Player Matchup

Dredge
Dredge
J0hnyS1nz
Dredge
Level 161
Champion Stats
324W - 296L
1,642 SR
Queue Stats
326W - 298L
1,594 Elo+
Solo
Fernando
Fernando
Winterborn1517
Fernando
Level 43
Champion Stats
4W - 2L
1,554 SR
Queue Stats
11W - 10L
1,432 Elo+
Party 1
Skye
Skye
dragonsw8
Skye
Level 36
Champion Stats
5W - 2L
1,409 SR
Queue Stats
8W - 7L
1,520 Elo+
Party 1
Octavia
Octavia
thatboy__ben
Octavia
Level 36
Champion Stats
10W - 10L
1,589 SR
Queue Stats
14W - 20L
1,473 Elo+
Party 1
Ying
Ying
vKrazzy lv
Ying
Level 65
Champion Stats
1W - 1L
1,310 SR
Queue Stats
24W - 26L
1,414 Elo+
Solo
Team Averages
Level 68
1,501 SR
1,487 Elo+

VS

Team Averages
Level 159
1,529 SR
1,505 Elo+
Barik
Barik
GDLobo
Barik
Level 88
Champion Stats
7W - 9L
1,522 SR
Queue Stats
60W - 63L
1,467 Elo+
Party 2
Jenos
Jenos
Lydibitty04
Jenos
Level 375
Champion Stats
36W - 36L
1,588 SR
Queue Stats
216W - 216L
1,499 Elo+
Solo
Imani
Imani
N9NE BRAEKER
Imani
Level 131
Champion Stats
15W - 17L
1,455 SR
Queue Stats
110W - 117L
1,498 Elo+
Solo
Io
Io
NCTbreakpointYT
Io
Level 98
Champion Stats
29W - 17L
1,662 SR
Queue Stats
37W - 28L
1,591 Elo+
Solo
Vora
Vora
TonboKnows
Vora
Level 103
Champion Stats
6W - 13L
1,417 SR
Queue Stats
59W - 62L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
J0hnyS1nz
Dredge
17
12 / 2 / 5
2,411
402
37,047
23,397
1,800
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Fernando
40
5 / 0 / 9
2,677
446
18,579
48,014
38,368
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Skye
31
3 / 4 / 10
1,960
327
28,257
15,083
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Octavia
thatboy__ben
Octavia
13
4 / 1 / 8
2,336
389
26,022
22,404
9,082
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

43
6 / 0 / 23
2,917
486
30,727
22,695
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
GDLobo
Barik
52
0 / 4 / 2
1,345
224
28,005
33,737
47,193
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

33
1 / 8 / 3
1,139
190
11,756
28,103
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
3 / 7 / 0
1,273
212
40,311
20,084
1,200
Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2.5s.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

51
1 / 5 / 3
1,249
208
15,960
22,118
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

50
2 / 6 / 1
1,275
213
35,561
36,590
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 21s
Objective Time
1m 31s
85
Kill Participation
16
30
Kills
7
7
Deaths
30
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Barik
GDLobo
Barik
0
4
2
0.25
W
Dredge
J0hnyS1nz
Dredge
12
2
5
7.25
L
1
8
3
0.31
L
3
7
0
0.43
L
1
5
3
0.5
L
2
6
1
0.42
W
Fernando
5
0
9
9.5
W
Skye
3
4
10
2
W
Octavia
thatboy__ben
Octavia
4
1
8
8
W
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,632
Damage
131,593
131,593
Taken
140,632
49,250
Shielding
48,393
105,472
Healing
64,576
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
GDLobo
Barik
28,005
28,005
0
1,643
33,737
47,193
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
J0hnyS1nz
Dredge
37,047
35,240
0
970
23,397
1,800
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
11,756
5,317
16,343
1,929
28,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
40,311
16,193
0
156
20,084
1,200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Level 1

L
15,960
14,432
32,585
5,305
22,118
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
35,561
28,038
0
6,615
36,590
0

Level 1

W
Fernando
18,579
14,574
0
4,054
48,014
38,368

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Skye
28,257
22,206
10,229
2,587
15,083
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
thatboy__ben
Octavia
26,022
22,592
3,251
2,369
22,404
9,082
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
30,727
24,243
64,400
17,612
22,695
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role