Player Matchup

Rei
Rei
Merbcy
Rei
Level 314
Champion Stats
84W - 30L
1,829 SR
Queue Stats
297W - 241L
1,756 Elo+
Party 1
Willo
Willo
Queuety
Willo
Level 155
Champion Stats
21W - 17L
1,606 SR
Queue Stats
140W - 134L
1,531 Elo+
Solo
Fernando
Fernando
VACXES
Fernando
Level 127
Champion Stats
102W - 61L
1,761 SR
Queue Stats
168W - 114L
1,780 Elo+
Party 1
Tiberius
Tiberius
reedsreeds
Tiberius
Level 999
Champion Stats
9W - 6L
1,511 SR
Queue Stats
343W - 350L
1,596 Elo+
Solo
Buck
Buck
sam_chickenwambu
Buck
Level 182
Champion Stats
3W - 2L
1,347 SR
Queue Stats
157W - 151L
1,496 Elo+
Solo
Team Averages
Level 355
1,611 SR
1,632 Elo+

VS

Team Averages
Level 481
1,573 SR
1,568 Elo+
Ying
Ying
Boomboxbomb1999
Ying
Level 280
Champion Stats
14W - 13L
1,629 SR
Queue Stats
245W - 222L
1,592 Elo+
Solo
Koga
Koga
LOPSTER41
Koga
Level 181
Champion Stats
58W - 37L
1,629 SR
Queue Stats
486W - 468L
1,485 Elo+
Solo
Viktor
Viktor
LXER24
Viktor
Level 539
Champion Stats
11W - 17L
1,532 SR
Queue Stats
370W - 375L
1,582 Elo+
Solo
Barik
Barik
The codeson
Barik
Level 999
Champion Stats
14W - 26L
1,503 SR
Queue Stats
914W - 872L
1,618 Elo+
Solo
Jenos
Jenos
goemon007
Jenos
Level 407
Champion Stats
203W - 200L
1,574 SR
Queue Stats
805W - 812L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Merbcy
Rei
57
6 / 4 / 17
4,395
259
44,102
45,259
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Willo
Queuety
Willo
21
1 / 9 / 9
2,819
166
49,601
42,766
0
Hijinks

Hijinks

Flutter

Heal for 250 after activating Flutter.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
VACXES
Fernando
43
4 / 6 / 10
4,460
262
62,775
136,526
176,338
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
reedsreeds
Tiberius
53
24 / 7 / 8
6,834
402
112,180
50,615
14,744
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Beast-Slayer

Beast-Slayer

Armor

Gain a 250-Health Shield for 3s after falling to or below 50% Health.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

57
7 / 17 / 11
3,166
186
58,830
80,446
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 9 / 18
3,653
215
84,107
64,187
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Koga
52
12 / 9 / 17
3,818
225
79,661
64,551
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
LXER24
Viktor
59
9 / 11 / 14
3,417
201
88,837
57,343
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

On The Move

On The Move

Frag Grenade

Gain 16% Movement Speed for 2s after using Frag Grenade.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
1 / 7 / 15
4,108
242
53,854
95,508
103,985
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
goemon007
Jenos
60
12 / 6 / 16
3,871
228
49,153
45,899
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 44s
Objective Time
9m 5s
97
Kill Participation
123
42
Kills
43
43
Deaths
42
55
Assists
80
Player
Kills
Deaths
Assists
KDA
L
9
9
18
2
L
Koga
12
9
17
2.28
L
Viktor
LXER24
Viktor
9
11
14
1.45
W
Rei
Merbcy
Rei
6
4
17
3.63
W
Willo
Queuety
Willo
1
9
9
0.61
L
1
7
15
1.21
W
Fernando
VACXES
Fernando
4
6
10
1.5
L
Jenos
goemon007
Jenos
12
6
16
3.33
W
Tiberius
reedsreeds
Tiberius
24
7
8
4
W
7
17
11
0.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,488
Damage
355,612
355,612
Taken
327,488
191,082
Shielding
103,985
233,453
Healing
220,426
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
84,107
50,299
48,343
27,208
64,187
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
79,661
72,972
0
6,243
64,551
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
LXER24
Viktor
88,837
58,075
0
7,350
57,343
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
Merbcy
Rei
44,102
36,881
157,819
33,776
45,259
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
Queuety
Willo
49,601
41,451
0
7,106
42,766
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
53,854
53,854
0
4,269
95,508
103,985
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Fernando
VACXES
Fernando
62,775
41,688
0
5,338
136,526
176,338

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
goemon007
Jenos
49,153
38,542
101,362
25,651
45,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
reedsreeds
Tiberius
112,180
63,346
0
7,095
50,615
14,744

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
58,830
51,830
0
22,319
80,446
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role