Player Matchup

Fernando
Fernando
DJPRIEST123
Fernando
Level 112
Champion Stats
28W - 19L
1,642 SR
Queue Stats
359W - 314L
1,675 Elo+
Solo
Raum
Raum
HelloImRajiff
Raum
Level 95
Champion Stats
20W - 12L
1,649 SR
Queue Stats
117W - 94L
1,631 Elo+
Solo
Vatu
Vatu
dasa23
Vatu
Level 104
Champion Stats
10W - 19L
1,451 SR
Queue Stats
206W - 240L
1,515 Elo+
Solo
Ying
Ying
malootter
Ying
Level 73
Champion Stats
2W - 1L
1,811 SR
Queue Stats
8W - 9L
1,546 Elo+
Party 2
Evie
Evie
sixtek
Evie
Level 97
Champion Stats
10W - 7L
1,603 SR
Queue Stats
16W - 17L
1,570 Elo+
Party 2
Team Averages
Level 96
1,631 SR
1,587 Elo+

VS

Team Averages
Level 278
1,660 SR
1,601 Elo+
Koga
Koga
DeadPlague
Koga
Level 186
Champion Stats
19W - 18L
1,662 SR
Queue Stats
358W - 353L
1,605 Elo+
Solo
Betty la Bomba
Betty la Bomba
Fl4shForw4rd
Betty la Bomba
Level 246
Champion Stats
6W - 3L
1,754 SR
Queue Stats
91W - 84L
1,568 Elo+
Party 1
Ying
Ying
axzr
Ying
Level 53
Champion Stats
19W - 20L
1,555 SR
Queue Stats
87W - 82L
1,611 Elo+
Solo
Makoa
Makoa
mmaaiikk
Makoa
Level 464
Champion Stats
2W - 2L
1,682 SR
Queue Stats
185W - 182L
1,603 Elo+
Party 1
Tiberius
Tiberius
s3rl2
Tiberius
Level 441
Champion Stats
5W - 4L
1,647 SR
Queue Stats
216W - 200L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DJPRIEST123
Fernando
22
8 / 7 / 12
4,326
309
82,705
111,979
96,884
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
3 / 4 / 17
4,184
299
84,111
181,498
4,900
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Vatu
dasa23
Vatu
43
6 / 13 / 3
3,113
222
63,598
54,457
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ying
42
1 / 7 / 12
4,143
296
29,278
44,614
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Evie
sixtek
Evie
23
10 / 11 / 4
3,527
252
74,488
53,143
0
Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
15 / 5 / 13
2,949
211
127,964
43,621
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Betty la Bomba
Fl4shForw4rd
Betty la Bomba
57
7 / 7 / 17
2,847
203
116,999
52,624
0
Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Ying
axzr
Ying
50
2 / 2 / 13
2,797
200
11,978
28,923
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
mmaaiikk
Makoa
59
4 / 6 / 8
2,591
185
74,951
149,662
50,886
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tiberius
s3rl2
Tiberius
58
13 / 8 / 15
3,058
218
113,799
59,350
0
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 5s
Objective Time
3m 12s
76
Kill Participation
107
28
Kills
41
42
Deaths
28
48
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fernando
DJPRIEST123
Fernando
8
7
12
2
L
15
5
13
4.3
L
Betty la Bomba
Fl4shForw4rd
Betty la Bomba
7
7
17
2.21
W
3
4
17
2.88
L
Ying
axzr
Ying
2
2
13
4.25
W
Vatu
dasa23
Vatu
6
13
3
0.58
W
Ying
1
7
12
1
L
Makoa
mmaaiikk
Makoa
4
6
8
1.33
L
Tiberius
s3rl2
Tiberius
13
8
15
2.56
W
Evie
sixtek
Evie
10
11
4
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,180
Damage
445,691
445,691
Taken
334,180
101,784
Shielding
50,886
246,541
Healing
212,846
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DJPRIEST123
Fernando
82,705
46,070
0
3,412
111,979
96,884
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
127,964
123,463
0
4,991
43,621
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Betty la Bomba
Fl4shForw4rd
Betty la Bomba
116,999
64,814
0
2,339
52,624
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
84,111
65,922
0
39,664
181,498
4,900

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
axzr
Ying
11,978
11,978
163,296
23,211
28,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vatu
dasa23
Vatu
63,598
46,262
105
15,476
54,457
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Ying
29,278
29,278
151,121
28,066
44,614
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Makoa
mmaaiikk
Makoa
74,951
69,035
0
8,508
149,662
50,886
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
s3rl2
Tiberius
113,799
72,546
0
10,501
59,350
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Evie
sixtek
Evie
74,488
67,608
1,046
7,651
53,143
0

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role