Player Matchup

Pip
Pip
Masters
Raizorbak
Pip
Masters
Level 999
Champion Stats
887W - 749L
1,608 SR
Queue Stats
990W - 913L
1,656 Elo+
Solo
Ash
Ash
Platinum I
Reginya
Ash
Platinum I
Level 555
Champion Stats
18W - 12L
1,710 SR
Queue Stats
464W - 406L
1,583 Elo+
Party 4
Barik
Barik
Platinum III
ReginyaGay
Barik
Platinum III
Level 240
Champion Stats
2W - 6L
1,426 SR
Queue Stats
430W - 432L
1,533 Elo+
Party 4
Tiberius
Tiberius
Platinum IV
SunGodNikka
Tiberius
Platinum IV
Level 102
Champion Stats
7W - 8L
1,597 SR
Queue Stats
286W - 265L
1,563 Elo+
Party 2
VII
VII
Platinum IV
manoleiros
VII
Platinum IV
Level 183
Champion Stats
15W - 20L
1,590 SR
Queue Stats
433W - 416L
1,593 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 416
1,586 SR
1,586 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 461
1,678 SR
1,625 Elo+
Lillith
Lillith
Diamond IV
FakuZen
Lillith
Diamond IV
Level 999
Champion Stats
270W - 197L
1,673 SR
Queue Stats
533W - 507L
1,633 Elo+
Party 3
Dredge
Dredge
Diamond IV
Gatiescrime
Dredge
Diamond IV
Level 366
Champion Stats
115W - 89L
1,677 SR
Queue Stats
655W - 629L
1,651 Elo+
Party 1
Koga
Koga
Diamond IV
MBDyanForFuture
Koga
Diamond IV
Level 76
Champion Stats
161W - 124L
1,642 SR
Queue Stats
214W - 229L
1,570 Elo+
Party 3
Inara
Inara
Platinum IV
Unii666
Inara
Platinum IV
Level 377
Champion Stats
13W - 8L
1,645 SR
Queue Stats
84W - 67L
1,631 Elo+
Solo
Atlas
Atlas
Diamond IV
isGamelion
Atlas
Diamond IV
Level 488
Champion Stats
2W - 1L
1,753 SR
Queue Stats
65W - 57L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
2 / 8 / 7
1,905
238
30,590
29,930
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ash
60
3 / 7 / 5
1,920
240
47,072
74,983
39,008
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Barik
57
0 / 9 / 4
1,682
210
42,742
50,207
60,507
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
SunGodNikka
Tiberius
35
4 / 8 / 1
1,715
214
48,420
37,396
0
Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

50
7 / 7 / 1
2,030
254
50,112
38,225
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bans
WilloLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
FakuZen
Lillith
59
0 / 2 / 25
3,640
455
26,258
29,486
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Dredge
59
17 / 2 / 8
2,965
371
75,364
26,813
3,600
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

21
12 / 7 / 7
2,582
323
58,590
33,833
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
Unii666
Inara
56
6 / 3 / 9
2,777
347
26,846
60,418
2,795
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
58
4 / 2 / 13
2,465
308
43,683
68,386
4,800
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 15s
Objective Time
7m 32s
34
Kill Participation
101
16
Kills
39
39
Deaths
16
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Lillith
FakuZen
Lillith
0
2
25
6.25
W
Dredge
17
2
8
10.5
W
12
7
7
2.21
L
2
8
7
0.69
L
Ash
3
7
5
0.79
L
Barik
0
9
4
0.22
L
Tiberius
SunGodNikka
Tiberius
4
8
1
0.56
W
Inara
Unii666
Inara
6
3
9
3.5
W
Atlas
4
2
13
5.25
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,936
Damage
230,741
230,741
Taken
218,936
99,515
Shielding
11,195
98,825
Healing
146,589
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
FakuZen
Lillith
26,258
9,646
118,098
80
29,486
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
75,364
48,489
0
8,888
26,813
3,600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,590
31,014
1,080
9,607
33,833
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
30,590
26,435
74,033
11,421
29,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ash
47,072
42,112
0
567
74,983
39,008
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
42,742
42,742
0
5,444
50,207
60,507

Level 1

L
Tiberius
SunGodNikka
Tiberius
48,420
36,744
0
5,642
37,396
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Unii666
Inara
26,846
22,326
0
0
60,418
2,795

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
43,683
43,683
0
8,836
68,386
4,800
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,112
47,139
0
1,718
38,225
0

Level 2

Damage Done by Role

Damage Taken by Role