Player Matchup

Ying
Ying
Cocobear
Ying
Level 729
Champion Stats
65W - 47L
1,662 SR
Queue Stats
95W - 81L
1,671 Elo+
Solo
Fernando
Fernando
ElMacho007
Fernando
Level 999
Champion Stats
30W - 19L
1,644 SR
Queue Stats
821W - 848L
1,499 Elo+
Solo
Octavia
Octavia
LivanHL11
Octavia
Level 236
Champion Stats
15W - 13L
1,532 SR
Queue Stats
256W - 259L
1,460 Elo+
Party 2
Saati
Saati
MilloVan
Saati
Level 244
Champion Stats
14W - 17L
1,512 SR
Queue Stats
352W - 354L
1,521 Elo+
Party 2
Willo
Willo
araragi132440
Willo
Level 920
Champion Stats
9W - 5L
1,752 SR
Queue Stats
321W - 310L
1,561 Elo+
Party 2
Team Averages
Level 626
1,620 SR
1,542 Elo+

VS

Team Averages
Level 265
1,575 SR
1,568 Elo+
Fernando
Fernando
MuAsbeel
Fernando
Level 672
Champion Stats
3W - 3L
1,538 SR
Queue Stats
138W - 131L
1,620 Elo+
Party 1
Strix
Strix
RemuRingo
Strix
Level 177
Champion Stats
149W - 161L
1,543 SR
Queue Stats
201W - 202L
1,542 Elo+
Solo
Tiberius
Tiberius
Seppsy
Tiberius
Level 191
Champion Stats
2W - 2L
1,728 SR
Queue Stats
26W - 28L
1,559 Elo+
Party 1
Corvus
Corvus
Willis644
Corvus
Level 150
Champion Stats
13W - 18L
1,546 SR
Queue Stats
100W - 86L
1,559 Elo+
Solo
Vora
Vora
boblebaguette
Vora
Level 137
Champion Stats
8W - 11L
1,523 SR
Queue Stats
239W - 224L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
44
9 / 2 / 27
4,083
340
24,304
23,138
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
ElMacho007
Fernando
60
9 / 3 / 18
4,331
361
52,651
99,943
132,905
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
LivanHL11
Octavia
58
8 / 2 / 13
2,905
242
39,640
36,337
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Saati
MilloVan
Saati
59
9 / 2 / 21
3,235
270
65,444
34,036
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

60
14 / 2 / 19
3,518
293
87,720
34,226
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MuAsbeel
Fernando
60
1 / 7 / 3
2,967
247
51,870
108,658
142,732
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Strix
RemuRingo
Strix
38
6 / 9 / 1
2,701
225
52,958
32,682
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Stalker

Stalker

Stealth

Increase your Reload Speed by 10% while Stealth is active.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Tiberius
Seppsy
Tiberius
43
0 / 11 / 4
1,838
153
43,060
42,153
1,320
Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Corvus
Willis644
Corvus
30
0 / 9 / 4
2,325
194
26,702
39,510
2,465
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

54
4 / 13 / 1
1,978
165
53,090
46,756
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 25s
Objective Time
4m 35s
147
Kill Participation
24
49
Kills
11
11
Deaths
49
98
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ying
9
2
27
11.25
W
Fernando
ElMacho007
Fernando
9
3
18
6
W
Octavia
LivanHL11
Octavia
8
2
13
7.25
W
Saati
MilloVan
Saati
9
2
21
9.75
L
Fernando
MuAsbeel
Fernando
1
7
3
0.36
L
Strix
RemuRingo
Strix
6
9
1
0.72
L
Tiberius
Seppsy
Tiberius
0
11
4
0.18
L
Corvus
Willis644
Corvus
0
9
4
0.22
W
14
2
19
11.75
L
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,759
Damage
227,680
227,680
Taken
269,759
132,905
Shielding
146,517
193,650
Healing
137,006
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
24,304
24,304
149,491
17,937
23,138
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
ElMacho007
Fernando
52,651
39,160
0
5,322
99,943
132,905
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Octavia
LivanHL11
Octavia
39,640
34,834
2,947
10,527
36,337
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
MilloVan
Saati
65,444
11,341
0
3,059
34,036
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
MuAsbeel
Fernando
51,870
28,673
0
6,866
108,658
142,732

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Strix
RemuRingo
Strix
52,958
50,683
0
5,073
32,682
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Tiberius
Seppsy
Tiberius
43,060
24,910
0
4,665
42,153
1,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Corvus
Willis644
Corvus
26,702
18,387
98,225
17,194
39,510
2,465
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
87,720
58,513
0
4,367
34,226
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
53,090
38,000
0
4,983
46,756
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role