Player Matchup

Inara
Inara
Silver III
DJ_RyuNosuke-14
Inara
Silver III
Level 542
Champion Stats
2W - 6L
1,273 SR
Queue Stats
91W - 108L
1,366 Elo+
Solo
Imani
Imani
Platinum III
MarkusWiggles
Imani
Platinum III
Level 481
Champion Stats
1W - 2L
1,573 SR
Queue Stats
91W - 80L
1,525 Elo+
Solo
Talus
Talus
Platinum IV
Naghiza
Talus
Platinum IV
Level 795
Champion Stats
19W - 9L
1,661 SR
Queue Stats
84W - 61L
1,583 Elo+
Party 1
Terminus
Terminus
Gold II
R3TR0 Y4IBA
Terminus
Gold II
Level 338
Champion Stats
13W - 10L
1,665 SR
Queue Stats
48W - 39L
1,556 Elo+
Party 1
Grover
Grover
Silver I
TabbyTab
Grover
Silver I
Level 246
Champion Stats
9W - 7L
1,676 SR
Queue Stats
204W - 190L
1,460 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 480
1,569 SR
1,498 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 294
1,667 SR
1,512 Elo+
Makoa
Makoa
Gold IV
JokerGamer09
Makoa
Gold IV
Level 236
Champion Stats
37W - 37L
1,584 SR
Queue Stats
159W - 141L
1,514 Elo+
Solo
Fernando
Fernando
Gold II
Vanquinistan_ZI
Fernando
Gold II
Level 503
Champion Stats
11W - 13L
1,583 SR
Queue Stats
64W - 64L
1,514 Elo+
Solo
Ying
Ying
Gold II
annetjepa
Ying
Gold II
Level 286
Champion Stats
8W - 10L
1,668 SR
Queue Stats
241W - 243L
1,508 Elo+
Solo
Moji
Moji
Silver IV
cuhmstar
Moji
Silver IV
Level 95
Champion Stats
3W - 4L
1,661 SR
Queue Stats
26W - 37L
1,409 Elo+
Solo
Sha Lin
Sha Lin
Gold II
jdotaz
Sha Lin
Gold II
Level 349
Champion Stats
5W - 2L
1,842 SR
Queue Stats
37W - 28L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
5 / 16 / 24
4,669
246
75,232
110,183
13,484
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
27 / 8 / 22
5,882
310
168,622
50,317
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Talus
Naghiza
Talus
60
29 / 19 / 21
5,881
310
167,112
75,256
0
Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Terminus
R3TR0 Y4IBA
Terminus
58
6 / 15 / 10
3,988
210
73,662
100,253
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Grover
TabbyTab
Grover
26
3 / 16 / 39
4,702
247
56,067
74,070
1,840
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 50%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
TorvaldSkye
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
13 / 12 / 26
4,664
245
80,151
154,480
62,403
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Fernando
60
10 / 10 / 36
6,546
345
98,429
189,583
235,689
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
59
6 / 7 / 47
5,472
288
39,532
45,015
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Moji
56
23 / 22 / 19
4,771
251
89,012
86,974
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Sha Lin
jdotaz
Sha Lin
59
25 / 19 / 15
4,837
255
102,955
64,643
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 7s
Objective Time
14m 52s
186
Kill Participation
220
70
Kills
77
74
Deaths
70
116
Assists
143
Player
Kills
Deaths
Assists
KDA
W
5
16
24
1.06
L
13
12
26
2.17
W
27
8
22
4.75
W
Talus
Naghiza
Talus
29
19
21
2.08
W
Terminus
R3TR0 Y4IBA
Terminus
6
15
10
0.73
W
Grover
TabbyTab
Grover
3
16
39
1.41
L
Fernando
10
10
36
2.8
L
Ying
6
7
47
4.21
L
Moji
23
22
19
1.48
L
Sha Lin
jdotaz
Sha Lin
25
19
15
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

540,695
Damage
410,079
410,079
Taken
540,695
15,324
Shielding
298,092
175,949
Healing
284,725
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
75,232
49,459
0
3,880
110,183
13,484

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
80,151
73,385
0
1,440
154,480
62,403
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
168,622
80,984
0
7,257
50,317
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Talus
Naghiza
Talus
167,112
159,292
0
12,753
75,256
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Terminus
R3TR0 Y4IBA
Terminus
73,662
56,863
586
17,188
100,253
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
TabbyTab
Grover
56,067
49,969
97,250
37,035
74,070
1,840
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
98,429
72,674
0
9,748
189,583
235,689
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 2

L
Ying
39,532
39,532
233,897
29,513
45,015
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Moji
89,012
82,386
2,330
5,680
86,974
0

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
jdotaz
Sha Lin
102,955
90,405
0
2,117
64,643
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role