Player Matchup

Inara
Inara
FURIACOOOOOOMER
Inara
Level 235
Champion Stats
49W - 30L
1,707 SR
Queue Stats
757W - 603L
1,653 Elo+
Party 1
Bomb King
Bomb King
Gossow
Bomb King
Level 522
Champion Stats
19W - 15L
1,623 SR
Queue Stats
144W - 102L
1,584 Elo+
Party 1
Cassie
Cassie
KinktheTwinkubus
Cassie
Level 999
Champion Stats
85W - 53L
1,645 SR
Queue Stats
853W - 677L
1,655 Elo+
Party 1
Moji
Moji
MaevesBra
Moji
Level 393
Champion Stats
22W - 26L
1,548 SR
Queue Stats
651W - 626L
1,581 Elo+
Party 1
Corvus
Corvus
YaBoiiSer4ph
Corvus
Level 215
Champion Stats
39W - 35L
1,525 SR
Queue Stats
529W - 504L
1,612 Elo+
Party 1
Team Averages
Level 473
1,610 SR
1,617 Elo+

VS

Team Averages
Level 454
1,620 SR
1,646 Elo+
Io
Io
Kibycat
Io
Level 430
Champion Stats
174W - 128L
1,697 SR
Queue Stats
257W - 200L
1,704 Elo+
Party 2
Fernando
Fernando
Naioru
Fernando
Level 392
Champion Stats
8W - 13L
1,527 SR
Queue Stats
110W - 107L
1,647 Elo+
Solo
Vora
Vora
anna_thnsd
Vora
Level 524
Champion Stats
5W - 6L
1,473 SR
Queue Stats
446W - 424L
1,594 Elo+
Solo
Pip
Pip
kuisimoo
Pip
Level 893
Champion Stats
9W - 8L
1,703 SR
Queue Stats
607W - 641L
1,631 Elo+
Solo
Tyra
Tyra
zu9it
Tyra
Level 30
Champion Stats
5W - 3L
1,699 SR
Queue Stats
40W - 28L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
13 / 6 / 13
3,808
317
57,166
106,048
23,393
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
Gossow
Bomb King
51
6 / 6 / 15
3,267
272
63,343
51,144
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

60
18 / 7 / 11
3,750
313
68,515
37,013
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Moji
60
10 / 8 / 11
3,495
291
51,316
55,580
0
Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Corvus
54
1 / 7 / 30
3,901
325
18,843
24,263
1,040
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
1 / 9 / 19
2,757
230
49,061
45,185
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
Naioru
Fernando
54
4 / 7 / 10
4,382
365
36,120
83,580
111,786
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
10 / 13 / 7
2,612
218
65,389
43,713
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
4 / 9 / 14
2,282
190
50,634
33,001
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.25s.

Level 1

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Tyra
zu9it
Tyra
7
14 / 10 / 10
3,214
268
72,844
53,704
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
6m 16s
128
Kill Participation
93
48
Kills
33
34
Deaths
48
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
13
6
13
3.25
W
Bomb King
Gossow
Bomb King
6
6
15
2.25
L
1
9
19
1.17
W
18
7
11
3.36
W
Moji
10
8
11
1.94
L
Fernando
Naioru
Fernando
4
7
10
1.29
W
Corvus
1
7
30
2.29
L
10
13
7
1.04
L
4
9
14
1.22
L
Tyra
zu9it
Tyra
14
10
10
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,183
Damage
274,048
274,048
Taken
259,183
24,433
Shielding
111,786
156,787
Healing
117,948
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,166
47,102
0
7,722
106,048
23,393
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Bomb King
Gossow
Bomb King
63,343
53,145
0
7,494
51,144
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
49,061
47,091
64,800
23,865
45,185
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
68,515
55,822
0
9,492
37,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Moji
51,316
47,102
0
4,684
55,580
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Naioru
Fernando
36,120
24,813
0
4,602
83,580
111,786

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
18,843
11,177
121,006
6,389
24,263
1,040

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
65,389
46,989
0
6,301
43,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
50,634
46,752
12,300
5,858
33,001
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Tyra
zu9it
Tyra
72,844
61,378
0
222
53,704
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role