Player Matchup

Ash
Ash
CleanHarry
Ash
Level 212
Champion Stats
9W - 7L
1,640 SR
Queue Stats
174W - 158L
1,617 Elo+
Party 2
Talus
Talus
Creepers9590
Talus
Level 242
Champion Stats
19W - 13L
1,641 SR
Queue Stats
151W - 147L
1,620 Elo+
Party 2
Ying
Ying
Egirl Korn
Ying
Level 82
Champion Stats
8W - 4L
1,729 SR
Queue Stats
24W - 11L
1,665 Elo+
Solo
Rei
Rei
crash666
Rei
Level 41
Champion Stats
104W - 70L
1,713 SR
Queue Stats
111W - 88L
1,662 Elo+
Solo
Androxus
Androxus
denniscrack
Androxus
Level 719
Champion Stats
100W - 96L
1,641 SR
Queue Stats
528W - 507L
1,576 Elo+
Solo
Team Averages
Level 259
1,673 SR
1,628 Elo+

VS

Team Averages
Level 117
1,582 SR
1,609 Elo+
Strix
Strix
LaMazorca89
Strix
Level 61
Champion Stats
4W - 9L
1,609 SR
Queue Stats
134W - 124L
1,589 Elo+
Solo
Seris
Seris
Maxell4578
Seris
Level 46
Champion Stats
11W - 11L
1,562 SR
Queue Stats
30W - 32L
1,574 Elo+
Solo
Lillith
Lillith
Savge2
Lillith
Level 140
Champion Stats
13W - 10L
1,691 SR
Queue Stats
467W - 452L
1,649 Elo+
Solo
VII
VII
TYK Kari
VII
Level 150
Champion Stats
5W - 9L
1,360 SR
Queue Stats
544W - 493L
1,622 Elo+
Party 1
Fernando
Fernando
TYK Rayy
Fernando
Level 187
Champion Stats
31W - 17L
1,690 SR
Queue Stats
642W - 598L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 5 / 16
4,179
321
67,644
121,679
18,144
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

58
17 / 1 / 19
3,830
295
63,044
52,474
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

47
8 / 5 / 27
4,197
323
57,670
53,378
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

7
11 / 3 / 22
3,904
300
53,740
42,914
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Androxus
denniscrack
Androxus
48
21 / 8 / 16
3,984
306
99,606
44,484
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
7 / 9 / 7
2,561
197
82,243
39,696
0
Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 50%.

Level 5

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 100%.

Level 5

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 6%.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Seris
33
2 / 10 / 10
2,493
192
43,659
43,491
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Lillith
Savge2
Lillith
57
7 / 12 / 7
2,775
213
72,739
62,864
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

52
2 / 19 / 4
2,009
155
39,541
57,673
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
TYK Rayy
Fernando
53
4 / 9 / 10
4,079
314
76,747
137,980
192,972
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 36s
Objective Time
5m 48s
159
Kill Participation
60
59
Kills
22
22
Deaths
59
100
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
W
17
1
19
26.5
W
8
5
27
4.3
L
7
9
7
1.17
L
Seris
2
10
10
0.7
L
Lillith
Savge2
Lillith
7
12
7
0.88
L
2
19
4
0.21
L
Fernando
TYK Rayy
Fernando
4
9
10
1
W
11
3
22
7.33
W
Androxus
denniscrack
Androxus
21
8
16
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

341,704
Damage
314,929
314,929
Taken
341,704
18,144
Shielding
192,972
219,117
Healing
143,555
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,644
56,695
0
1,034
121,679
18,144
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
63,044
58,246
0
19,775
52,474
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
57,670
41,486
89,030
25,088
53,378
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
82,243
79,314
239
3,640
39,696
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Seris
43,659
35,989
75,564
17,486
43,491
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
Savge2
Lillith
72,739
32,284
43,911
417
62,864
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,541
36,181
0
1,503
57,673
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
TYK Rayy
Fernando
76,747
40,593
0
795
137,980
192,972
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
53,740
31,806
65,214
17,836
42,914
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Androxus
denniscrack
Androxus
99,606
76,619
0
1,140
44,484
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role