Player Matchup

Ying
Ying
Diamond IV
EdwardSaid
Ying
Diamond IV
Level 97
Champion Stats
20W - 15L
1,718 SR
Queue Stats
164W - 128L
1,678 Elo+
Party 1
Koga
Koga
Platinum II
ItzJarnoo
Koga
Platinum II
Level 138
Champion Stats
8W - 11L
1,632 SR
Queue Stats
177W - 132L
1,644 Elo+
Solo
Rei
Rei
Platinum V
adamhijabi
Rei
Platinum V
Level 97
Champion Stats
1W - 6L
1,597 SR
Queue Stats
97W - 106L
1,613 Elo+
Party 1
Atlas
Atlas
Diamond V
krivlyashka
Atlas
Diamond V
Level 428
Champion Stats
9W - 10L
1,650 SR
Queue Stats
205W - 178L
1,661 Elo+
Party 3
Inara
Inara
Platinum II
staZis26
Inara
Platinum II
Level 114
Champion Stats
11W - 15L
1,590 SR
Queue Stats
60W - 53L
1,587 Elo+
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 175
1,638 SR
1,636 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 568
1,625 SR
1,585 Elo+
Vatu
Vatu
Diamond IV
Ciruzzø
Vatu
Diamond IV
Level 191
Champion Stats
8W - 14L
1,574 SR
Queue Stats
306W - 268L
1,572 Elo+
Party 4
Bomb King
Bomb King
Diamond V
Dècerebrato
Bomb King
Diamond V
Level 212
Champion Stats
37W - 21L
1,776 SR
Queue Stats
150W - 124L
1,713 Elo+
Party 4
Azaan
Azaan
Platinum III
GandalfTheEpic
Azaan
Platinum III
Level 999
Champion Stats
15W - 35L
1,498 SR
Queue Stats
437W - 406L
1,549 Elo+
Party 2
Corvus
Corvus
Platinum III
Tockos
Corvus
Platinum III
Level 602
Champion Stats
2W - 2L
1,606 SR
Queue Stats
39W - 33L
1,560 Elo+
Party 2
Fernando
Fernando
Gold II
trickjumpdog
Fernando
Gold II
Level 837
Champion Stats
29W - 26L
1,670 SR
Queue Stats
328W - 322L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 5 / 3
1,753
250
56,439
45,426
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Koga
57
4 / 8 / 1
1,502
215
47,907
37,523
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

43
0 / 5 / 3
1,377
197
12,564
27,892
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
0 / 4 / 3
1,284
183
31,830
63,553
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Inara
staZis26
Inara
40
1 / 6 / 2
1,514
216
26,615
70,222
9,667
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
53
12 / 0 / 8
2,527
361
62,619
30,020
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bomb King
Dècerebrato
Bomb King
45
9 / 2 / 8
2,603
372
78,483
29,016
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
2 / 2 / 11
2,219
317
53,137
53,491
22,368
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Corvus
Tockos
Corvus
56
1 / 1 / 16
2,620
374
14,760
15,329
130
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
trickjumpdog
Fernando
60
4 / 2 / 4
2,631
376
35,617
47,499
37,683
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 9s
Objective Time
7m 39s
19
Kill Participation
75
7
Kills
28
28
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vatu
12
0
8
16
W
Bomb King
Dècerebrato
Bomb King
9
2
8
6.5
L
2
5
3
0.7
W
2
2
11
3.75
L
Koga
4
8
1
0.56
W
Corvus
Tockos
Corvus
1
1
16
9
L
0
5
3
0.3
L
0
4
3
0.38
L
Inara
staZis26
Inara
1
6
2
0.33
W
Fernando
trickjumpdog
Fernando
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,355
Damage
244,616
244,616
Taken
175,355
9,667
Shielding
60,181
134,214
Healing
129,886
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
62,619
43,688
0
8,964
30,020
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
Dècerebrato
Bomb King
78,483
71,784
0
1,435
29,016
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
56,439
27,295
47,150
25,423
45,426
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
53,137
41,642
0
15,862
53,491
22,368
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Koga
47,907
38,737
0
3,332
37,523
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
Tockos
Corvus
14,760
13,369
89,387
8,866
15,329
130
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,564
11,310
50,437
7,477
27,892
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,830
31,830
0
395
63,553
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
staZis26
Inara
26,615
19,458
0
0
70,222
9,667
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
trickjumpdog
Fernando
35,617
16,204
0
5,372
47,499
37,683
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role