Player Matchup

Ying
Ying
Gold V
ClassyRolles
Ying
Gold V
Level 101
Champion Stats
5W - 3L
1,500 SR
Queue Stats
65W - 61L
1,428 Elo+
Party 1
Khan
Khan
Qualifying
GCJotaro
Khan
Qualifying
Level 15
Champion Stats
1W - 0L
1,300 SR
Queue Stats
3W - 9L
1,292 Elo+
Party 4
Tiberius
Tiberius
Bronze II
Heartbeat9978
Tiberius
Bronze II
Level 79
Champion Stats
5W - 5L
1,483 SR
Queue Stats
29W - 64L
1,265 Elo+
Party 4
Grohk
Grohk
Silver I
Prince_JJJ
Grohk
Silver I
Level 102
Champion Stats
1W - 1L
1,378 SR
Queue Stats
46W - 50L
1,397 Elo+
Party 1
Octavia
Octavia
Silver III
Yt-SuperiorSkill
Octavia
Silver III
Level 197
Champion Stats
24W - 17L
1,647 SR
Queue Stats
105W - 105L
1,440 Elo+
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,462 SR
1,365 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 59
1,566 SR
1,380 Elo+
Kinessa
Kinessa
Silver I
ANDAPAYABOBO
Kinessa
Silver I
Level 43
Champion Stats
1W - 3L
1,583 SR
Queue Stats
25W - 31L
1,345 Elo+
Party 3
Corvus
Corvus
Silver II
DivineDamian
Corvus
Silver II
Level 21
Champion Stats
2W - 4L
1,792 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 2
Talus
Talus
Silver II
LINDOPEPINO
Talus
Silver II
Level 72
Champion Stats
1W - 3L
1,456 SR
Queue Stats
10W - 16L
1,331 Elo+
Party 3
Rei
Rei
Silver I
paralyzed_dog122
Rei
Silver I
Level 118
Champion Stats
21W - 20L
1,584 SR
Queue Stats
29W - 32L
1,449 Elo+
Party 2
Fernando
Fernando
Bronze II
thesantiboy
Fernando
Bronze II
Level 41
Champion Stats
1W - 4L
1,415 SR
Queue Stats
12W - 21L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 1 / 20
3,116
346
23,696
39,696
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
17
4 / 2 / 13
3,001
333
38,302
92,890
19,144
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
Heartbeat9978
Tiberius
43
7 / 5 / 10
2,745
305
42,493
46,284
2,345
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Grohk
53
8 / 3 / 10
2,716
302
32,774
41,972
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

44
12 / 4 / 6
2,822
314
66,440
37,862
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Bans
SkyeWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
KogaZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
ANDAPAYABOBO
Kinessa
41
7 / 6 / 7
2,566
285
114,843
27,893
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Corvus
13
2 / 7 / 8
1,795
199
41,682
34,918
2,955
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
4 / 5 / 2
1,597
177
39,566
27,651
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

48
2 / 9 / 5
1,702
189
45,188
37,632
0
Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 8.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Fernando
thesantiboy
Fernando
28
0 / 8 / 2
1,698
189
17,425
75,611
81,918
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 41s
Objective Time
2m 3s
94
Kill Participation
39
35
Kills
15
15
Deaths
35
59
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kinessa
ANDAPAYABOBO
Kinessa
7
6
7
1.75
W
4
1
20
14
L
Corvus
2
7
8
0.86
W
Khan
4
2
13
5.25
W
Tiberius
Heartbeat9978
Tiberius
7
5
10
2.4
L
4
5
2
1
W
Grohk
8
3
10
4.33
W
12
4
6
3.75
L
2
9
5
0.5
L
Fernando
thesantiboy
Fernando
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,705
Damage
258,704
258,704
Taken
203,705
21,489
Shielding
84,873
200,560
Healing
96,891
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
ANDAPAYABOBO
Kinessa
114,843
56,534
0
4,271
27,893
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
23,696
23,696
84,236
25,312
39,696
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Corvus
41,682
31,207
36,207
3,381
34,918
2,955
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
38,302
32,810
6,277
17,298
92,890
19,144
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
Heartbeat9978
Tiberius
42,493
31,314
0
3,533
46,284
2,345
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
39,566
37,756
0
9,141
27,651
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Grohk
32,774
20,143
38,327
19,033
41,972
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
66,440
56,991
841
5,703
37,862
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
45,188
35,597
31,005
8,920
37,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
thesantiboy
Fernando
17,425
9,975
0
3,966
75,611
81,918
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role