Player Matchup

Inara
Inara
Silver I
Jayhost
Inara
Silver I
Level 535
Champion Stats
4W - 3L
1,669 SR
Queue Stats
22W - 23L
1,436 Elo+
Solo
Bomb King
Bomb King
Platinum IV
MrStevoHd123
Bomb King
Platinum IV
Level 619
Champion Stats
25W - 11L
1,654 SR
Queue Stats
171W - 138L
1,566 Elo+
Party 1
Corvus
Corvus
Gold IV
crazyroyale tv
Corvus
Gold IV
Level 281
Champion Stats
34W - 31L
1,601 SR
Queue Stats
449W - 432L
1,488 Elo+
Solo
Azaan
Azaan
Gold II
doctor6strange
Azaan
Gold II
Level 995
Champion Stats
9W - 12L
1,680 SR
Queue Stats
148W - 124L
1,557 Elo+
Party 1
Evie
Evie
Platinum V
Ýeàt
Evie
Platinum V
Level 118
Champion Stats
7W - 15L
1,592 SR
Queue Stats
62W - 62L
1,562 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 510
1,639 SR
1,522 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 354
1,635 SR
1,543 Elo+
Jenos
Jenos
Platinum IV
CezarTheKing
Jenos
Platinum IV
Level 547
Champion Stats
4W - 6L
1,629 SR
Queue Stats
434W - 411L
1,559 Elo+
Party 2
VII
VII
Platinum I
MercuryFlame
VII
Platinum I
Level 715
Champion Stats
123W - 97L
1,687 SR
Queue Stats
274W - 262L
1,579 Elo+
Party 2
Cassie
Cassie
Gold I
StopThrowingPlz
Cassie
Gold I
Level 24
Champion Stats
6W - 5L
1,696 SR
Queue Stats
40W - 26L
1,598 Elo+
Party 3
Terminus
Terminus
Gold I
ThebadSouSou
Terminus
Gold I
Level 439
Champion Stats
59W - 46L
1,619 SR
Queue Stats
319W - 322L
1,509 Elo+
Party 3
Ruckus
Ruckus
Bronze I
noobvenom1
Ruckus
Bronze I
Level 44
Champion Stats
6W - 7L
1,542 SR
Queue Stats
37W - 23L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Jayhost
Inara
55
6 / 12 / 17
4,389
244
72,522
122,493
34,094
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
MrStevoHd123
Bomb King
60
12 / 13 / 10
4,053
225
107,936
69,159
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

31
4 / 15 / 20
3,972
221
22,017
51,429
1,820
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
12 / 7 / 12
4,485
249
97,068
114,042
26,063
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Evie
Ýeàt
Evie
34
12 / 9 / 12
3,793
211
97,931
60,667
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
KhanAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 4 / 34
4,547
253
38,857
26,971
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
19 / 6 / 17
4,382
243
116,503
66,545
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

19
9 / 15 / 16
3,852
214
99,212
80,221
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Terminus
ThebadSouSou
Terminus
47
6 / 10 / 10
3,965
220
57,365
127,235
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Ruckus
noobvenom1
Ruckus
28
18 / 8 / 18
4,124
229
105,853
96,502
36,349
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 26s
Objective Time
7m 23s
117
Kill Participation
151
46
Kills
56
56
Deaths
43
71
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
4
34
5.25
L
Inara
Jayhost
Inara
6
12
17
1.21
W
19
6
17
4.58
L
Bomb King
MrStevoHd123
Bomb King
12
13
10
1.31
W
9
15
16
1.13
W
Terminus
ThebadSouSou
Terminus
6
10
10
1.1
L
4
15
20
0.93
L
12
7
12
2.57
W
Ruckus
noobvenom1
Ruckus
18
8
18
3.38
L
Evie
Ýeàt
Evie
12
9
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,474
Damage
417,790
417,790
Taken
397,474
61,977
Shielding
36,349
215,059
Healing
251,719
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,857
29,308
184,282
16,646
26,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
Jayhost
Inara
72,522
55,586
1,148
8,195
122,493
34,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
116,503
99,786
1,459
6,403
66,545
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
MrStevoHd123
Bomb King
107,936
97,085
0
6,335
69,159
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
99,212
82,719
0
3,151
80,221
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Terminus
ThebadSouSou
Terminus
57,365
29,180
0
25,374
127,235
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,017
18,888
149,818
12,886
51,429
1,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
97,068
80,697
0
20,919
114,042
26,063
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Ruckus
noobvenom1
Ruckus
105,853
64,955
0
14,404
96,502
36,349
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Evie
Ýeàt
Evie
97,931
97,059
0
15,758
60,667
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role