - 9L
1,657 SR
Queue Stats
63W - 56L
1,513 Elo+
Solo
Ash
Ash
Gold V
dabOilz
Ash
Gold V
Level 115
Champion Stats
3W - 2L
1,516 SR
Queue Stats
18W - 18L
1,459 Elo+
Solo
Viktor
Viktor
Gold IV
dani_pty507
Viktor
Gold IV
Level 159
Champion Stats
6W - 15L
1,438 SR
Queue Stats
143W - 170L
1,361 Elo+
Solo
Zhin
Zhin
Bronze I
kavin507pty
Zhin
Bronze I
Level 156
Champion Stats
5W - 10L
1,443 SR
Queue Stats
122W - 149L
1,365 Elo+
Solo
Nyx
Nyx
Gold II
theoptimum08
Nyx
Gold II
Level 293
Champion Stats
34W - 25L
1,611 SR
Queue Stats
88W - 75L
1,462 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 178
1,533 SR
1,432 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 315
1,483 SR
1,440 Elo+
Fernando
Fernando
Silver V
JuiceEnjoyer228
Fernando
Silver V
Level 151
Champion Stats
1W - 0L
1,232 SR
Queue Stats
7W - 7L
1,406 Elo+
Party 1
Ruckus
Ruckus
Gold IV
SurefireMNK
Ruckus
Gold IV
Level 383
Champion Stats
6W - 7L
1,508 SR
Queue Stats
76W - 65L
1,478 Elo+
Party 1
Furia
Furia
Silver V
TheMystcfruit69
Furia
Silver V
Level 65
Champion Stats
7W - 1L
1,744 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 1
Vora
Vora
Silver III
XANDERDUNST
Vora
Silver III
Level 886
Champion Stats
3W - 5L
1,561 SR
Queue Stats
29W - 37L
1,383 Elo+
Solo
Saati
Saati
Gold I
dstraht
Saati
Gold I
Level 88
Champion Stats
1W - 0L
1,368 SR
Queue Stats
3W - 2L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
0 / 13 / 13
3,266
218
38,896
72,912
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Ash
51
2 / 11 / 3
3,488
233
63,168
118,036
135,033
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Viktor
45
5 / 14 / 4
966
64
40,386
37,386
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

43
11 / 16 / 3
3,293
220
62,267
53,461
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

48
11 / 14 / 9
3,871
258
117,470
87,756
52,543
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
TorvaldKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
WilloTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
52
9 / 4 / 28
6,129
409
61,206
132,730
96,786
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
58
22 / 4 / 27
4,264
284
105,814
85,230
38,360
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

37
4 / 7 / 28
5,513
368
33,505
28,628
0
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

59
20 / 7 / 20
3,637
242
83,573
39,300
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Saati
dstraht
Saati
52
13 / 7 / 23
3,467
231
85,453
36,299
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 56s
Objective Time
10m 39s
61
Kill Participation
194
29
Kills
68
68
Deaths
29
32
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Fernando
9
4
28
5.75
L
0
13
13
0.5
W
Ruckus
22
4
27
8.88
W
4
7
28
2.57
W
20
7
20
4.29
L
Ash
2
11
3
0.32
L
Viktor
5
14
4
0.5
W
Saati
dstraht
Saati
13
7
23
3.5
L
11
16
3
0.78
L
11
14
9
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

322,187
Damage
369,551
369,551
Taken
322,187
187,576
Shielding
135,146
173,245
Healing
221,225
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
61,206
46,081
0
14,953
132,730
96,786
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
38,896
20,676
110,305
44,046
72,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
105,814
75,090
0
30,905
85,230
38,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
33,505
24,075
143,161
12,232
28,628
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
83,573
68,186
1,516
12,541
39,300
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Ash
63,168
51,913
0
751
118,036
135,033
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
40,386
30,304
0
1,950
37,386
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
dstraht
Saati
85,453
45,832
1,279
4,638
36,299
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
62,267
53,192
300
13,541
53,461
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
117,470
57,109
0
2,352
87,756
52,543
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role