Player Matchup

Ruckus
Ruckus
Leonex610SR
Ruckus
Level 999
Champion Stats
4W - 6L
1,567 SR
Queue Stats
33W - 30L
1,619 Elo+
Solo
Khan
Khan
SlipperyStraw
Khan
Level 272
Champion Stats
364W - 172L
1,720 SR
Queue Stats
1,313W - 693L
1,652 Elo+
Party 1
Lex
Lex
Swurnful
Lex
Level 999
Champion Stats
5W - 3L
1,734 SR
Queue Stats
1,547W - 864L
1,680 Elo+
Party 1
Grover
Grover
XDestoyerTioLo
Grover
Level 855
Champion Stats
10W - 6L
1,705 SR
Queue Stats
140W - 110L
1,623 Elo+
Solo
Ying
Ying
christophercbc
Ying
Level 999
Champion Stats
13W - 17L
1,605 SR
Queue Stats
406W - 520L
1,521 Elo+
Solo
Team Averages
Level 825
1,666 SR
1,619 Elo+

VS

Team Averages
Level 645
1,584 SR
1,650 Elo+
Koga
Koga
AmeliaCari
Koga
Level 607
Champion Stats
5W - 6L
1,430 SR
Queue Stats
513W - 440L
1,643 Elo+
Solo
Drogoz
Drogoz
GrandSlamdalf
Drogoz
Level 999
Champion Stats
7W - 6L
1,613 SR
Queue Stats
75W - 77L
1,634 Elo+
Solo
Khan
Khan
TheSlenderFan98
Khan
Level 349
Champion Stats
7W - 3L
1,617 SR
Queue Stats
96W - 61L
1,685 Elo+
Solo
Imani
Imani
theletterb7
Imani
Level 595
Champion Stats
12W - 6L
1,655 SR
Queue Stats
99W - 76L
1,655 Elo+
Solo
Jenos
Jenos
x The Draven x
Jenos
Level 673
Champion Stats
46W - 49L
1,605 SR
Queue Stats
422W - 320L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
60
4 / 9 / 14
4,930
448
64,244
88,156
37,646
Regenerative Alloy

Regenerative Alloy

Emitter

Generate 20 Ammo every 1s while Emitter is active.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 60 Ammo after using Advance.

Level 4

At The Ready

At The Ready

Missile Launcher

Generate 50 Ammo for each enemy hit by Missile Launcher.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

33
5 / 5 / 11
5,541
504
41,928
92,674
48,325
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
13 / 10 / 8
5,311
483
78,675
57,351
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

57
7 / 4 / 19
5,719
520
55,675
57,255
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
4 / 11 / 10
4,744
431
59,147
51,908
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
10 / 9 / 14
5,336
485
89,182
76,160
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

53
8 / 8 / 12
6,302
573
113,924
38,445
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

59
4 / 8 / 18
5,924
539
51,648
126,880
48,412
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
12 / 7 / 7
5,314
483
75,134
39,856
600
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
4 / 1 / 17
6,981
635
17,456
18,328
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 15s
Objective Time
11m 22s
95
Kill Participation
106
33
Kills
38
39
Deaths
33
62
Assists
68
Player
Kills
Deaths
Assists
KDA
W
10
9
14
1.89
W
8
8
12
1.75
L
Ruckus
4
9
14
1.22
L
5
5
11
2.1
L
13
10
8
1.7
W
4
8
18
1.63
L
7
4
19
4.13
L
4
11
10
0.82
W
12
7
7
2.21
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,669
Damage
347,344
347,344
Taken
299,669
85,971
Shielding
49,012
244,826
Healing
209,381
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
89,182
85,132
0
6,413
76,160
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
113,924
47,278
0
382
38,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Ruckus
64,244
47,252
0
4,157
88,156
37,646
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
41,928
40,068
7,148
30,502
92,674
48,325
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
78,675
74,879
0
4,037
57,351
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,648
49,158
10,694
20,826
126,880
48,412
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
55,675
44,853
107,911
41,588
57,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

L
59,147
21,261
34,584
14,899
51,908
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
75,134
45,741
0
3,717
39,856
600

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
17,456
14,286
152,211
15,138
18,328
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Level 2

Damage Done by Role

Damage Taken by Role